another_commander wrote:- Number of pages shown: Indeed, too many. I believe you can make it look like an airport board. You don't need to show all flights of the day, just the ones that are, say, from now to six hours ahead. This is just an example - I don't know how much in the future you are currently looking at on page 20 or 25, but the idea is: queue everything, display only what's coming up in the near future.
Good idea, definitely. Unless there's a genuine (i.e. mission-related) reason to look, 90-95% of all that data will never get looked at.
another_commander wrote:- The title Shipping News strikes me as somewhat weird. English is not my native language, but when I see Shipping News on the title I expect more something like a Snoopers article announcing something related to the world of Logistics rather than the arrivals and departures table. I would probably feel more at home with something like "In-System Traffic Status" or "[System Name] Traffic Control Monitoring".
Also a good idea. I hadn't really thought about the possible scale of ship traffic - keeping things to a relatively small time window would keep ship numbers to a less intimidating scale: "Traffic Control", or even just "Arrivals and Departures" would be a good title.
phkb wrote:I've got plans for an OXP that would require you to search for a ship to see if it was docked at the station.
This sounds really interesting, but even so, detective work shouldn't get too onerous. The
online data for New York harbour currently shows 10 ships, and allows for a bit of drilldown: I think requiring players to e.g. search for a named pilot among a dozen ships would be enough work, rather than page through 30+ screens looking for one ship name.
It's an amazing bit of work, though! The amount of extra life it adds to the game - the feeling of a living world carrying on with its own thing, regardless of what the player does - is fantastic.