Bug ( or tweak ) on pylon mounted cargo
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- Slartibartfast
- Deadly
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- Joined: Mon Jan 21, 2008 3:54 pm
Bug ( or tweak ) on pylon mounted cargo
i had bought 10to "cargo on pylon" for my former ship.
and fired ( launched) it accidentally in a battle.
and this happened.
- the 10to cargo extension explodes like a quirium mine ( strange )
- the pylon is free ( as expected )
- the 10to more cargo space remains ( nice )
matthias
Oolite 1.91 / Imp. Trader ( slighly modified ) on Lubuntu 22.04 LTS on AMD64 2x 3800+ ,
ATI Radeon R7240 XFS / Samsung TV 40" 1080p
C-Media CMI8738 / Yamaha RX-V575 / DIY-Speaker
Logitech Attack3 & standard german keyboard
ATI Radeon R7240 XFS / Samsung TV 40" 1080p
C-Media CMI8738 / Yamaha RX-V575 / DIY-Speaker
Logitech Attack3 & standard german keyboard
- Cholmondely
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Re: Bug ( or tweak ) on pylon mounted cargo
Well, I've not quite had this. I don't buy these.
But I do buy the pylon-mounted fuel tanks. Being useless in combat, I often "fire" my fuel tanks by mistake when I'm in extremis (but am then too preoccupied to really notice what I'm up to!). However, just last night, I was attacked by the Tiger Gang (from the Hotrods OXP) on arrival after a long-distance jump, and needless to say (with Hard Way running) needed fuel to use my injectors (or to do much of anything else, really). When I activated my Fuel Tank, blow me down if it did not look as though I'd fired it instead! But it worked... it did transfer the requisite 3 ly of fuel into my main tank.
But I do buy the pylon-mounted fuel tanks. Being useless in combat, I often "fire" my fuel tanks by mistake when I'm in extremis (but am then too preoccupied to really notice what I'm up to!). However, just last night, I was attacked by the Tiger Gang (from the Hotrods OXP) on arrival after a long-distance jump, and needless to say (with Hard Way running) needed fuel to use my injectors (or to do much of anything else, really). When I activated my Fuel Tank, blow me down if it did not look as though I'd fired it instead! But it worked... it did transfer the requisite 3 ly of fuel into my main tank.
Comments wanted:
•Missing OXPs? What do you think is missing?
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•Missing OXPs? What do you think is missing?
•Lore: The economics of ship building How many built for Aronar?
•Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?
- Slartibartfast
- Deadly
- Posts: 175
- Joined: Mon Jan 21, 2008 3:54 pm
Re: Bug ( or tweak ) on pylon mounted cargo
Hi
I think thats the ẃay, how that fuel tank should work / activate by launching )*
)* my "missile machine" also works in that way
but that cargo extension has no need to be activated - it works without that
AND the 10to still remains, if you sell it at a station
( and you can buy again and then you have 20to -- i don't tried that for 30to..... . )
cheers
Matthias
I think thats the ẃay, how that fuel tank should work / activate by launching )*
)* my "missile machine" also works in that way
but that cargo extension has no need to be activated - it works without that
AND the 10to still remains, if you sell it at a station
( and you can buy again and then you have 20to -- i don't tried that for 30to..... . )
cheers
Matthias
Oolite 1.91 / Imp. Trader ( slighly modified ) on Lubuntu 22.04 LTS on AMD64 2x 3800+ ,
ATI Radeon R7240 XFS / Samsung TV 40" 1080p
C-Media CMI8738 / Yamaha RX-V575 / DIY-Speaker
Logitech Attack3 & standard german keyboard
ATI Radeon R7240 XFS / Samsung TV 40" 1080p
C-Media CMI8738 / Yamaha RX-V575 / DIY-Speaker
Logitech Attack3 & standard german keyboard
- montana05
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Re: Bug ( or tweak ) on pylon mounted cargo
Good morning Matthias,Slartibartfast wrote: ↑Sun Oct 03, 2021 10:39 pm
i had bought 10to "cargo on pylon" for my former ship.
and fired ( launched) it accidentally in a battle.
and this happened.
- the 10to cargo extension explodes like a quirium mine ( strange )
- the pylon is free ( as expected )
- the 10to more cargo space remains ( nice )
matthias
we briefly discussed this topic at https://bb.oolite.space/viewtopic.php?p=279602#p279602. The OXP certainly has bug(s) included but is, unfortunately, currently unmaintained.
Scars remind us where we've been. They don't have to dictate where we're going.
- Slartibartfast
- Deadly
- Posts: 175
- Joined: Mon Jan 21, 2008 3:54 pm
Re: Bug ( or tweak ) on pylon mounted cargo
Hi montana
yes i know
but it seems that Cholmondely has not read that
matthias
yes i know
but it seems that Cholmondely has not read that
matthias
Oolite 1.91 / Imp. Trader ( slighly modified ) on Lubuntu 22.04 LTS on AMD64 2x 3800+ ,
ATI Radeon R7240 XFS / Samsung TV 40" 1080p
C-Media CMI8738 / Yamaha RX-V575 / DIY-Speaker
Logitech Attack3 & standard german keyboard
ATI Radeon R7240 XFS / Samsung TV 40" 1080p
C-Media CMI8738 / Yamaha RX-V575 / DIY-Speaker
Logitech Attack3 & standard german keyboard