Seems like this would include a majority of them. I would say leave them alone unless there is a real issue.
Who gets to decide if an OXP is worthy?
How do you know if one of those you restrict from accessing it is not the one who has the skills and time available to fix a problem if it might arise?
I believe the more users with access to OXPs the more likely we are to discover bugs and conflicts and, ultimately, more likely to address any problems we discover.
I think a simple disclaimer when opening the manager would be enough, something like:
Expansion available here are created by community volunteers and are not officially tested and therefore may have bugs or conflicts with other expansions. When possible bugs and conflicts are documented. Install at your own risk.
Continue
Brilliant but broken
We do have this page. A link to it could be shown in the expansion manager if a selected oxp has a known issue so players worried about such issues could be well enough informed to decide if it is something they want to avoid.
The first part might be a good idea but the question is, as I asked above, who gets to decide when something is considered stable?hiran wrote: ↑Sun Nov 05, 2023 6:03 pmInstead we could create different lists of OXZs that are stable/compatible, another one that is less stable/unfinished and a third called experimental
Then users can switch on/off their preferences and know what to expect.
The recommendation could be to add only one experimental to a set of stables for constructive testing. And if we can collect metrics like amount of bugs reported vs installations/flight hours we could promote OXPs into ghe next list.
I am also quite concerned about how you would go about collecting metrics about something like flight hours. I am not at all comfortable with Oolite tracking me, I believe there is already to much of that kind of thing going on.