The L-Crates finally spawn scoopable cargo
DOWNLOAD HERE!
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EDIT:
Download Oo-Haul HERE
An update of the AI:
Things you may not want to know (highlight to show):Oo-HAUL
v1.5 by Dr. Nil, January 2007
Escort missions offered at Pi-42s plus a new cargo hauler for players and NPCs.
* Tired of zipping from station to station in 2-3 minutes?
* Remember those relaxing flights trapped behind one Anaconda after the other?
* Remember before you knew tricks like fuel injection and avoiding trade lanes?
* Has your gaming experience become as hurried and stressful as everyday life?
Now you can earn your Credits while rediscovering the joy of Oolite played as a space simulator!
Due to their wage policies the Oo-Haul Corporation is constantly struck by strikes among their escort pilots. You can profit from this! The Oo-Haul emergency contracts (which were originally made to deal with the event when escorts got lost in witchspace) pay scabs a lot better than what the corporation could have gotten away with, had they not upset the unions. And space being a really hard place to stage a picket, the unions voted to go Zero-G Bowling instead of even trying.
The randomly offered Oo-Haul escort missions in this OXP are best played with some nice music, a good cup of your favorite drink and a lot of time. Prepare to use about an hour in flight if you accept an Oo-Haul contract. Oh, and do remember that these are escort missions and as it is in the security business, the endless minutes of quietly watching the monitor may suddenly be interrupted by red hot action. And then again, they may not.
The name and logo is from an ad by DaddyHoggy in Your Ad Here set 1.
--------------------Mission requirements:
Rating: Average +
Pi-42 in system (population of 4 billion or more) +
D100>80 +
Good standing with the Oo-Haul corp (at least 15 jumps since turning down a contract or 20 since ditching a mission or 25 since failing).
The presence of a Pi-42 Clerk near the witchpoint is the hint to a mission being offered.
Original post:
Any suggestions on how to have the subentities yield cargo? Can subentities have death actions?Oo-HAUL
v.0.5
This ship doesn't yield any booty ATM since I'd really like the crates (subentities) to hold the cargo.
The name and logo is from an ad by DaddyHoggy in Your Ad Here set 1.
@DH: I'll replace the company name and logos promptly if me using it interferes with other ideas you might have for it.