No-one's touched the previous versions. They're still fine.
<munches on his donut>
I might package up what I've done and make it available. Note though that there may be some slight inaccuracies with the exhausts, laser locations and viewpoints since I haven't got the resources to extensively test this lot...
Wow Selezen, those Morays look the business! These are really a leap forward in comparison with the originals. Great great great
(Though I liked your first version too.)
Do the Wings co-ordinates correspond to the numbers in the DAT files then?
They do, so it makes it easy to find the coordinates of the center point of the exhaust thingy that one has designed and thus accurately place the exhaust plume...
Author of Tales from the Frontier - official Elite 4 anthology.
Author of Marcan Rayger adventures - unofficial fan-fic novellas set in the Frontier universe.
Yes, the easiest way to determine where a viewpoint/exhaust point/weapon point, should go, is to load the model in Wings, and either find (or, if necessary place) a vertex at your desired location. the coords for your weapon/view/exhast, etc, are those of the vertex, as show top left of screen.
And so I gave myself to God. There was a pregnant pause before He said "OK"