Diziet Sma wrote:However, doesn't even the basic scanner show the location of a Q-Bomb?
As far as I know, the scanner/radar does shows the Q-Bomb in an odd color...not the same as a cargo canister or boulder shard.
Either Q-Bombs have their own little very-short-lived IFF beacon or even your ship's basic scanner somehow picks up the Q-Bomb as something odd. Maybe its pre-detonation emissions, like whatever internal chain reaction it has that builds up before creating its big purple sphere of doom.
However to target-and-track a Q-Bomb requires at least the "Scanner Targeting Enhancement". Likewise, I'd expect that to have additional scanning capabilities over the basic scanner which seem more suitable for classifying more precisely missile and bomb types.
Also, this supporting equipment might be needed before you can buy a Quirium Cascade Mine Detector. No point in showing-for-sale what you can't use.
My Misjump Inducer OXP works on similar principles -- even though it doesn't appear to target anything, I considered both "Scanner Targeting Enhancement" and "Wormhole Scanner" to both be prerequisite equipment that have to both be working before Misjump Inducer can be bought or used.
This is partly for game balance reasons and partly for "this just makes sense" reasons.
I have severely cheating auto-jumping equipment that uses misjumps that even requires the Misjump Inducer to work.