Re: Elite: Dangerous - and the return

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Re: Elite: Dangerous - and other stuff!

Post by Cody »

Thanks, amigo - fixed!
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
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Re: Elite: Dangerous - and other stuff!

Post by Diziet Sma »

Well, now I guess we've seen a sample of the "contextually appropriate" in-game advertising mentioned in the EULA, that I raised hell about on the ED forums.

Very sad to see, Frontier. Congratulations on meeting the low expectations I had of you, after discovering that clause. :evil:
Most games have some sort of paddling-pool-and-water-wings beginning to ease you in: Oolite takes the rather more Darwinian approach of heaving you straight into the ocean, often with a brick or two in your pockets for luck. ~ Disembodied
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Re: Elite: Dangerous - and other stuff!

Post by Ranthe »

Diziet Sma wrote:
Well, now I guess we've seen a sample of the "contextually appropriate" in-game advertising mentioned in the EULA, that I raised hell about on the ED forums.

Very sad to see, Frontier. Congratulations on meeting the low expectations I had of you, after discovering that clause. :evil:
Once again, it seems the main value of 'customers' in the 21st Century is being a tame set of eyeballs for the advertising types... paying for something and STILL getting advertising stuck in your face seems like a really bad deal.

Give me the silly Oolite in-game 'advertisements' for "Uncle Ump's Umpty Candy" and "Roobik's 4D Tesseract Game (for combating Bored Anaconda Pilot Syndrome)" any day :-)
Commander Ranthe: Flying the Anaconda-class transport Atomic Annie through Galaxy 2.
Combat Ranking: Dangerous
"Big ships take more booty on your interstellar flights..."
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Re: Elite: Dangerous - and other stuff!

Post by ClymAngus »

Dangerous forums are doing my head in.

Traders bitching about being killed by pirates.

Pirates bitching about traders who would rather press space than drop cargo.

Or

Bitching about traders who use slight of hand game mechanics to make themselves practically invincible.

PVP sucks ass. I'd much rather improve a game than be constantly looking over my shoulder waiting for some mouth in a jump suit to take my pain away.
Syndicated it maybe, the future it maybe. By god it's a tit for tat human emotional mess of hate and pain.

I just feel like the whole thing is a very pretty puppet show. I've got better things to do. Sorry, not liking the universe. It's populated with dicks. :D
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Re: Elite: Dangerous - and other stuff!

Post by Disembodied »

ClymAngus wrote:
Syndicated it maybe, the future it maybe. By god it's a tit for tat human emotional mess of hate and pain.
I'm starting to think the only way to make PvP work is for death to mean death. If you've got the reload and restart option, then it's easy not to roleplay. There's an interesting article from the New Scientist about this, about a PvP FPS with permadeath called DayZ.
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Re: Elite: Dangerous - and other stuff!

Post by Cody »

Disembodied wrote:
I'm starting to think the only way to make PvP work is for death to mean death.
Little chance of that in ED - even the once-planned (but not implemented) Ironman mode had a safety-net! <shakes head in disgust>
I have absolutely no interest in PvP - it's Solo mode all the way for me. If they start to screw with Solo mode, I'll simply walk away!
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
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Re: Elite: Dangerous - and other stuff!

Post by ClymAngus »

I don't usually cherry pick from the bible but there is a passage in that book which has specific pertinence to this discussion:
Corinthians 15

When the perishable has been clothed with the imperishable, and the mortal with immortality, then the saying that is written will come true: “Death has been swallowed up in victory.”

“Where, O death, is your victory? Where, O death, is your sting?”

------------------
(sung to tiptoe through the tulips)
Tip toe through the deathless, with the stingless,
That is where we'll be,
Come tip toe through immortality, with meeeee.

-------------------
Yeah. I'm reading you loud and clear on this one. Still seeing some play throughs of Dayz it doesn't stop people axe murdering each other. They're just a little better at ambushing.

These people would rather screw each other over for a credit than actually make something.
It's depressing.
Last edited by ClymAngus on Thu Mar 26, 2015 5:20 pm, edited 1 time in total.
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Re: Elite: Dangerous - and other stuff!

Post by Disembodied »

ClymAngus wrote:
Still seeing some play throughs of Dayz it doesn't stop people axe murdering each other. They're just a little better at ambushing.
Yes, it's still a game (and one in a fairly brutal setting, at that). And a death-means-death approach isn't necessarily the best feature for a game like E:D, either. Some sort of significant consequence could be interesting, though - like putting the player's character on a 24-hour (or even a 2-hour) lockout, say. But you'll make more money from attracting hordes of angry adolescents (of all ages) instead, especially if you're selling them in-game advertising too.
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Re: Elite: Dangerous - and other stuff!

Post by ClymAngus »

I'm not down on the theory. The theory is cool. There just appears to be no way of stopping people acting like assholes if the game will let them.
Doesn't say much for the human race really. :)
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Re: Elite: Dangerous - and other stuff!

Post by Disembodied »

ClymAngus wrote:
There just appears to be no way of stopping people acting like assholes
Indeed - pretty much sums up the whole of moral and political philosophy, not to mention history and economics, right there ... :)
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Re: Elite: Dangerous - and other stuff!

Post by Diziet Sma »

ClymAngus wrote:
There just appears to be no way of stopping people acting like assholes if the game will let them.
Doesn't say much for the human race really. :)
I think it says a lot more about our culture than it says about our species.
Most games have some sort of paddling-pool-and-water-wings beginning to ease you in: Oolite takes the rather more Darwinian approach of heaving you straight into the ocean, often with a brick or two in your pockets for luck. ~ Disembodied
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Re: Elite: Dangerous - and other stuff!

Post by ClymAngus »

If I'm honest I really dislike the misplaced superiority of online pvp gaming. This strange idea that just because your turning some poor hapless person into digital spaghetti that your 100% more man than someone playing solo.

If you apply this principle to other areas of human endeavour it becomes ludicrous. All you solitaire playing bi**hes just can't hack a manly game of partnership whist or man up you bunch of pu**ies and play bridge with the real MEN.

Your a limp wristed round the clock player, who p*sses themselves at the thought of playing the MANS game of 501 darts!

I physically can't understand their basis for perceived superiority. Am I missing something fundamental to the male human psyche here?
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Re: Elite: Dangerous - and other stuff!

Post by Diziet Sma »

ClymAngus wrote:
I physically can't understand their basis for perceived superiority. Am I missing something fundamental to the male human psyche here?
They've been steeped in a toxic cultural mindset since birth.. those of us that are immune to/outgrew the brainwashing have a hard time understanding those who swallow it hook, line and sinker.
Most games have some sort of paddling-pool-and-water-wings beginning to ease you in: Oolite takes the rather more Darwinian approach of heaving you straight into the ocean, often with a brick or two in your pockets for luck. ~ Disembodied
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Re: Elite: Dangerous - and other stuff!

Post by Cody »

Diziet Sma wrote:
.. those of us that are immune to/outgrew the brainwashing have a hard time understanding those who swallow it hook, line and sinker.
Ain't that the truth! In other news...
To be eligible to win one of the five cards, CMDRs taking part in this competition must remain in Open Play from the moment they obtain the Titan Black, to after they have sold it at Godel Ring.
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
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Re: Elite: Dangerous - and other stuff!

Post by ClymAngus »

Oh! A nice game of watch the piranhas eat each other?
Joy!

I thought a titan black was a brand of condom?
Last edited by ClymAngus on Fri Mar 27, 2015 5:22 pm, edited 2 times in total.
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