random escape capsules

General discussion for players of Oolite.

Moderators: winston, another_commander

Post Reply
User avatar
cbr
---- E L I T E ----
---- E L I T E ----
Posts: 1422
Joined: Thu Aug 27, 2015 4:24 pm

random escape capsules

Post by cbr »

Hello,

I have been playing with the idea to add random and unique escape capsules to a ship.
Adding an unique model is done via

Code: Select all

"escape_pod_model" = "NewModel";
This works if i give the NewModel the

Code: Select all

role = "escape-capsule"

and although like_ship = "escape-capsule"; they don't seem to be drifting so fast around like the originals

Is a model added with this role also selected by other ships which would diminish itś uniqueness?

Is it possible for a ship to have several different escape capsule models, something like this

Code: Select all

escapepod_roles = (
	{ "role" = "[NewModel-A]"; min = 2; max = 2; },
        { "role" = "[NewModel-B]"; min = -2; max = 4; },
        { "role" = "[NewModel-C]"; min = 0; max = 12; },
Currently playing with the liners.oxp
User avatar
Norby
---- E L I T E ----
---- E L I T E ----
Posts: 2577
Joined: Mon May 20, 2013 9:53 pm
Location: Budapest, Hungary (Mainly Agricultural Democracy, TL10)
Contact:

Re: random escape capsules

Post by Norby »

Some existing models: [wiki]GalTech Escape Pods[/wiki]
User avatar
Cody
Sharp Shooter Spam Assassin
Sharp Shooter Spam Assassin
Posts: 16081
Joined: Sat Jul 04, 2009 9:31 pm
Location: The Lizard's Claw
Contact:

Re: random escape capsules

Post by Cody »

GalTech escape pods are cool!
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
User avatar
Diziet Sma
---- E L I T E ----
---- E L I T E ----
Posts: 6312
Joined: Mon Apr 06, 2009 12:20 pm
Location: Aboard the Pitviper S.E. "Blackwidow"

Re: random escape capsules

Post by Diziet Sma »

D.T.T.'s Heavy Metal Freight Hauler also has its' own unique escape capsule.. :wink:
Most games have some sort of paddling-pool-and-water-wings beginning to ease you in: Oolite takes the rather more Darwinian approach of heaving you straight into the ocean, often with a brick or two in your pockets for luck. ~ Disembodied
User avatar
cbr
---- E L I T E ----
---- E L I T E ----
Posts: 1422
Joined: Thu Aug 27, 2015 4:24 pm

Re: random escape capsules

Post by cbr »

Anyone know how to add different escape capsules to the same ship?

Image

( maybe subentities, give the ship 'invisible' subentities with each its own escape pods)

Nope subentities doesn't seem to release escape pods :(
Post Reply