I'm pretty sure that was the point.johnsmith wrote:I liked Tarquin too,it was fun, but the ships looked like they'd been borrowed from somewhere else. Can't think where though...

Moderators: winston, another_commander
At last i did not crash after 3 or 4 tries.LittleBear wrote:There are a lot of Mine Sweepers about (within 25 Km of the beacon), but O-Ren Ishii and the Crazy 88s are added 4 km away. I suposse it is possible to be unlucky and emergy hyperspace exactly where a minesweeper happens to be (unlikley though), but I'm a bit puzzeled as to why this should only happen in a Draggster.There is also a moon in the system, but this is miles away from the beacon.
Well, NPCs do not have e-bombs, right?LittleBear wrote:With her Naval Shield Generator (not the watered down rubbish the Military allow on the open market!), even if you use an e-bomb her remaining shields are still three times those of an off-the-peg Cobra III, so its only fair to allow her opponent the chance to reduce her shield strength a bit. (See Guild Rule 13(a) - Duelists using stolen military tech. - non application of the e-bomb rule)
Still can't think of any reason why you blew up (but only in the Dragster)!
Well, i'd not call it "essential", i fly several hundereds LY on a ship which is not e-bomb capable and i do my Assassins missions with that ship.TGHC wrote:In classic elite energy bombs have traditionally always been a bit of an issue, being too easy a cop out, and you were not really an iron ass if you used them. Some people (me included) deliberately did not use e-bombs to get to elite for that reason. However Oolite and OXP's like Assassins has totally changed that, and they are now an essential item to actually complete a mission.
Q-mines are also an excellent addition in Oolite, and occasionally some NPC's do use them, I'd like an audible warning that an enemy has deployed one, and it would be cool if the "explosion" was a bit more graphical, the blue is ok but imagine a chain reaction with multicolors and flares etc.
LB is right about NPC's having e-bombs, you'd be forever restarting a the game.
It will be interesting to see if you can complete it without an e-bomb, now there's a challenge!ArkanoiD wrote:i fly several hundereds LY on a ship which is not e-bomb capable and i do my Assassins missions with that ship.
Does that mean you remain fugitive forever as long as you are in G7?LittleBear wrote:UPDATE:-
I have uploaded a B7 to Oosat2. Assassins will not be on Oosat2 for a bit, whilst Winston updates Oosat. If you click the link on my signature though, this will take you to the Box link and you can download B7 from there. B7 takes account of the possibility of destroying the Repire Base. If you do, you will become a fugitive and as long as you remain in Galaxy 7, there is a chance of being attacked by Vengfull Security Kraits. The description of Beatle also changes.
To avoid a spoiler (for people who haven't read this thread) I've refered to the update in the Oosat text as a "secret mission".