Behemoth zip invalid
Moderators: winston, another_commander, Getafix
Behemoth zip invalid
My first post here so hi!
Loing Oolite, just one snag so far, I have installed a few OXPs but get an error message when trying to unzip the Behemoth OXP v2.6 here:
http://wiki.alioth.net/index.php/Behemoth
where it says it's an invalid zip/unexpected end of archive.
Tries with a couple of different unzipping progs and no joy having had no issues with other OXPs.
Grateful for help/the archive to be fixed.
Thanks!
Loing Oolite, just one snag so far, I have installed a few OXPs but get an error message when trying to unzip the Behemoth OXP v2.6 here:
http://wiki.alioth.net/index.php/Behemoth
where it says it's an invalid zip/unexpected end of archive.
Tries with a couple of different unzipping progs and no joy having had no issues with other OXPs.
Grateful for help/the archive to be fixed.
Thanks!
- Fatleaf
- Intergalactic Spam Assassin
- Posts: 1988
- Joined: Tue Jun 08, 2010 5:11 am
- Location: In analysis mode on Phaelon
- Contact:
Re: Behemoth zip invalid
First of all Welcome To The Friendliest Forum This Side Of RiedquatTM
I have just tried with WinRar and it works fine.
I have just tried with WinRar and it works fine.
Find out about the early influences of Fatleaf here. Also his OXP's!
Holds the Ooniversal record for "Thread Necromancy"
Holds the Ooniversal record for "Thread Necromancy"
- Smivs
- Retired Assassin
- Posts: 8408
- Joined: Tue Feb 09, 2010 11:31 am
- Location: Lost in space
- Contact:
Re: Behemoth zip invalid
Hi hayen, and welcome to the friendliest board this side of Riedquat.
The only time I've seen that message is when an incomplete file has been downloaded. It might be worth trying a fresh download and install.
The only time I've seen that message is when an incomplete file has been downloaded. It might be worth trying a fresh download and install.
Commander Smivs, the friendliest Gourd this side of Riedquat.
Re: Behemoth zip invalid
Fatleaf wrote:First of all Welcome To The Friendliest Forum This Side Of RiedquatTM
I have just tried with WinRar and it works fine.
Really, just tried saving in different location and still no good. If I pm my e-mail could I be really cheeky and ask you to e-mail the decompressed files and I will create the correct named folder (if you can't email the folder itself?
Re: Behemoth zip invalid
hayden wrote:Fatleaf wrote:First of all Welcome To The Friendliest Forum This Side Of RiedquatTM
I have just tried with WinRar and it works fine.
Really, just tried saving in different location and still no good. If I pm my e-mail could I be really cheeky and ask you to e-mail the decompressed files and I will create the correct named folder (if you can't email the folder itself?
Anyone mind e-mailing the files/folder over at all?
Many thanks!
- Fatleaf
- Intergalactic Spam Assassin
- Posts: 1988
- Joined: Tue Jun 08, 2010 5:11 am
- Location: In analysis mode on Phaelon
- Contact:
Re: Behemoth zip invalid
On its way.
Find out about the early influences of Fatleaf here. Also his OXP's!
Holds the Ooniversal record for "Thread Necromancy"
Holds the Ooniversal record for "Thread Necromancy"
Re: Behemoth zip invalid
Fatleaf wrote:On its way.
Thanks again for sotring that - all instaled finally, not using web-based hotmail again if I can help it!
Just need to find me a behemoth now...
- RyanHoots
- ---- E L I T E ----
- Posts: 958
- Joined: Fri May 20, 2011 8:10 pm
- Location: Nowhere
- Contact:
Re: Behemoth zip invalid
If you have Galactic Navy OXP installed, the easiest way I know to find a behemoth is to misjump... while the witchspace countdown is going down, hold down the up or down arrow key until the jump is complete. The navy should be in a fight with thargoids on the other side of the wormhole, and a behemoth is almost always in the fight. (just be careful... it's a war zone out there!)hayden wrote:Fatleaf wrote:On its way.
Thanks again for sotring that - all instaled finally, not using web-based hotmail again if I can help it!
Just need to find me a behemoth now...
Re: Behemoth zip invalid
Trying but just Navy Cruisers so far... hmmmm not looking goodRyanHoots wrote:If you have Galactic Navy OXP installed, the easiest way I know to find a behemoth is to misjump... while the witchspace countdown is going down, hold down the up or down arrow key until the jump is complete. The navy should be in a fight with thargoids on the other side of the wormhole, and a behemoth is almost always in the fight. (just be careful... it's a war zone out there!)hayden wrote:Fatleaf wrote:On its way.
Thanks again for sotring that - all instaled finally, not using web-based hotmail again if I can help it!
Just need to find me a behemoth now...
- Cmdr. Maegil
- Sword-toting nut-job
- Posts: 1294
- Joined: Tue Feb 27, 2007 10:28 pm
- Location: On the mend in Western Africa
Re: Behemoth zip invalid
I'm using ADCK's Behemoths 1.2 OXP on Oolite 1.75.3, and so far didn't have any problems - even though there's a broken OXP tag on the Wiki.
You know those who, having been mugged and stabbed, fired, dog run over, house burned down, wife eloped with best friend, daughters becoming prostitutes and their countries invaded - still say that "all is well"?
I'm obviously not one of them.
I'm obviously not one of them.
Re: Behemoth zip invalid
Got it! Had the AIs folder spelt as just 'AI' - have Behemoths and everything now! Thanks all for help - it really is the friendliest chat place this side of Reedquat!