Bug ( or tweak ) on pylon mounted cargo

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Slartibartfast
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Bug ( or tweak ) on pylon mounted cargo

Post by Slartibartfast »

:wink:

i had bought 10to "cargo on pylon" for my former ship.
and fired ( launched) it accidentally in a battle.

and this happened.
- the 10to cargo extension explodes like a quirium mine ( strange )
- the pylon is free ( as expected )
- the 10to more cargo space remains ( nice :wink: )

matthias
Oolite 1.91 / Imp. Trader ( slighly modified :wink: ) on Lubuntu 22.04 LTS on AMD64 2x 3800+ ,
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Cholmondely
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Re: Bug ( or tweak ) on pylon mounted cargo

Post by Cholmondely »

Well, I've not quite had this. I don't buy these.

But I do buy the pylon-mounted fuel tanks. Being useless in combat, I often "fire" my fuel tanks by mistake when I'm in extremis (but am then too preoccupied to really notice what I'm up to!). However, just last night, I was attacked by the Tiger Gang (from the Hotrods OXP) on arrival after a long-distance jump, and needless to say (with Hard Way running) needed fuel to use my injectors (or to do much of anything else, really). When I activated my Fuel Tank, blow me down if it did not look as though I'd fired it instead! But it worked... it did transfer the requisite 3 ly of fuel into my main tank.
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Slartibartfast
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Re: Bug ( or tweak ) on pylon mounted cargo

Post by Slartibartfast »

Hi

I think thats the ẃay, how that fuel tank should work / activate by launching )*
)* my "missile machine" also works in that way

but that cargo extension has no need to be activated - it works without that

AND the 10to still remains, if you sell it at a station
( and you can buy again and then you have 20to -- i don't tried that for 30to..... :wink: . )

cheers
Matthias
Oolite 1.91 / Imp. Trader ( slighly modified :wink: ) on Lubuntu 22.04 LTS on AMD64 2x 3800+ ,
ATI Radeon R7240 XFS / Samsung TV 40" 1080p
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montana05
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Re: Bug ( or tweak ) on pylon mounted cargo

Post by montana05 »

Slartibartfast wrote: Sun Oct 03, 2021 10:39 pm
:wink:

i had bought 10to "cargo on pylon" for my former ship.
and fired ( launched) it accidentally in a battle.

and this happened.
- the 10to cargo extension explodes like a quirium mine ( strange )
- the pylon is free ( as expected )
- the 10to more cargo space remains ( nice :wink: )

matthias
Good morning Matthias,
we briefly discussed this topic at https://bb.oolite.space/viewtopic.php?p=279602#p279602. The OXP certainly has bug(s) included but is, unfortunately, currently unmaintained.
Scars remind us where we've been. They don't have to dictate where we're going.
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Slartibartfast
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Re: Bug ( or tweak ) on pylon mounted cargo

Post by Slartibartfast »

Hi montana

yes i know
but it seems that Cholmondely has not read that


matthias
Oolite 1.91 / Imp. Trader ( slighly modified :wink: ) on Lubuntu 22.04 LTS on AMD64 2x 3800+ ,
ATI Radeon R7240 XFS / Samsung TV 40" 1080p
C-Media CMI8738 / Yamaha RX-V575 / DIY-Speaker
Logitech Attack3 & standard german keyboard
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