Opinions wanted!

General discussion for players of Oolite.

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DavidG
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Opinions wanted!

Post by DavidG »

Currently flying a Dark Rainbow and have come to the opinion that it’s just too good! I’m almost never defeated in combat, and take in every assassination I can without problem. The turrets are just too Uber.

I’ve plenty of cash, and I’m looking to downgrade to something. It’s still going to be kitted out, so I’m looking for something fast, and with about 50ish TC space. OXP ships also considered!

I could go back to a Cobbie, but what else might be an option?
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Re: Opinions wanted!

Post by Typhon »

Cobra Mk 3 XT. 37T Cargo Space, a bit faster and slightly more manoeuvrable than a Mk3. Basically a Cobra Cosworth GTI.
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Cholmondely
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Re: Opinions wanted!

Post by Cholmondely »

There are a number of ships lists (by name, by cost, by cargo hold) etc on the wiki. They are linked at the bottom of the “Oolite Ships” wiki page.

They are elderly and will thus not include the more recent offerings (not many of those, alas).

Murgh and Phkb seem to have added in tid-bits over the past decade, but were probably not systematically updating the contents. I was merely dotting “i”s and crossing “t”s.

Recent ships include Killer Wolf’s Adders and Cobra Mk IX, Redspear’s FdL Lightspeeder, Tsoj’s Chrysopelea…
Comments wanted:
Missing OXPs? What do you think is missing?
Lore: The economics of ship building How many built for Aronar?
Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?
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Redspear
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Re: Opinions wanted!

Post by Redspear »

Cholmondely wrote: Sun Oct 27, 2024 7:03 am
Redspear’s FdL Lightspeeder
Seeing as how I got mentioned, even though that ship doesn't have the,
DavidG wrote: Sun Oct 20, 2024 6:25 pm
about 50ish TC space
Feel free to file this under none of my business but I'm curious as to why you want the 50TC if your ship is
DavidG wrote: Sun Oct 20, 2024 6:25 pm
still going to be kitted out
Do you mean yet to be kitted out?

Speed and cargo space are often used as a dynamic tension in ship design, increase one and expect the other to diminish. In the original elite, the cobra Mk III was as close as there was to an exception and that was the player ship (back then it was at 0.3LM).

In Oolite its arguably the boa Mk II with its extensive gargo space despite still managing to exceed 0.3LM (if only just). I appreciate that you didn't ask for a history lesson but you did ask for opinions.

It's my opinion that ship specs are there to determine play difficulty and play style. Style is a matter of choice, are you in it mainly for the combat, mainly for the trading or a mix of the two. Difficulty in oolite is heavily tied to progression, in particular to equipment (and therefore to credits).

So how easy is it to make credits in ship X?

Two of the biggest factors will be speed and cargo space and if your ship has both then expect the answer to the above question to be 'very'.

But you're already loaded with cash, so what do you want the cargo space for, to fund repairs?

Your game, your business and not mine. I hope you find the ship you want (there was an old one called the grass snake IIRC that you might want to check out).

All that said, there's a reason that there were traditional extremes between speed (Asp) and capacity (Anaconda). Those two ships outclass any other of that set in their specialised field and yet score extremely poorly in the other.

It might be an interesting experiment to try both and see which is the most problematic for you, even if only to find that you don't need one of those requirements quite as much as you thought. Or, I could just be wrong... again :lol:
DavidG
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Re: Opinions wanted!

Post by DavidG »

Maybe 50 is a bit OTT, but yes, basically funding repairs and scooping up left overs. I usually run with at least one passenger cabin as well!
I’m liking the look of the souped up Cobbies, but I’ll also have a ponder about reining in the cargo space! Just completed TCAT mission, so coming down from a high and also about to spend quite a bit fixing my currently battered ‘Curse of Anarchies’!
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Re: Opinions wanted!

Post by DavidG »

Bit of a rushed reply just now, was cooking (IRL) at same time!
Kitted out as in all relevant stuff available. Happy to purchase it! I know there’s a few iron ass things that aren’t available on some ships…

As I said in my shorter post, the 50 TC may be too much, but I will need to keep a reasonable cash stream coming in for maintenance. Whether the higher end random hits, UPS missions and other extras can find lurking in deep space are enough to do that with only very minimal trading is the question! With only 10TC of cargo space that’s only a profit of 400 credits on the very best milk runs, and what does 400 CR get you in this day and age? Barely a clean windscreen!

Having said that, it might be fun to have to budget a bit more than I currently do, rather than fleecing the local TL3 agri for 2000 credits profit in some dodgy computers I got somewhere cheap!

Definitely food for thought, and those opinions are not only welcome but useful 😁
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Cholmondely
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Re: Opinions wanted!

Post by Cholmondely »

Are you aware of the existence of Thargoid’s “RepairBots” oxp?
Comments wanted:
Missing OXPs? What do you think is missing?
Lore: The economics of ship building How many built for Aronar?
Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?
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