So we're left with a sort of half-hearted gesture towards reality, for no good gameplay reason, and wings'n'things stuck to ships for the same reason big chrome fins were added to cars in the 1950s: it Looks Cool. Why they didn't just go for magic reactionless drives to go with the magic hyperspace engines, so we could all have our dogfighty fun and not give a stuff about the physics, I don't know. Instead we've got this one blob of "Hey, kids, realism!" stuck on a confection of made-up fluff ...
Useless wings aside, I quite like the idea of these. Has anyone here played X2 before? There was a series of missions where you had to take passengers on a sight seeing trip and gained extra money by making it exciting (i/e getting attacked by pirates and surviving). By having a ship thats specifically designed for passenger carrying it stops you from being able to do it in your iron ass therefore making it that much harder with corespondingly higher rewards - more passenger windows = weaker hull.
Perhaps this is what frontier are going for on this.
It'll also make it that much easier for "popping" one and picking up the "cargo" for resale
Looking at them again, I'm thinking more "fins" than "wings". And both ships remind me of penguins, especially the smaller one. Is that a good thing? Probably not.
AFAIK, these will be player controllable ships and all player controllable ships will also be able to enter atmospheres - thus the fins are understandable. What is less undestandable is the design that clearly hints towards artificial gravity when there should not be any.
Author of Tales from the Frontier - official Elite 4 anthology.
Author of Marcan Rayger adventures - unofficial fan-fic novellas set in the Frontier universe.
AFAIK, these will be player controllable ships and all player controllable ships will also be able to enter atmospheres - thus the fins are understandable.
Although that begs the question as to why all player-controllable ships don't have fins ...
AFAIK, these will be player controllable ships and all player controllable ships will also be able to enter atmospheres - thus the fins are understandable.
Although that begs the question as to why all player-controllable ships don't have fins ...
Yes, I admit it does...
Author of Tales from the Frontier - official Elite 4 anthology.
Author of Marcan Rayger adventures - unofficial fan-fic novellas set in the Frontier universe.
I haven't spotted anything unusual, though I have to admit I haven't been very actively following everything in the past few weeks...
Author of Tales from the Frontier - official Elite 4 anthology.
Author of Marcan Rayger adventures - unofficial fan-fic novellas set in the Frontier universe.
Not sure what your definition of twitch based is as I don't believe we've ever said Dangerous is going to be twitched based in the way a typical FPS is twitched based or something like Strike Suit Zero (a modern space shooter) is twitched based. We're going for a much more sedate and paced experience with flying these ships. Think more like a boat than a fighter plane
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!