White Lollipop gone out of range very very fast
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- CaptSolo
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White Lollipop gone out of range very very fast
I am running 1.75.1 This concerns an event that is rarely seen. When an NPC is destroyed a white lollipop (cargo pod or escape capsule) exits scanner range at what I can only guess is approximately torus speed - out of scanner range in less than a second. This is with scanner zoom set at 1:1. Sorry if this has been reported before but searching board returned no results with keywords I used. Next occurrence I will post link to latest log if that is helpful.
- Commander McLane
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Re: White Lollipop gone out of range very very fast
Well, what do you expect as a result of an explosion? At least some of the debris is going to be propelled out of it with very high velocities. Rule of thumb: the heavier the original entity -> the bigger the explosion -> the greater the released energy and therefore -> the faster the debris.