Tionisla Reporter
Moderators: winston, another_commander
- Cody
- Sharp Shooter Spam Assassin
- Posts: 16081
- Joined: Sat Jul 04, 2009 9:31 pm
- Location: The Lizard's Claw
- Contact:
Re: Tionisla Reporter
Haven't looked at this OXP for ages - does the text need sprucing up too? Or has the old text been replaced?
As for licences, I know nothing - but I think Eric still responds to PMs.
As for licences, I know nothing - but I think Eric still responds to PMs.
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
And any survivors, their debts I will certainly pay. There's always a way!
- Norby
- ---- E L I T E ----
- Posts: 2577
- Joined: Mon May 20, 2013 9:53 pm
- Location: Budapest, Hungary (Mainly Agricultural Democracy, TL10)
- Contact:
Re: Tionisla Reporter
It contain SA both in the packaged plist and oxz db (phkb wrote:I looked at the manifest.plist file, where the license is said to be "CC-BY-ND 4.0"
~/GNUstep/Library/Caches/org.aegidian.oolite/Oolite-manifests.plist
). I don't know where you saw ND.- phkb
- Impressively Grand Sub-Admiral
- Posts: 4830
- Joined: Tue Jan 21, 2014 10:37 pm
- Location: Writing more OXPs, because the world needs more OXPs.
Re: Tionisla Reporter
Don't tell me I miss read it?! Gack!Norby wrote:I don't know where you saw ND.
<wanders off muttering something about new glasses>
- RockDoctor
- ---- E L I T E ----
- Posts: 813
- Joined: Sat May 01, 2010 9:05 pm
- Location: Scotland
Re: Tionisla Reporter
I don't know the location of Eric Walsh, but I'm looking forward to seeing an update on this. I spent quite a bit of time trying to get to Erehwon and I've still got that camera somewhere in a dark corner of the hold. I've a couple of unvisited systems in G1 and some pirates to squash before playing "hunt the Constrictor", and I was debating if I could do something with that camera or kick it out of the airlock.
Hope you get the licensing issue sorted out.
Hope you get the licensing issue sorted out.
--
Shooting aliens for fun and ... well, more fun.
"Speaking as an outsider, what do you think of the human race?" (John Cooper Clark - "I married a Space Alien")
Shooting aliens for fun and ... well, more fun.
"Speaking as an outsider, what do you think of the human race?" (John Cooper Clark - "I married a Space Alien")
- phkb
- Impressively Grand Sub-Admiral
- Posts: 4830
- Joined: Tue Jan 21, 2014 10:37 pm
- Location: Writing more OXPs, because the world needs more OXPs.
Re: Tionisla Reporter
I think the license issue is sorted. I want to send Eric a pm shortly (maybe tonight if I get a chance) and talk through the updates I've got and work out a release schedule. Stay tuned.
- phkb
- Impressively Grand Sub-Admiral
- Posts: 4830
- Joined: Tue Jan 21, 2014 10:37 pm
- Location: Writing more OXPs, because the world needs more OXPs.
Re: Tionisla Reporter
Eric has given his blessing to my updated release, which, for the moment, is available here: Tionisla_Reporter.oxz (v 1.3.1)
Testers are welcome, and should no issues be found I'll arrange for the download manager to be updated.
Testers are welcome, and should no issues be found I'll arrange for the download manager to be updated.
- Norby
- ---- E L I T E ----
- Posts: 2577
- Joined: Mon May 20, 2013 9:53 pm
- Location: Budapest, Hungary (Mainly Agricultural Democracy, TL10)
- Contact:
Re: Tionisla Reporter
Looking through the changes in the code I do not see any problems.
- Cody
- Sharp Shooter Spam Assassin
- Posts: 16081
- Joined: Sat Jul 04, 2009 9:31 pm
- Location: The Lizard's Claw
- Contact:
Re: Tionisla Reporter
You have two different spellings of the planet's name in
missiontext.plist
- Erehwon is correct, Erewhon is not.I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
And any survivors, their debts I will certainly pay. There's always a way!
- phkb
- Impressively Grand Sub-Admiral
- Posts: 4830
- Joined: Tue Jan 21, 2014 10:37 pm
- Location: Writing more OXPs, because the world needs more OXPs.
Re: Tionisla Reporter
Oops. In my defense, I believe those mistakes have been in there for a long time!Cody wrote:You have two different spellings of the planet's name in missiontext.plist
Anyway, v1.3.2 has the fixes. Tionisla_Reporter.oxz
- Cody
- Sharp Shooter Spam Assassin
- Posts: 16081
- Joined: Sat Jul 04, 2009 9:31 pm
- Location: The Lizard's Claw
- Contact:
Re: Tionisla Reporter
<nods> If memory serves (not guaranteed), Eric added the epilogues - wherein lay the typos - after the first version which I'd been testing.phkb wrote:In my defense, I believe those mistakes have been in there for a long time!
I can't be sure of that though - it is five years ago. Again if memory serves, Eric originally named the planet Achenar (a typo from FEII).
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
And any survivors, their debts I will certainly pay. There's always a way!
- RockDoctor
- ---- E L I T E ----
- Posts: 813
- Joined: Sat May 01, 2010 9:05 pm
- Location: Scotland
Re: Tionisla Reporter
Because this satirical UtopiaCody wrote:You have two different spellings of the planet's name inmissiontext.plist
- Erehwon is correct, Erewhon is not.
--
Shooting aliens for fun and ... well, more fun.
"Speaking as an outsider, what do you think of the human race?" (John Cooper Clark - "I married a Space Alien")
Shooting aliens for fun and ... well, more fun.
"Speaking as an outsider, what do you think of the human race?" (John Cooper Clark - "I married a Space Alien")
- Cody
- Sharp Shooter Spam Assassin
- Posts: 16081
- Joined: Sat Jul 04, 2009 9:31 pm
- Location: The Lizard's Claw
- Contact:
Re: Tionisla Reporter
<nods> Which is kinda why I chose Erehwon.
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
And any survivors, their debts I will certainly pay. There's always a way!
- phkb
- Impressively Grand Sub-Admiral
- Posts: 4830
- Joined: Tue Jan 21, 2014 10:37 pm
- Location: Writing more OXPs, because the world needs more OXPs.
Re: Tionisla Reporter
Version 1.3.3 is now available in the download manager.
Re: Tionisla Reporter
Certain level of thread necromancy here, but I think it's worth pointing out for anyone else who comes to this anew like I did that this OXP is still very broken.
Apart from the fact (already pointed out) that it doesn't persist its state for giving the "hint" on how to get to the hidden planet - so you will only get it if you do the jump sequence from A.n. Other Planet -> Biorle -> Usle -> Biorle in one game session without saving/loading in between - there's also a much more fundamental bug that will prevent the planet from ever being populated in interstellar space. The current world script checks
before setting
it seems to work ok. There's another similar condition for presenting the Epilogue that looks like it has the same bug as well. Given that this is a mission that's recommended for beginners it would perhaps be nice to fix it so it at least basically works. Could someone in a position to fix the released version perhaps change the two instances of that condition?
I'd also like to suggest to either
a) change the use of "this.misjumpInfo" to be a mission variable (it looks like it should be a trivial change) so that pilots don't have to do the magic jump sequence all in one session
or
b) (better, IMO) just remove all of the logic around going back and forth between Usle and Biorle and show the mission hint the first time you arrive at Biorle each session so new pilots have a much better chance of actually seeing it!
Cheers,
Apart from the fact (already pointed out) that it doesn't persist its state for giving the "hint" on how to get to the hidden planet - so you will only get it if you do the jump sequence from A.n. Other Planet -> Biorle -> Usle -> Biorle in one game session without saving/loading in between - there's also a much more fundamental bug that will prevent the planet from ever being populated in interstellar space. The current world script checks
Code: Select all
if (missionVariables.hasOwnProperty("erehwonDestroyed") && missionVariables.erehwonDestroyed === false)
missionVariables.showErehwon = "YES"
. The planet is only populated if showErehwon is "YES", obviously. The problem is, the script never initialises that mission variable, so the first part of the condition always fails. If the condition is changed to Code: Select all
if (!missionVariables.hasOwnProperty("erehwonDestroyed") || missionVariables.erehwonDestroyed === false)
I'd also like to suggest to either
a) change the use of "this.misjumpInfo" to be a mission variable (it looks like it should be a trivial change) so that pilots don't have to do the magic jump sequence all in one session
or
b) (better, IMO) just remove all of the logic around going back and forth between Usle and Biorle and show the mission hint the first time you arrive at Biorle each session so new pilots have a much better chance of actually seeing it!
Cheers,
- phkb
- Impressively Grand Sub-Admiral
- Posts: 4830
- Joined: Tue Jan 21, 2014 10:37 pm
- Location: Writing more OXPs, because the world needs more OXPs.
Re: Tionisla Reporter
Version 1.3.4 is now available from the download manager, which should address all of the issues raised. Thanks for reporting, herodotus!