Re: Elite: Dangerous - and the return
Moderators: winston, another_commander, Cody
- Cody
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Re: Elite: Dangerous - and other stuff!
I didn't name my NPC after my commander name, part(s) of which may appear on an NPC (I think).
However, if you should encounter a sombreroed NPC with a single name, that'll be him - comprendes?
However, if you should encounter a sombreroed NPC with a single name, that'll be him - comprendes?
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
And any survivors, their debts I will certainly pay. There's always a way!
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Re: Elite: Dangerous - and other stuff!
This comment of Cody's would seem to me to be the answer.. the player got to name an NPC as part of their backer's pledge reward.Yah-Ta-Hey wrote:OK... I did not see a cmdr prefix.... just the name but why did he show up when I went to the members list and he checked out as a real player... duplication of names? Will I see an NPC called cody or sims or even me?
Cody wrote:Perhaps it was that user's KS reward NPC name choice
Most games have some sort of paddling-pool-and-water-wings beginning to ease you in: Oolite takes the rather more Darwinian approach of heaving you straight into the ocean, often with a brick or two in your pockets for luck. ~ Disembodied
- SteveKing
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Re: Elite: Dangerous - and other stuff!
I guess then it not only fits its role, but looks the partmossfoot wrote:Vulture fits its role nicely but is largely considered ugly
SteveKing
(not quite the author)
(not quite the author)
Re: David Braben's Elite: Dangerous
Having now accumulated enough money to buy a Cobra ... all I'll say is that it sounds far better than the Adder did.Cody wrote:The Cobra makes horrible creaking noises when maneuvering* - one of the many little things that I dislike about the game!cim wrote:... between that and the rather unpleasant creaking noises it makes...
- Cody
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Re: David Braben's Elite: Dangerous
Oh dear! I've only tried the Sidewinder and Cobra, so far. How do you like the smeared windscreen?cim wrote:Having now accumulated enough money to buy a Cobra ... all I'll say is that it sounds far better than the Adder did.
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
And any survivors, their debts I will certainly pay. There's always a way!
- Wildeblood
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Re: David Braben's Elite: Dangerous
I don't like the idea of creaking sounds when you turn at all, but I would like to know if it has camera shake/vibration when you go really fast? (Something that's on my OXP to-do list, but it would be great if Someone Else beat me to it.)cim wrote:Having now accumulated enough money to buy a Cobra ... all I'll say is that it sounds far better than the Adder did.Cody wrote:The Cobra makes horrible creaking noises when maneuvering* - one of the many little things that I dislike about the game!cim wrote:... between that and the rather unpleasant creaking noises it makes...
Re: Elite: Dangerous - and other stuff!
I thought it was overdone on the Sidewinder. Seems okay on the Cobra, so far, but I haven't been flying it long and I might just not have turned at the wrong angle to the star yet.Cody wrote:I've only tried the Sidewinder and Cobra, so far. How do you like the smeared windscreen?
The Adder's a really nice step up from the Sidewinder with just three drawbacks
- the view isn't great (especially for an "exploration" ship)
- it objects noisily if you try to turn at full speed
- it doesn't look anything like an Adder
A bit, yes, especially when accelerating or decelerating sharply.Wildeblood wrote:I would like to know if it has camera shake/vibration when you go really fast?
Re: David Braben's Elite: Dangerous
Kind of? Good to see FD finally listen to the customers...Cody wrote:After a year of bleating, cajoling, demanding, pleading, starting numerous threads and polls, the external view fanatics finally have their wish - kinda! <sniggers> For the latest Beta version <sighs> FD have unlocked the debug camera, which is a simple fly-by cam - not unlike cim's camera drones - that one can steer.
For the record, my Cobra MkIII appears to be mostly metallic blue. I refused point-blank to pay £10 for that lovely limited-edition chrome skin, you see!
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Re: Elite: Dangerous - and other stuff!
Listen to their customers? Yeah, right!
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
And any survivors, their debts I will certainly pay. There's always a way!
Re: Elite: Dangerous - and other stuff!
Yes, especially the last part (same goes for the new FDL) But then, if all the old school elite ships resembled their counterparts, it would be a very blocky universecim wrote:Cody wrote:The Adder's a really nice step up from the Sidewinder with just three drawbacks
- the view isn't great (especially for an "exploration" ship)
- it objects noisily if you try to turn at full speed
- it doesn't look anything like an Adder
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Pilot: Mossfoot - Ship ID: Viaticus Rex (Cobra MKII)
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http://www.noahchinnbooks.com/
Pilot: Mossfoot - Ship ID: Viaticus Rex (Cobra MKII)
Rank: Competent - Status: Clean
http://www.noahchinnbooks.com/
- Cody
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Re: Elite: Dangerous - and other stuff!
Dyson Orbital - an outpost platform in a low security system 111ly from Sol. Dropped in, ran the IDS, found a bunch of astronomical objects, and scanned 'em all. I ain't exactly exploring (nor trading) - I'm simply meandering around, scraping a few thousand credits here and there selling planetary data. Now I check the system chart - yep, all planets/moons displayed and numbered. Fine - except for the First Discovered By [commander name] tag on each and every one of them. It's like Kilroy Was Here everywhere you bloody well go! As an aside: Creaking Door would be a worthy name for my ship (a damn good read, is Bomber).
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
And any survivors, their debts I will certainly pay. There's always a way!
Re: Elite: Dangerous - and other stuff!
I have developed such a like | hate relationship with this game (I will never love this game). I feel dirty every time I click on the ED shortcut.
Once again, my limited gaming time is lost to the ever present Upgrade Now. F**k this, back to Oolite. I've started a new commander and am really struggling to get by on the parcel runs in my (mostly) unmodified Cobra. Finally scraped together enough credits to afford injectors - that makes me feel a little safer...but safe enough to attempt a shortcut through an anarchy, with a 6+ LY jump in and out?
It's tempting but I'm not in my iron-assed Boa II any more.
Once again, my limited gaming time is lost to the ever present Upgrade Now. F**k this, back to Oolite. I've started a new commander and am really struggling to get by on the parcel runs in my (mostly) unmodified Cobra. Finally scraped together enough credits to afford injectors - that makes me feel a little safer...but safe enough to attempt a shortcut through an anarchy, with a 6+ LY jump in and out?
It's tempting but I'm not in my iron-assed Boa II any more.
Commander Bugbear
Cruising chart 5 in a Boa Class Criuser: Quantum Pelican I
Vigilante, trader, gems and precious metals hoarder.
Black Monks bothering performed at no extra charge.
Cruising chart 5 in a Boa Class Criuser: Quantum Pelican I
Vigilante, trader, gems and precious metals hoarder.
Black Monks bothering performed at no extra charge.
- Cody
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Re: Elite: Dangerous - and other stuff!
<grins> That would definitely be asking for trouble, I reckon!Bugbear wrote:... but safe enough to attempt a shortcut through an anarchy, with a 6+ LY jump in and out? I'm not in my iron-assed Boa II
As for ED: I doubt I'll progress far - too much in-game time required, for a game that hasn't grabbed me!
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
And any survivors, their debts I will certainly pay. There's always a way!
- Cody
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Re: Elite: Dangerous - and other stuff!
This is from the in-game GalNet news, I believe - rather sad, in my opinion.
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
And any survivors, their debts I will certainly pay. There's always a way!
- Yah-Ta-Hey
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Re: Elite: Dangerous - and other stuff!
Cody, your link goes to an authentication page for the forums.... but putting in nvidia cards as part of the game is sad for of commercialism.
Bartle tester says while I am drinking evil juice, I am: 80% killer/ 80 % achiever/ 33% explorer and 0% socializer.