[Release] Dragonships
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- Rorschachhamster
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[Release] Dragonships
I did my first OXZ!
Here is a little backstory on the wiki, but really, I just made some ships with a bit of retro-design vibe a la WW2 or maybe the 50s... (it more or less happened )
The draco:
The dragonette:
The wyrm:
I haven't added it to the oxp list yet, but I will. Any errors/problems please in this thread and many thanks to spara and norby for helping someone with obviously weak wiki-fu...
EDIT: You find it under ships in the built in oxz manager.
---
Version 1.0.3
I changed the role weights and a little part of the world script regarding the placement of certain pirate activities... and added a README.txt
Here is a little backstory on the wiki, but really, I just made some ships with a bit of retro-design vibe a la WW2 or maybe the 50s... (it more or less happened )
The draco:
The dragonette:
The wyrm:
I haven't added it to the oxp list yet, but I will. Any errors/problems please in this thread and many thanks to spara and norby for helping someone with obviously weak wiki-fu...
EDIT: You find it under ships in the built in oxz manager.
---
Version 1.0.3
I changed the role weights and a little part of the world script regarding the placement of certain pirate activities... and added a README.txt
Last edited by Rorschachhamster on Fri Oct 02, 2015 3:12 pm, edited 1 time in total.
Re: [Release] Dragonships
These look wonderfully retro, especially the Draco, I love this design aesthetic. Excellent work!
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- Smivs
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Re: [Release] Dragonships
Different, and very nice. I like them, particularly the Draco and Wyrm. Good work
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- Diziet Sma
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Re: [Release] Dragonships
Very nice! It's good to finally see some more Rorschachhamster ships!
Most games have some sort of paddling-pool-and-water-wings beginning to ease you in: Oolite takes the rather more Darwinian approach of heaving you straight into the ocean, often with a brick or two in your pockets for luck. ~ Disembodied
- Amah
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Re: [Release] Dragonships
/me likes... Kudos!
Amah
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- Rorschachhamster
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Re: [Release] Dragonships
Thanks.Venator Dha wrote:Heading to Isoned's sun, met this peaceful lot, who were happy to be photo buzzed
Edit: You might want to have a look at the role weighting in theshipdata.plist
and the chance inshipyard.plist
so that they aren't so common.
Regarding the role weighting: Dammit, I have to remember that not everybody has almost all ship oxps installed...
Edit: This post should be under Venator's ... wich it isn't or maybe wasn't when you read this...
Re: [Release] Dragonships
Nice work Rorschachhamster. I'm loving The Wyrm.
- Venator Dha
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Re: [Release] Dragonships
Heading to Isoned's sun, met this peaceful lot, who were happy to be photo buzzed
Of course not everyone was so friendly
But neither was I
I really like the styling of these ships.
Edit: You might want to have a look at the role weighting in the
Of course not everyone was so friendly
But neither was I
I really like the styling of these ships.
Edit: You might want to have a look at the role weighting in the
shipdata.plist
and the chance in shipyard.plist
so that they aren't so common.Taurus Driving through the galaxy since... .
- Geraldine
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Re: [Release] Dragonships
I do like these ships, the Draco has an almost Flash Gordon thing about it
Geraldine
Elite IV Is Released. Now Keeping The Faith in Oolite, Pioneer & FFE3D
Elite IV Is Released. Now Keeping The Faith in Oolite, Pioneer & FFE3D
- Venator Dha
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Re: [Release] Dragonships
It's a personal modification of your Clear HUD
details in Tinker's Workshop https://bb.oolite.space/viewtopic.php?f= ... 35#p230554
Taurus Driving through the galaxy since... .
Re: [Release] Dragonships
Really?? Is there someone who still use my old HUD?Venator Dha wrote:It's a personal modification of your Clear HUD
Very nice. I'll try it soon. ThanksVenator Dha wrote:details in Tinker's Workshop https://bb.oolite.space/viewtopic.php?f= ... 35#p230554
- DredgerMan
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Re: [Release] Dragonships
Hi Rorschachhamster.
First off, BIG Kudos for the ships!!!! I just luuuuuuuuuv the look of them.
Unfortunately I seem to have a problem with this extension pack when running it in 1.84. The problem is that I lose the fuel range circles in both short range and long range screens when I have this installed and the circles re-appear when I uninstall this.
Any idea what is conflicting?
I checked the logs and couldn't find any errors apart from the following:
and
which are unrelated anyway because they pop up as well when the dragonships are not loaded.
First off, BIG Kudos for the ships!!!! I just luuuuuuuuuv the look of them.
Unfortunately I seem to have a problem with this extension pack when running it in 1.84. The problem is that I lose the fuel range circles in both short range and long range screens when I have this installed and the circles re-appear when I uninstall this.
Any idea what is conflicting?
I checked the logs and couldn't find any errors apart from the following:
Code: Select all
[shipData.load.begin]: Loading ship data.
10:12:07.496 [shipData.load.error]: ***** ERROR: the shipdata.plist entry "FuelC-cob3-alternate" specifies non-existent model "cobra3_redux1.dat".
Code: Select all
09:37:19.738 [LogEvents]: Player exited from the vicinity of [Planet position: (0, 0, 712440) radius: 59370 m]
09:37:19.738 [LogEvents]: Player lost lock on Worm 21143
09:37:20.103 [files.notFound]: ----- WARNING: Could not find texture file "default".
09:37:20.107 [script.javaScript.exception.ooliteDefined]: ***** JavaScript exception (oolite-populator 1.84): Error: Ship.setCargoType: Invalid arguments ("SCARCE_GOODS") -- expected Can only be used on cargo pod carriers, not cargo pods (Fireball_XL5-trader).
09:37:20.238 [files.notFound]: ----- WARNING: Could not find texture file "default".
09:37:20.359 [files.notFound]: ----- WARNING: Could not find texture file "default".
09:37:20.650 [files.notFound]: ----- WARNING: Could not find texture file "default".
Flying The Sizzlin' Suzie VI, a trusty and venerable Boa Class Cruiser in Oolite 1.84 on
under Windows 6.1.7601 Service Pack 1 64-bit
with a Geforce GT610 videocard
under Windows 6.1.7601 Service Pack 1 64-bit
with a Geforce GT610 videocard
- montana05
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Re: [Release] Dragonships
The problem in the post above plus a small error in the scripts is fixed in this version: https://app.box.com/s/il5denkce7juwllm01zq0ix078mnpjjx.
Since I don't have the permission to update this package on the expansion manager, I send a PM to phkb. Until he finds time this one should work fine.
Edit:
Link updated to Version 1.0.4
Since I don't have the permission to update this package on the expansion manager, I send a PM to phkb. Until he finds time this one should work fine.
Edit:
Link updated to Version 1.0.4
Last edited by montana05 on Fri Jan 28, 2022 9:27 am, edited 1 time in total.
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- phkb
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Re: [Release] Dragonships
OK, you should now have access to update the download manager for this OXP and upload a new version to the wiki.montana05 wrote: ↑Sat Dec 11, 2021 9:43 amThe problem in the post above plus a small error in the scripts is fixed in this version: https://app.box.com/s/xtvrejenwadbpx8s7u8adv034uh5m5ou.
Since I don't have the permission to update this package on the expansion manager, I send a PM to phkb. Until he finds time this one should work fine.