Cool... I particularly like the gold-coloured variety. I nearly smashed into this one whilst admiring it.ZygoUgo wrote:I think what I'll do is add my version of Griffs script (& his original for OXP independance) to the Scripts folder so the bigger asteroids should smash into more glowy parts. I'll re-upload shortly
ZygoUgo's OXPs!
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- Cody
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Re: Zygoroids up for grabs
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
And any survivors, their debts I will certainly pay. There's always a way!
- Griff
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Re: Zygoroids up for grabs
Wow, these are amazing! Fantastic work ZygoUgo! These are definately the best looking asteroids i've ever seen in a space game
Wiki homepage for my OXP: http://wiki.alioth.net/index.php/Griff_Industries
- Cody
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Re: Zygoroids up for grabs
Has this been done? The version number is unchanged.ZygoUgo wrote:I'll re-upload shortly
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
And any survivors, their debts I will certainly pay. There's always a way!
Re: Zygoroids up for grabs
Hey, unfortunately currently the links are broken and no new upload is in place as MediaFire is being a burk, I'll have to try again tomorrow when I get back from work
EDIT: Right O, not sure if these uploaded properly so let me know if they're bust..
Zygroids Replace..
http://www.mediafire.com/download.php?002ozj5s42ty599
&
No-replace..
http://www.mediafire.com/download.php?dxsbkatn7g5qcbe
EDIT: Right O, not sure if these uploaded properly so let me know if they're bust..
Zygroids Replace..
http://www.mediafire.com/download.php?002ozj5s42ty599
&
No-replace..
http://www.mediafire.com/download.php?dxsbkatn7g5qcbe
- Cody
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Re: Zygoroids up for grabs
I've only just noticed your edit, ZU - should've re-posted. Both OXPs still have a test script within them, btw.ZygoUgo wrote:EDIT: Right O, not sure if these uploaded properly so let me know if they're bust..
I have removed the test script from the No-Replace OXP, and all seems to work fine now - no errors, anyway.
A dumb-pilot's thought: should your scripts have unique names, rather than the same names as Griff's?
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
And any survivors, their debts I will certainly pay. There's always a way!
Re: Zygoroids up for grabs
Hi El Viejo I really must stop uploading these when I'm half asleep, and yes, I may as well rename the scripts whilst I'm at it, I shall return imminently
EDIT: D-dundered, new links and first post updated
NO-replace http://www.mediafire.com/download.php?uppf3gb0728v5g8
Replace http://www.mediafire.com/download.php?arib1cgrj59b1aj
EDIT: D-dundered, new links and first post updated
NO-replace http://www.mediafire.com/download.php?uppf3gb0728v5g8
Replace http://www.mediafire.com/download.php?arib1cgrj59b1aj
- Cody
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Re: Zygoroids up for grabs
Thanks, ZU. I changed the script names in the
This is in the
shipdata.plist
to match and uncommented one line.This is in the
No-Replace v1.2.3 OXP
. I hope this was correct, but I ain't too sure. No errors now, anyway.I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
And any survivors, their debts I will certainly pay. There's always a way!
Re: Zygoroids up for grabs
Hmmm seems the *replace in folders* (NP++) didn'trun or something, the names should have been changed already, I'll have a look as I'm about at the mo
Thanks El Viejo, done the same so here's th NOreplace version for the time being..
http://www.mediafire.com/download.php?flc6vrs768qhxby
..and tuther..
http://www.mediafire.com/download.php?c7o03hcptmslyjb
Thanks El Viejo, done the same so here's th NOreplace version for the time being..
http://www.mediafire.com/download.php?flc6vrs768qhxby
..and tuther..
http://www.mediafire.com/download.php?c7o03hcptmslyjb
- Diziet Sma
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Re: ZygoUgo's OXPs!
A couple of case-related problems with ZygoRoids v1.2.4 (replace version, though I suspect it will apply to both versions).
To match the other texture files, please rename "ZAst4Norms¶llax.png" and "Ast3_normals&Parallax.png" to "ZAst4Norms&Parallax.png" and "AST3_normals&Parallax.png" respectively.19:41:42.299 [files.notFound]: ----- WARNING: Could not find texture file "ZAst4Norms&Parallax.png".
21:25:47.182 [files.notFound]: ----- WARNING: Could not find texture file "AST3_normals&Parallax.png".
Most games have some sort of paddling-pool-and-water-wings beginning to ease you in: Oolite takes the rather more Darwinian approach of heaving you straight into the ocean, often with a brick or two in your pockets for luck. ~ Disembodied
Re: ZygoUgo's OXPs!
Thanks Dizi, fixed those, also have updated CinematicSky to make better use of nebulas, no idea why I had them set so low, must have been the darkness of the winter months!
Zygoroids replace..
http://www.mediafire.com/download.php?8hfy6oek6zba4b2
No-replace..
http://www.mediafire.com/download.php?51a5484y3ih2a3t
..and the much more visable CinematicSky..
http://www.mediafire.com/download.php?kxra7jkyfg3eamy
Some images just to show some average brightness clusters..
See also available the updated Escorts Contracts..
Available here..
http://www.mediafire.com/download.php?vraxzwvtkrj0788
Let me know if there's any problems!
Zygoroids replace..
http://www.mediafire.com/download.php?8hfy6oek6zba4b2
No-replace..
http://www.mediafire.com/download.php?51a5484y3ih2a3t
..and the much more visable CinematicSky..
http://www.mediafire.com/download.php?kxra7jkyfg3eamy
Some images just to show some average brightness clusters..
See also available the updated Escorts Contracts..
Available here..
http://www.mediafire.com/download.php?vraxzwvtkrj0788
Let me know if there's any problems!
My OXP attempts available@ https://bb.oolite.space/viewtopic.php?t=8541
Re: ZygoUgo's OXPs!
Improved nebulas and added eight more..
Well, brightening up my nebulas set me to thinking I didn't particularly like the 'modular' or 'unformed' varieties, so I set to on them and improved them a great deal I like to think, and also added eight more for variety. I may populate more over time as there doesn't seem to be any limit as far as I can tell.
V1.14 http://www.mediafire.com/download.php?o5i10opnxvatjbi
Well, brightening up my nebulas set me to thinking I didn't particularly like the 'modular' or 'unformed' varieties, so I set to on them and improved them a great deal I like to think, and also added eight more for variety. I may populate more over time as there doesn't seem to be any limit as far as I can tell.
V1.14 http://www.mediafire.com/download.php?o5i10opnxvatjbi
My OXP attempts available@ https://bb.oolite.space/viewtopic.php?t=8541
- JazHaz
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Re: ZygoUgo's OXPs!
Good work. One question, is the old Zygo Traffic still removed?
JazHaz
Thanks to Gimi, I got an eBook in my inbox tonight (31st May 2014 - Release of Elite Reclamation)!Gimi wrote:Maybe you could start a Kickstarter Campaign to found your £4500 pledge.drew wrote:£4,500 though! <Faints>
Cheers,
Drew.
Re: ZygoUgo's OXPs!
Your nebulas are really nice. They add a a lot to the game.
A case error found from the log with the latest version:
A case error found from the log with the latest version:
23:10:10.802 [files.notFound]: ----- WARNING: Could not find texture file "Oolit
e-nebula-4.png".
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Re: ZygoUgo's OXPs!
I'm currently upgrading that script. Changed the legacy add ships to the new versions and did a clean up of the script to stop any errors in the log. Also applied the AI changes properly. When I get home I'll put the current script on my box account for you to peruse.JazHaz wrote:Good work. One question, is the old Zygo Traffic still removed?
I don't know if it is stable or does what it should have done in the first place, but it is cleaner.
- Tricky
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Re: ZygoUgo's OXPs!
As promised...Tricky wrote:I'm currently upgrading that script. Changed the legacy add ships to the new versions and did a clean up of the script to stop any errors in the log. Also applied the AI changes properly. When I get home I'll put the current script on my box account for you to peruse.JazHaz wrote:Good work. One question, is the old Zygo Traffic still removed?
I don't know if it is stable or does what it should have done in the first place, but it is cleaner.
zygotraffic.js @ box.com