Thanks, unfortunately it seems I haven't a clue how the view system works.
You mean how to access the external views, or how to set them up the way you want?
Most games have some sort of paddling-pool-and-water-wings beginning to ease you in: Oolite takes the rather more Darwinian approach of heaving you straight into the ocean, often with a brick or two in your pockets for luck. ~ Disembodied
Thanks, unfortunately it seems I haven't a clue how the view system works.
You mean how to access the external views, or how to set them up the way you want?
How to access them, I can see what I assume to be the internal views, but I can't seem to identify the external views.
External views are accessed by the 'V' key on a normal setup. I /think/ there's a default set of external views that apply if the ship oxp doesn't define its own for that type. Because the view is locked to the ship, if it's not aligned/set up properly it can just look like a blank view of the surroundings with no ship visible, either because the camera is set too close and is inside the model, or pointing at a weird angle (an external view doesn't /have/ to even show your own ship, I have mine set as a series of 'zoom lenses' that magnify distant objects for a better look).
Reports of my death have been greatly underestimated.