Cholmondely wrote: ↑Thu Dec 09, 2021 11:03 pm
...
Do not disembark. This is a naval base. While we may be interested in purchasing Thargoid technology, we do not otherwise buy goods or offer them for sale. If you have nothing of interest for us, please leave immediately.
...
Here's a demo OXP. Currently, it works for
all stations, which just makes it easier to test. Also, the timers are only 10 and 20 seconds, again, to make it easier to test.
There are a few differences compared to your specification. There is no option to immediately sell alien items after docking. Instead, there is a dialog when going to F8. There is no prison (I didn't manage to get the code from planet fall to work), now you will get a bounty and are forced to launch.
The timer resets when one sells alien items.
What could be problematic is that if saving the game is allowed at a HIMSN station, then the timer wouldn't work after reloading the game while being at a station. In case saving is possible, I might need to add some additional code.
Other things to do:
- finalize all the mission texts (can be found in the
missiontext.plist
file)
- maybe add background images?
- possibly add music?
- should this be done for all HIMSN stations and carriers? Should there be a difference depending on whether it's a carrier or a station?
- other changes/improvements?
I haven't used this OXP before, so I am not 100% sure what the role of stations and carriers is. Where do I find them?
Also, maybe somebody can enlighten me: For some reason when I switch to F8 and then the custom mission screen I added gets loaded, there is sometimes a "Press space commander", even though there are options to choose. Why is that and how can I fix that?