
i've given them a quick check in Oolite v1.90 and they seem OK
Organic Thargoids 2009
https://drive.google.com/file/d/1jAyYL0 ... sp=sharing
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Please check your PMs.
Awesome archiving work Spara!spara wrote: ↑Sat May 08, 2021 7:46 amExcellent. For future reference and to anyone interested here are Griff's old all-in-one files from pre-oxz era. https://app.box.com/s/raw152biz9vom7i3c535bhqeiiq0subn These are the last ones we used before they were oxzified. I still remember. There was one resource oxp and a choice between replace or addition shipdata oxp. Dates inside the files are 2012/2014, so these are probably newer than the ones from Griff's archives. Is it still worth extracting the special thargoids from these?
Code: Select all
Changelog:
01 August 2011 (v1.2.21) - Removed "griff_demoscreen_alloy" from demoships.plist
Fixed fer-de-lance player shader error
19 June 2011 (v1.2.2) - Removed AI's folder as these are now in the alloy&wreckage oxp, fixed missing 'forward_weapon' setting on player flyable cobra IIII
19 June 2011 (v1.2.1) - Moved alloys & wreckage out of shipdata-overides.plist to allow default Oolite models to spawn again in-game
14 June 2011 (v1.2) - Removed the Debris & wreckage - they were causing compatability problems with other OXP's and were possibly the culprit responsible for frame rate issues some Commanders were suffering
Just writing some blurb for Norby's Ambience Collection. It seems a tad dated to me.
Probably - but I've kinda lost track, what with gloss (which doesn't work) getting thrown into the mix.Cholmondely wrote: ↑Sun Jun 06, 2021 8:07 pmIs the "Griff Station Bundle" now superseded by the new Stations in Oolite 1.88/90 with all the new graphics capabilities?
I've lost track again - did those variants make it into an additional oxz?
Griff_Shipset_Resources_v1.2.25.oxp
Respray_for_Griffs_0.4_2012.06.24.oxp
Ship_Storage_Helper_0.20_2012.06.24.oxp
Griff_Shipset_Replace_v1.34.oxp
Great! I'll get onto it.