I was wondering about two things:
First of all, I saw a ship (Ghavial, from an OXP) for sale with a Naval Energy Unit. If I understand correctly, a Naval Energy Unit transfers to a new ship with you after you get it.
Does this mean I could buy this ship, thereby acquire a Naval Energy Unit and then buy back my old ship and keep the unit? It would cost a few credits, but it is a quick way around the real path to earning one of these babies.. My commander doesn't have enough credits right now, but I could edit the save file for a bit if you want me to try this.
My second question is about using a gamepad. I have a pretty basic HID-compliant Thrustmaster gamepad and I would like to use it with OOlite. How do I activate it? Just plugging it in doesn't work. Do I need to get one of the applications to map gamepad buttons to keyboard buttons? Seems like a waste of my analog controls..
Thanks to anyone who can clarify.
best wishes,
Oscar
questions
Moderators: winston, another_commander
- LittleBear
- ---- E L I T E ----
- Posts: 2882
- Joined: Tue Apr 04, 2006 7:02 pm
- Location: On a survey mission for GalCop. Ship: Cobra Corvette: Hidden Dragon Rated: Deadly.
No. You will have a naval energy unit as long as you keep the ship. But sell it and you'll lose it. The Unit does not transfer between ships, even if you have completed the mission that it was awarded for. BUT once you complete the mission the Unit can then be bought in very high tech shipyards. If you haven't completed the mission then it is not offered for sale. The Cloaking Device, Holy Homing Beacon and the Mark Transponder Scanner are however "unpluggable" and will transfer ships with you.
OXPS : The Assassins Guild, Asteroid Storm, The Bank of the Black Monks, Random Hits, The Galactic Almanac, Renegade Pirates can be downloaded from the Elite Wiki here.
- JensAyton
- Grand Admiral Emeritus
- Posts: 6657
- Joined: Sat Apr 02, 2005 2:43 pm
- Location: Sweden
- Contact:
Re: questions
Oolite under Mac OS X does not support controllers. Software like USB Override may be used to overcome this limitation. On other platforms, controllers can be configured on the menu screen (press 2 while docked).ovvldc wrote:My second question is about using a gamepad. I have a pretty basic HID-compliant Thrustmaster gamepad and I would like to use it with OOlite. How do I activate it? Just plugging it in doesn't work. Do I need to get one of the applications to map gamepad buttons to keyboard buttons? Seems like a waste of my analog controls..
At one point I had very, very basic controller support (it was hardwired to handle the game pad I was using). I’ve got to say, the mouse gives much better control (press shift-M in full-screen mode).
E-mail: [email protected]