GalCop logo

An area for discussing new ideas and additions to Oolite.

Moderators: another_commander, winston

User avatar
Cholmondely
Archivist
Archivist
Posts: 4982
Joined: Tue Jul 07, 2020 11:00 am
Location: The Delightful Domains of His Most Britannic Majesty (industrial? agricultural? mainly anything?)
Contact:

GalCop logo

Post by Cholmondely »

Is there a GalCop logo floating about anywhere? There are logos for the police and the navy, but I've yet to find one for the Co-operative itself.

Or ... any ideas as to what it might look like?

(Reference discussion in Diplomancy OXP thread).
Comments wanted:
Missing OXPs? What do you think is missing?
Lore: The economics of ship building How many built for Aronar?
Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?
User avatar
montana05
---- E L I T E ----
---- E L I T E ----
Posts: 1166
Joined: Mon May 30, 2016 3:54 am
Location: lurking in The Devils Triangle (G1)

Re: GalCop logo

Post by montana05 »

Cholmondely wrote: Fri Jan 29, 2021 10:22 am
Is there a GalCop logo floating about anywhere? There are logos for the police and the navy, but I've yet to find one for the Co-operative itself.

Or ... any ideas as to what it might look like?

(Reference discussion in Diplomancy OXP thread).
There is one included in Vector.OXP but only for internal use, I believe the blue/gold eagle is the closest we have.
Scars remind us where we've been. They don't have to dictate where we're going.
User avatar
montana05
---- E L I T E ----
---- E L I T E ----
Posts: 1166
Joined: Mon May 30, 2016 3:54 am
Location: lurking in The Devils Triangle (G1)

Re: GalCop logo

Post by montana05 »

I did a quick search on Google Images and found some logos from Elite Dangerous, they would look like that:

Image

Please notice that this version is the result of 3 original logos plus some artwork :lol:
Scars remind us where we've been. They don't have to dictate where we're going.
User avatar
maik
Wiki Wizard
Wiki Wizard
Posts: 2020
Joined: Wed Mar 10, 2010 12:30 pm
Location: Ljubljana, Slovenia (mainly industrial, feudal, TL12)

Re: GalCop logo

Post by maik »

Nice combination! Just very earth-centric... My personal taste would rather be 2D than 3D, but that is just me.
User avatar
montana05
---- E L I T E ----
---- E L I T E ----
Posts: 1166
Joined: Mon May 30, 2016 3:54 am
Location: lurking in The Devils Triangle (G1)

Re: GalCop logo

Post by montana05 »

maik wrote: Sat Jan 30, 2021 2:24 pm
Nice combination! Just very earth-centric... My personal taste would rather be 2D than 3D, but that is just me.
Agreed, I do have 2D as well, it will depend on the community, if the basic idea is welcomed I could further improve it, this is mainly a draft born out of being bored in lockdown. :roll:
Scars remind us where we've been. They don't have to dictate where we're going.
User avatar
Cody
Sharp Shooter Spam Assassin
Sharp Shooter Spam Assassin
Posts: 16055
Joined: Sat Jul 04, 2009 9:31 pm
Location: The Lizard's Claw
Contact:

Re: GalCop logo

Post by Cody »

Instead of the planet, have a circle of eight stars? And 2D would be my choice too. Oh, and purple instead of blue!
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
User avatar
montana05
---- E L I T E ----
---- E L I T E ----
Posts: 1166
Joined: Mon May 30, 2016 3:54 am
Location: lurking in The Devils Triangle (G1)

Re: GalCop logo

Post by montana05 »

Cody wrote: Sat Jan 30, 2021 2:39 pm
Instead of the planet, have a circle of eight stars? And 2D would be my choice too. Oh, and purple instead of blue!
2D it is, thanks gentlemen. Eight stars is kind of easy, could change in 10 min. How about the colors ? A bit too much gold for my taste, maybe should add white or red additional.
Scars remind us where we've been. They don't have to dictate where we're going.
User avatar
cbr
---- E L I T E ----
---- E L I T E ----
Posts: 1383
Joined: Thu Aug 27, 2015 4:24 pm

Re: GalCop logo

Post by cbr »

Purple, eight stars 2d-ey. hmm.

Image

Found ;)
User avatar
Cody
Sharp Shooter Spam Assassin
Sharp Shooter Spam Assassin
Posts: 16055
Joined: Sat Jul 04, 2009 9:31 pm
Location: The Lizard's Claw
Contact:

Re: GalCop logo

Post by Cody »

Oi! Come back here with my decal!
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
User avatar
maik
Wiki Wizard
Wiki Wizard
Posts: 2020
Joined: Wed Mar 10, 2010 12:30 pm
Location: Ljubljana, Slovenia (mainly industrial, feudal, TL12)

Re: GalCop logo

Post by maik »

cbr wrote: Sat Jan 30, 2021 4:44 pm
Purple, eight stars 2d-ey. hmm.

Image

Found ;)
:lol: :lol:
User avatar
Cholmondely
Archivist
Archivist
Posts: 4982
Joined: Tue Jul 07, 2020 11:00 am
Location: The Delightful Domains of His Most Britannic Majesty (industrial? agricultural? mainly anything?)
Contact:

Re: GalCop logo

Post by Cholmondely »

maik wrote: Sat Jan 30, 2021 8:08 pm
cbr wrote: Sat Jan 30, 2021 4:44 pm
Purple, eight stars 2d-ey. hmm.

Image

Found ;)
:lol: :lol:
You don't think it looks a tad inebriated? Especially the 6-o-clock Cody?
Comments wanted:
Missing OXPs? What do you think is missing?
Lore: The economics of ship building How many built for Aronar?
Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?
User avatar
Cody
Sharp Shooter Spam Assassin
Sharp Shooter Spam Assassin
Posts: 16055
Joined: Sat Jul 04, 2009 9:31 pm
Location: The Lizard's Claw
Contact:

Re: GalCop logo

Post by Cody »

Cholmondely wrote: Sun Jan 31, 2021 12:35 am
You don't think it looks a tad inebriated? Especially the 6-o-clock Cody?
If I'm drunk at six o'clock, it's either been a very good night or it's going to be a very good night!
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
User avatar
montana05
---- E L I T E ----
---- E L I T E ----
Posts: 1166
Joined: Mon May 30, 2016 3:54 am
Location: lurking in The Devils Triangle (G1)

Re: GalCop logo

Post by montana05 »

Image

As requested, 2D and 8 stars :wink:
Scars remind us where we've been. They don't have to dictate where we're going.
User avatar
Cholmondely
Archivist
Archivist
Posts: 4982
Joined: Tue Jul 07, 2020 11:00 am
Location: The Delightful Domains of His Most Britannic Majesty (industrial? agricultural? mainly anything?)
Contact:

Re: GalCop logo

Post by Cholmondely »

Thank you, Sir!
Comments wanted:
Missing OXPs? What do you think is missing?
Lore: The economics of ship building How many built for Aronar?
Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?
User avatar
maik
Wiki Wizard
Wiki Wizard
Posts: 2020
Joined: Wed Mar 10, 2010 12:30 pm
Location: Ljubljana, Slovenia (mainly industrial, feudal, TL12)

Re: GalCop logo

Post by maik »

montana05 wrote: Sun Jan 31, 2021 1:30 pm
As requested, 2D and 8 stars :wink:
Looks good, thank you!
Post Reply