Oh, my-- I always liked the outlines of the Kraken, it reminded me of something Jules Verne, and now it looks even better. Any chance of getting that retexture posted someplace?Vincentz wrote:Did a quick retex of Kraken for fun/experimenting.
Screenshots
Moderators: winston, another_commander
Re: Screenshots
Reports of my death have been greatly underestimated.
Re: Screenshots
There you goLayne wrote:Oh, my-- I always liked the outlines of the Kraken, it reminded me of something Jules Verne, and now it looks even better. Any chance of getting that retexture posted someplace?Vincentz wrote:Did a quick retex of Kraken for fun/experimenting.
http://www.mediafire.com/download/ypcaf ... xtures.zip
It was actually just a test to see how difficult it was to retexture ships. If it was "easy" I was going to start making my own ships.
I hope its ok with the creator of the Kraken to ship ship-textures like this?
"There is a single light of science, and to brighten it anywhere is to brighten it everywhere." - Isaac Asimov
- Wildeblood
- ---- E L I T E ----
- Posts: 2453
- Joined: Sat Jun 11, 2011 6:07 am
- Location: Western Australia
- Contact:
Re: Screenshots
Through interstellar space, FTL?Vincentz wrote:Fyi : the 747 can carry around 52 ton of cargo
Re: Screenshots
Nope, but it can do planetary landings (most of the time)Wildeblood wrote:Through interstellar space, FTL?Vincentz wrote:Fyi : the 747 can carry around 52 ton of cargo
"There is a single light of science, and to brighten it anywhere is to brighten it everywhere." - Isaac Asimov
Re: Screenshots
For basic ships I found it very easy to retexture. Once you start adding lighting effects and all, it certainly makes things more complicated, but my own ship is a retexture of the old Cobra Mk2 from one of the older oxps. I added some running lights and a few other things to the model, though.Vincentz wrote:It was actually just a test to see how difficult it was to retexture ships. If it was "easy" I was going to start making my own ships.
I hope its ok with the creator of the Kraken to ship ship-textures like this?
Reports of my death have been greatly underestimated.
- Wildeblood
- ---- E L I T E ----
- Posts: 2453
- Joined: Sat Jun 11, 2011 6:07 am
- Location: Western Australia
- Contact:
Re: Screenshots
Touche <-- *Vincentz wrote:Nope, but it can do planetary landings (most of the time)Wildeblood wrote:Through interstellar space, FTL?Vincentz wrote:Fyi : the 747 can carry around 52 ton of cargo
* The old Opera spell-checker used to do fake French. H8ing the new Opera.
- Diziet Sma
- ---- E L I T E ----
- Posts: 6312
- Joined: Mon Apr 06, 2009 12:20 pm
- Location: Aboard the Pitviper S.E. "Blackwidow"
Re: Screenshots
As official spokes-being for D.T.T. Ship Builders Inc, when the company President is absent, I can assure you this is no problem. To quote Paradox himself:Vincentz wrote:I hope its ok with the creator of the Kraken to ship ship-textures like this?
"Released under Creative Commons Attribution-Non-Commercial-Share-Alike 4.0 license yada yada yada... I HIGHLY encourage you to change/modify this ship to meet your needs, I only ask that you give me credit for the original mesh/texture. Thanks and enjoy!"
(note to self, I really do need to get around to adding licensing to ALL the DTT ships)
Most games have some sort of paddling-pool-and-water-wings beginning to ease you in: Oolite takes the rather more Darwinian approach of heaving you straight into the ocean, often with a brick or two in your pockets for luck. ~ Disembodied
Re: Screenshots
[quote="Vincentz"] Statue of Liberty weighs 225 tons
She's largely hollow, though.
(Hmmmm.... So she's literallyy a hollow symbol of liberty, did the french have a sense of humour when they gave her to the US?? )
She's largely hollow, though.
(Hmmmm.... So she's literallyy a hollow symbol of liberty, did the french have a sense of humour when they gave her to the US?? )
- Getafix
- Quite Grand Sub-Admiral
- Posts: 979
- Joined: Tue Apr 01, 2008 12:55 pm
- Location: A small ice asteroid, orbiting Oresrati in Galaxy 8 (a.k.a. northwest Armorica).
- Contact:
Re: Screenshots
You can use this as an advantage for extra cargo space!Rxke wrote:She's largely hollow, though.
EDIT #1: But let's not get carried away more with these ideas... being humorous and being offensive are pretty adjacent behaviors.
EDIT #2: ...especially when it concerns symbols!
"Any sufficiently advanced information is indistinguishable from noise." [Newman, Lachmann, Moore]
- Diziet Sma
- ---- E L I T E ----
- Posts: 6312
- Joined: Mon Apr 06, 2009 12:20 pm
- Location: Aboard the Pitviper S.E. "Blackwidow"
Re: Screenshots
They may or may not have had a sense of humour at the time, but in retrospect, it certainly seems to have been prophetic, at any rate..Rxke wrote:(Hmmmm.... So she's literallyy a hollow symbol of liberty, did the french have a sense of humour when they gave her to the US?? )
Most games have some sort of paddling-pool-and-water-wings beginning to ease you in: Oolite takes the rather more Darwinian approach of heaving you straight into the ocean, often with a brick or two in your pockets for luck. ~ Disembodied
Re: Screenshots
vtec fighter in bad company
"There is a single light of science, and to brighten it anywhere is to brighten it everywhere." - Isaac Asimov
- Cody
- Sharp Shooter Spam Assassin
- Posts: 16081
- Joined: Sat Jul 04, 2009 9:31 pm
- Location: The Lizard's Claw
- Contact:
Re: Screenshots
A couple of GalCop Vipers are about to take a good slapping, methinks!
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
And any survivors, their debts I will certainly pay. There's always a way!
Re: Screenshots
Cody! What oxp or setting do you use to get such vast and twinkling twinkling little starfields?
Reports of my death have been greatly underestimated.
- Cody
- Sharp Shooter Spam Assassin
- Posts: 16081
- Joined: Sat Jul 04, 2009 9:31 pm
- Location: The Lizard's Claw
- Contact:
Re: Screenshots
That's the core game starfield, with adjustments/additions made to theLayne wrote:Cody! What oxp or setting do you use to get such vast and twinkling twinkling little starfields?
planetinfo.plist
in my personal Config
folder thus:Code: Select all
"universal" =
{
ambient_level = 0.2;
cloud_alpha = 0.2;
nebula_count_multiplier = 0;
star_count_multiplier = 20;
sky_rgb_colors = "0.6 0.7 1.0 1.0 0.8 0.4";
sun_distance_multiplier = 5;
};
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
And any survivors, their debts I will certainly pay. There's always a way!