Switeck wrote: ↑Sun Aug 27, 2023 7:38 pm
Your ship badly overheating may trigger Auto-Eject...why it's badly overheating may be due to another OXP/OXZ.
Maybe try adding extra logging in Auto-Eject as to the cause of why it ejected you?
Now you made me think. Often I shoot the Vimana Beam often enough the system shuts down due to overheating.
But since it shuts down I never thought whether that could have additional impact.
Yes, adding logging or a message showing up in the escape pod will definitely help.
So for a first time I need to look into some OXZ and try to modify something. Auto-Eject is an OXZ authored by Commander McLane.
OoliteStarter v0.1.18-cheese.1 will more easily allow to detect the download URL for a given OXZ. This way I identified the OXP to come from
http://wiki.alioth.net/img_auth.php/4/4 ... ct_1.2.oxz.
It contains a nice readme with this content:
Foole's Systems™ proudly presents the Auto Eject Module. This small upgrade to your escape pod constantly monitors your remaining energy. Should the energy level fall under the adjustable critical threshold it automatically launches your escape capsule, and you begin your journey to the nearest station or planet.
and further
The Foole's Systems™ Auto Eject Module is fully adjustable in-flight via the primeable equipment control. Once you have selected the item (default SHIFT-N) you can switch it on or off via pressing N. And you can adjust the threshold at which the module is activated via pressing B. Three options are at your disposal: the MEDIUM setting, which is also the default, sets the module to activate when one third of your last energy bank is left. In HIGH setting the module is activated already when a little more than half of your last energy bank is left. The LOW setting allows your energy to sink to less than one sixth of the last bank before you're ejected. The LOW setting carries the risk that the mechanism triggers too late, which may result in pilot existence failure. At HIGH setting you should be safe from this, but at the opposite risk of triggering too early and losing your cargo. Foole's Systems™ accepts no liability for the possible consequences of your preferred setting.
So I might want to check that setting and my energy level. Plus maybe some modification of the code to print a message when taking a decision.
It will take the steps
- unpack OXZ and place as OXP in AddOns folder
- modify scripts until I have desired messages
- modify manifest.plist (also remove Index.plist and requires.plist)
- add information url
https://wiki.alioth.net/index.php/Auto_eject_OXP
- add new author
- increase version number
- update readme.rtf
- pack it back into OXZ format
- improve Wiki page
https://wiki.alioth.net/index.php/Auto_eject_OXP (we have an OXZ)
But then the question is: How do I upload/publish the OXP so it superseeds the existing expansion?