@ Sung:
Wonderful work. PLEASE keep it up.
( I'm going to have to update some of my .oxp's again

and do a bit of tidying - will have to be a little less lazy with Sung about!

)
@ DaddyHoggy:
I quite agree with you.
Here's a little something I recently came across. News to me...
http://www.3dgamers.com/screenshots/gam ... arfighter/
And the game is few years old.
Makes me want to cry. ( Bit OTT there )
Looks better than Oolite? - Yes.
Look closer... More polys? - Yes.
Look closer... Textures nowhere near as good as Sung's? - Yes!
Still looks better than Oolite? - Yes, d*mn it!
Can I do .oxp's? - Yes
Can I do models? - Yes
Can I do textures? - Yes! ( not in Sung's league )
Is it a royal pain in the .... squeezing new & interesting stuff out of the current engine? - YES!!!
Can I program in Objective C? - NO0oooooo...... . . .
Giles: If you can, PLEASE come back to your loyal followers! ( OTT again? )
If not possible - somebody?
The basic game is there - enhancements are comming ( java-script? ), but what it needs is an updated ( new? ) GFX engine + some optomising...
My limited knowledge of such things tells me there are open-source 3D engines 'out there' which would improve things no-end ( and may improve the frame-rates for the more demanding .oxp's

) So I would hope the wheel does not need re-inventing...
PS
@ DaddyHoggy: ( again )
I fully support your comments made earlier in this thread.
@ Everyone else:
It's late & my rambling gets worse when I'm tired - sorry about the rant.