Thanks, I didn't know, I usually use the PrtSc for a quick screenshot and later save it to the folder. To answer your question, this is Griff's Burning Coriolis which I used to test a battle scenario. The criminal status of the station most likely came from a bug in my code. While I add high bounties for the killers of a Navy ship I didn't exclude stations, simply because some of them are aggressive enemies. I guess a ship crashed into the station and therefore caused the bounty. Well, one of numerous bugs I still need to squeeze.
Screenshots
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- montana05
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Re: Screenshots
Scars remind us where we've been. They don't have to dictate where we're going.
- gsagostinho
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Re: Screenshots
I just uploaded some new paint jobs for the Asp Mk. II and the Fer-de-Lance. Here are two of them:
- phkb
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Re: Screenshots
Sweet! Nice work, as always!gsagostinho wrote: ↑Fri Jun 14, 2019 4:11 pmI just uploaded some new paint jobs for the Asp Mk. II and the Fer-de-Lance
- gsagostinho
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Re: Screenshots
Thanks!
Re: Screenshots
Nice 'atmospheric' light on the planet from it's star
amen bricks supercargo in 1.89
"please think of the children" message on this classic cargohauler
amen bricks supercargo in 1.89
"please think of the children" message on this classic cargohauler
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- Quite Grand Sub-Admiral
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Re: Screenshots
red doodlein
candy ferdelance
high res bulletinboards
looking at some classics
Is there somewhere in the history of the .dat models been a change, some seem to have errors?
candy ferdelance
high res bulletinboards
looking at some classics
Is there somewhere in the history of the .dat models been a change, some seem to have errors?
Re: Screenshots
Understanding the new lighting system with tin of spam...
Adding noise to a normalmap to simulate dents
illumination map for the eyes
Black diffusemap with a random color specular map
Black diffusemap with 'gold' specular map
Black diffusemap with 'gold' specular map and added noise
Adding noise to a normalmap to simulate dents
illumination map for the eyes
Black diffusemap with a random color specular map
Black diffusemap with 'gold' specular map
Black diffusemap with 'gold' specular map and added noise
Re: Screenshots
Rings remix
- GearsNSuch
- Dangerous
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Re: Screenshots
A Griff remaster would make it look a little less like something from ArcElite, though.
Re: Screenshots
In anticipation
slighty darker skin with new normalmap and more blue illumination
slighty darker skin with new normalmap and more blue illumination
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- Quite Grand Sub-Admiral
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Re: Screenshots
Last ones I think
panorama shot
panorama shot
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- Quite Grand Sub-Admiral
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