Didn't know there was a version 1.77.1 so installed it and problem remained.
By examining further, I could see that the problem was only present with the player ships, not with the NPC's so I changed a couple of lines as follows and that solved it:
In the shipdata.plist file from the griff shipset replace v 1.34
for the cobra mk 1 player:
Code: Select all
"fragment_shader" = "griff_cobra_mk1_player.fragment";
Code: Select all
"fragment_shader" = "griff_cobra_mk1_b_channel_decals.fragment";
from this:
Code: Select all
"fragment_shader" = "griff_cobra_mk3_player.fragment";
Code: Select all
"fragment_shader" = "griff_cobra_mk3_mainhull_b_decals.fragment";
ETC...
I did this for the following player ships from the complete resource pack:
Cobra Mk I
Cobra Mk III
Anaconda
Boa Mk2
Python
Python alt
Asp
Krait
Sidewinder alt
Gecko
Mamba
These ships seemed fine and showed their lights
adder
fer de lance
moray and moray medical
You can also download a copy of the file here, that does all that work for you:
https://app.box.com/s/7agst1g22wob10l2mfzv
Have fun
PS. I did notice that this fix removes the custom decal, so maybe Griff is working on that to get both the lights and the decals. It is what it is, that is as far as I can go. Don't know enough about shaders to edit or tweak them.