Erm, but oolite isn't realistic. The scales are out of wack, the physics is airplane based, it took a s**t load of explaining to plausibility justify cat and bird people. The game itself is horrendously flawed in the "realistic" department. But that's why we love it.Corbeau wrote:Oh, and, about limiting encounters to friends-only.
I want a realistic game.
To my mind the "adrift in a sea of ass-holes" genre is over subscribed anyway. I'll go further; It smacks of LAZY programmers who just point players at each other because they can't be bothered (or don't have the skill) to produce engaging AI.
Games should be as diverse as possible. Sure, have games that enable you to do over a pack of 12 year olds half a planet away and steal their stuff (am I the only one that finds that pass time to be a touch perverse?). But leave room for some that actively keep people apart. Player vs AI only, is a valid game platform with as much right to exist as player vs player.
Not all sports are competitive sports and not all games are competitive games. People play games for a myriad of different reasons, not just to make themselves feel better by putting someone else down. Oolite isn't about getting "Junkie happy". We don't need another EVE, we already have several.