Here's the top and tail of the latest log - it's too big to post in full:
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13:58:15.522 [log.header]: Opening log for Oolite version 1.75.1 (x86-32 test release) under Windows at 2011-04-23 13:58:15 +0100.
8 processors detected.
Build options: spoken messages, mass/fuel pricing, JavaScript console support, OXP verifier, localization tools, debug GraphViz support, JavaScript profiling.
Note that the contents of the log file can be adjusted by editing logcontrol.plist.
13:58:15.716 [display.mode.list.native]: Windows native resolution detected: 1920 x 1080
13:58:16.071 [joystick.init]: Number of joysticks detected: 1
13:58:16.294 [searchPaths.dumpAll]: Unrestricted mode - resource paths:
Resources
../AddOns
../AddOns/Aquatics 2.23.oxp
../AddOns/Assassins.oxp
../AddOns/AsteroidStorm 4.01.oxp
../AddOns/BGS-I1.3.2.oxp
../AddOns/BigShips 1.02.oxp
../AddOns/buoyRepair1.02.8.oxp
../AddOns/Cabal_Common_Library1.2.oxp
../AddOns/captKev_dodo.oxp
../AddOns/captKev_dodo.oxp/Griff_illicit_unlock.oxp
../AddOns/CombinedSounds.oxp
../AddOns/Commies.oxp
../AddOns/Dictators v1.4.oxp
../AddOns/Diso.oxp
../AddOns/Famous_Planets_v2.5.oxp
../AddOns/Generation Ships 1.2.oxp
../AddOns/globestation2.0.oxp
../AddOns/Griff_Debris_sets135_no_normal_map.oxp
../AddOns/Griff_illicit_unlock_1.oxp
../AddOns/griff_prototype_boa.oxp
../AddOns/griff_rock_hermit_fullsize_textures.oxp
../AddOns/griff_shipset_all_in_1.oxp
../AddOns/gwxstations.oxp
../AddOns/ionics-1.3.1.oxp
../AddOns/Lave.oxp
../AddOns/military Fiasco 2.5.2.oxp
../AddOns/monument.oxp
../AddOns/PAGroove_Stations_v1.2.2.oxp
../AddOns/Pimp_my_ride-Cobra3.oxp
../AddOns/PlanetFall 1.41.oxp
../AddOns/RandomHits1.4.7.oxp
../AddOns/Rock_Hermit_Locator1.3.2.oxp
../AddOns/SecondWave 1.32.oxp
../AddOns/Shady_blackmonks.oxp
../AddOns/Snoopers2.1.oxp
../AddOns/System_Redux.oxp
../AddOns/Tianve1.3.oxp
../AddOns/TOGY_Main 1.1.oxp
../AddOns/TOGY_Monuments pack.oxp
../AddOns/TOGY_Shipwreck pack.oxp
../AddOns/Tori2.01.oxp
../AddOns/transhab.oxp
../AddOns/YOUR_AD_HERE.oxp
../AddOns/YOUR_AD_HERE_set_A.oxp
../AddOns/YOUR_AD_HERE_set_A417_upd.oxp
../AddOns/YOUR_AD_HERE_set_B.oxp
../AddOns/YOUR_AD_HERE_set_B417_upd.oxp
../AddOns/YOUR_AD_HERE_set_C.oxp
../AddOns/YOUR_AD_HERE_set_C417_upd.oxp
../AddOns/YOUR_AD_HERE_set_D.oxp
../AddOns/YOUR_AD_HERE_set_D417_upd.oxp
../AddOns/YOUR_AD_HERE_set_E.oxp
../AddOns/YOUR_AD_HERE_set_E417_upd.oxp
../AddOns/YOUR_AD_HERE_set_F.oxp
../AddOns/YOUR_AD_HERE_set_F417_upd.oxp
../AddOns/ZygoRoids v1.1.oxp
13:58:16.294 [rendering.opengl.version]: OpenGL renderer version: 4.1.0 ("4.1.0"). Vendor: "NVIDIA Corporation". Renderer: "GeForce GTX 460/PCI/SSE2".
13:58:16.294 [rendering.opengl.extensions]: OpenGL extensions (222):
GL_ARB_draw_instanced, GL_NV_float_buffer, GL_NV_vertex_attrib_integer_64bit, GL_ARB_occlusion_query, GL_EXT_texture_env_add, GL_ARB_texture_env_dot3, GL_ARB_sync, GL_EXTX_framebuffer_mixed_formats, GL_ARB_texture_multisample, GL_NV_texture_env_combine4, GL_ARB_point_parameters, GL_ARB_vertex_array_object, GL_NVX_gpu_memory_info, GL_NV_vertex_buffer_unified_memory, GL_ARB_blend_func_extended, GL_NV_explicit_multisample, GL_EXT_provoking_vertex, GL_NV_texture_shader2, GL_EXT_blend_equation_separate, GL_NV_texture_shader3, GL_ARB_texture_non_power_of_two, GL_ARB_texture_mirrored_repeat, GL_EXT_multi_draw_arrays, GL_NV_fence, GL_ARB_timer_query, GL_ARB_texture_buffer_object, GL_NV_occlusion_query, GL_EXT_abgr, GL_ARB_vertex_program, GL_NV_shader_buffer_load, GL_ATI_texture_float, GL_ARB_draw_buffers_blend, GL_ARB_viewport_array, GL_KTX_buffer_region, GL_ARB_shadow, GL_NV_light_max_exponent, GL_EXT_texture_cube_map, GL_NV_texture_multisample, GL_NV_primitive_restart, GL_EXT_framebuffer_object, GL_EXT_texture_sRGB, GL_ARB_get_program_binary, GL_ARB_multitexture, GL_NV_half_float, GL_NV_copy_image, GL_NV_register_combiners, GL_EXT_texture_compression_rgtc, GL_ARB_shader_objects, GL_EXT_blend_func_separate, GL_EXT_bgra, GL_ARB_pixel_buffer_object, GL_ARB_vertex_attrib_64bit, GL_NV_fragment_program2, GL_EXT_Cg_shader, GL_ARB_draw_buffers, GL_EXT_separate_shader_objects, GL_NV_texgen_reflection, GL_ARB_texture_env_crossbar, GL_ARB_fragment_shader, GL_EXT_texture_swizzle, GL_EXT_fog_coord, GL_EXT_vertex_array_bgra, GL_EXT_framebuffer_blit, GL_NV_copy_depth_to_color, GL_ARB_texture_compression_rgtc, GL_ARB_sample_shading, GL_NV_vertex_program1_1, GL_ARB_seamless_cube_map, GL_WIN_swap_hint, GL_EXT_texture_shared_exponent, GL_ARB_shader_subroutine, GL_EXT_geometry_shader4, GL_EXT_direct_state_access, GL_EXT_compiled_vertex_array, GL_NV_parameter_buffer_object2, GL_NV_vertex_array_range2, GL_ARB_shading_language_include, GL_EXT_shader_image_load_store, GL_EXT_separate_specular_color, GL_ARB_vertex_type_2_10_10_10_rev, GL_EXT_vertex_array, GL_ARB_shading_language_100, GL_EXT_rescale_normal, GL_ARB_texture_float, GL_EXT_packed_depth_stencil, GL_EXT_bindable_uniform, GL_ARB_texture_swizzle, GL_ARB_half_float_pixel, GL_EXT_texture_compression_s3tc, GL_EXT_draw_instanced, GL_ARB_occlusion_query2, GL_NV_transform_feedback, GL_NV_texture_compression_vtc, GL_ARB_texture_rgb10_a2ui, GL_SGIS_texture_lod, WGL_EXT_swap_control, GL_ARB_geometry_shader4, GL_NV_point_sprite, GL_ARB_framebuffer_object, GL_NV_conditional_render, GL_EXT_stencil_two_side, GL_ARB_texture_rg, GL_NV_texture_expand_normal, GL_ARB_color_buffer_float, GL_NV_gpu_program4_1, GL_NV_framebuffer_multisample_coverage, GL_EXT_blend_color, GL_NV_packed_depth_stencil, GL_NV_geometry_shader4, GL_NV_texture_rectangle, GL_ARB_vertex_array_bgra, GL_EXT_texture_integer, GL_EXT_texture_array, GL_ARB_fragment_program_shadow, GL_NV_gpu_program4, GL_EXT_texture_buffer_object, GL_NV_vertex_program2_option, GL_NV_gpu_program5, GL_ARB_map_buffer_range, GL_ARB_fragment_program, GL_ARB_copy_buffer, GL_ARB_tessellation_shader, GL_NV_gpu_shader5, GL_S3_s3tc, GL_NV_depth_clamp, GL_EXT_texture_lod_bias, GL_EXT_texture_filter_anisotropic, GL_EXT_draw_buffers2, GL_NV_fragment_program, GL_EXT_secondary_color, GL_ARB_transform_feedback2, GL_ARB_transform_feedback3, GL_EXT_framebuffer_multisample, GL_ARB_window_pos, GL_IBM_rasterpos_clip, GL_EXT_texture_env_combine, GL_ARB_vertex_shader, GL_ARB_texture_compression_bptc, GL_SGIS_generate_mipmap, GL_ARB_compatibility, GL_ATI_texture_mirror_once, GL_EXT_packed_float, GL_ARB_texture_border_clamp, GL_ARB_explicit_attrib_location, GL_NV_blend_square, GL_EXT_texture3D, GL_SUN_slice_accum, GL_NV_vertex_array_range, GL_ARB_ES2_compatibility, GL_NV_vertex_program, GL_ARB_texture_query_lod, GL_NV_multisample_filter_hint, GL_EXT_texture_mirror_clamp, GL_ARB_texture_compression, GL_NV_vertex_program2, GL_NV_multisample_coverage, GL_ARB_texture_env_add, GL_ARB_imaging, GL_NV_vertex_program3, GL_ARB_provoking_vertex, GL_EXT_gpu_shader4, GL_ARB_texture_rectangle, GL_EXT_texture_edge_clamp, GL_NV_transform_feedback2, GL_ARB_draw_elements_base_vertex, GL_ARB_fragment_coord_conventions, GL_ARB_separate_shader_objects, GL_SGIX_shadow, GL_ARB_texture_cube_map, GL_EXT_transform_feedback2, GL_EXT_framebuffer_sRGB, GL_NV_fragment_program_option, GL_EXT_texture_compression_latc, GL_ARB_robustness, GL_ARB_point_sprite, GL_ARB_texture_gather, GL_ARB_texture_buffer_object_rgb32, GL_NV_depth_buffer_float, GL_ARB_depth_texture, GL_EXT_texture_object, GL_EXT_depth_bounds_test, GL_NV_fog_distance, GL_ARB_instanced_arrays, GL_EXT_blend_minmax, GL_SGIX_depth_texture, GL_ATI_draw_buffers, GL_ARB_framebuffer_sRGB, GL_EXT_blend_subtract, GL_NV_register_combiners2, GL_EXT_packed_pixels, GL_IBM_texture_mirrored_repeat, GL_NV_texture_shader, GL_EXT_draw_range_elements, GL_ARB_texture_cube_map_array, GL_ARB_sampler_objects, GL_ARB_half_float_vertex, GL_ARB_shader_precision, GL_ARB_gpu_shader5, GL_ARB_depth_clamp, GL_ARB_transpose_matrix, GL_NV_parameter_buffer_object, GL_ARB_vertex_buffer_object, GL_ARB_draw_indirect, GL_EXT_pixel_buffer_object, GL_EXT_vertex_attrib_64bit, GL_NVX_conditional_render, GL_ARB_texture_env_combine, GL_ARB_shader_bit_encoding, GL_EXT_timer_query, GL_EXT_gpu_program_parameters, GL_ARB_uniform_buffer_object, GL_ARB_multisample, GL_EXT_texture_env_dot3, GL_EXT_shadow_funcs, GL_EXT_texture_lod, GL_ARB_depth_buffer_float, GL_NV_pixel_data_range, GL_ARB_gpu_shader_fp64, GL_EXT_stencil_wrap, GL_EXT_point_parameters, GL_NV_texture_barrier, GL_NV_gpu_program_fp64
13:58:16.295 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-global-prefix.js
13:58:16.296 [script.javaScript.load.success]: Loaded JavaScript: oolite-global-prefix 1.75.1 -- (no description)
13:58:16.297 [rendering.opengl.shader.support]: Shaders are supported.
13:58:16.374 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Cabal_Common_Library1.2.oxp/Scripts/cabal_common_comm_eq.js
13:58:16.374 [script.javaScript.load.success]: Loaded JavaScript: cabal_common_comm_eq 1.2 -- Secure comms channels - EQ script.
13:58:16.551 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-player-script.js
13:58:16.551 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-player-script 1.75.1 -- Standard script for player ship.
13:58:16.552 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-global-prefix.js
13:58:16.552 [script.javaScript.load.success]: Loaded JavaScript: oolite-global-prefix 1.75.1 -- (no description)
13:58:16.552 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-locale-functions.js
13:58:16.553 [script.javaScript.load.success]: Loaded JavaScript: oolite-locale-functions 1.75.1 -- (no description)
13:58:16.553 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-constrictor-hunt-mission.js
13:58:16.553 [script.javaScript.load.success]: Loaded JavaScript: oolite-constrictor-hunt 1.75.1 -- (no description)
13:58:16.553 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-cloaking-device-mission.js
13:58:16.553 [script.javaScript.load.success]: Loaded JavaScript: oolite-cloaking-device 1.75.1 -- Cloaking device mission in galaxy 5.
13:58:16.553 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-nova-mission.js
13:58:16.553 [script.javaScript.load.success]: Loaded JavaScript: oolite-nova 1.75.1 -- (no description)
13:58:16.553 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-thargoid-plans-mission.js
13:58:16.553 [script.javaScript.load.success]: Loaded JavaScript: oolite-thargoid-plans 1.75.1 -- (no description)
13:58:16.553 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-trumbles-mission.js
13:58:16.553 [script.javaScript.load.success]: Loaded JavaScript: oolite-trumbles 1.75.1 -- Random offers of trumbles.
13:58:16.554 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Aquatics 2.23.oxp/Scripts/aquatics_populator.js
13:58:16.554 [script.javaScript.load.success]: Loaded JavaScript: aquatics_populator 1.0 -- Adds the hammerhead haulers and platforms, plus runs the mission offering.
13:58:16.554 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Aquatics 2.23.oxp/Scripts/aquatics_equipment.js
13:58:16.554 [script.javaScript.load.success]: Loaded JavaScript: aquatics_equipment 1.1 -- Controls equipment availablity in Aquatics.
13:58:16.554 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/AsteroidStorm 4.01.oxp/Scripts/AsteroidStorm.js
13:58:16.554 [script.javaScript.load.success]: Loaded JavaScript: AsteroidStorm 4.01 -- A mission to save a space station, original script.js (Oolite 1.65-js) by Dajt, updated & expanded by Kaks & adapted to Oolite 1.73+ by Eric.
13:58:16.555 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/BigShips 1.02.oxp/Scripts/bigShips_populator.js
13:58:16.555 [script.javaScript.load.success]: Loaded JavaScript: bigShips_populator 1.0.2 -- Populator for generic big ships facilitator OXP.
13:58:16.555 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/buoyRepair1.02.8.oxp/Scripts/buoyRepair.js
13:58:16.555 [script.javaScript.load.success]: Loaded JavaScript: buoyRepair 1.02.8 -- This script adds buoy repairships when one of the two main navigation buoys gets destroyed
13:58:16.556 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Cabal_Common_Library1.2.oxp/Scripts/Cabal_Common_Functions.js
13:58:16.556 [script.javaScript.load.success]: Loaded JavaScript: Cabal_Common_Functions 1.2 -- Libraryscript
13:58:16.556 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Cabal_Common_Library1.2.oxp/Scripts/Cabal_Common_Keyboard.js
13:58:16.556 [script.javaScript.load.success]: Loaded JavaScript: Cabal_Common_Keyboard 1.2 -- Libraryscript Keyboard
13:58:16.556 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Cabal_Common_Library1.2.oxp/Scripts/Cabal_Common_Comms.js
13:58:16.556 [script.javaScript.load.success]: Loaded JavaScript: Cabal_Common_Comms 1.2 -- Secure comms channels - controlling script.
13:58:16.557 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Commies.oxp/Scripts/commies.js
13:58:16.557 [script.javaScript.load.success]: Loaded JavaScript: communist_population 2.11 -- Code for a communist_population
13:58:16.557 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Dictators v1.4.oxp/Scripts/dictators.js
13:58:16.557 [script.javaScript.load.success]: Loaded JavaScript: dictators.js 1.0 -- World script for populating dictatorship systems
13:58:16.558 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Famous_Planets_v2.5.oxp/Config/script.js
13:58:16.558 [script.javaScript.load.success]: Loaded JavaScript: Famous Planets 2 Launch Script 2.0.2 -- Planet-textures replacement and music for some special systems. Compatible to SystemRedux and OXPConfig.
13:58:16.558 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Generation Ships 1.2.oxp/Scripts/Generation Ships.js
13:58:16.558 [script.javaScript.load.success]: Loaded JavaScript: Generation Ships 1.2 -- (no description)
13:58:16.559 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/ionics-1.3.1.oxp/Scripts/ionics_main.js
13:58:16.559 [script.javaScript.load.success]: Loaded JavaScript: ionics_v_rlf 1.3.1 -- Script only used for the ionics mission.
13:58:16.560 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/military Fiasco 2.5.2.oxp/Scripts/militaryFiasco.js
13:58:16.560 [script.javaScript.load.success]: Loaded JavaScript: military_fiasco 2.5.2 -- Translation into JS by Eric Walch
13:58:16.560 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/PlanetFall 1.41.oxp/Config/script.js
13:58:16.561 [script.javaScript.load.success]: Loaded JavaScript: PlanetFall 1.40 -- Enables planetary landing
13:58:16.561 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/RandomHits1.4.7.oxp/Scripts/oolite-randomHits.js
13:58:16.562 [script.javaScript.load.success]: Loaded JavaScript: Random_Hits 1.4.7 -- Mission board for generating hit targets. Written by Little Bear and ported to JS by Eric Walch
13:58:16.562 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Rock_Hermit_Locator1.3.2.oxp/Config/script.js
13:58:16.562 [script.javaScript.load.success]: Loaded JavaScript: rockHermit_Locator 1.3.3 -- This script places buoys at rockHermites and Pirate Coves. It is a translation of the legacy code of Frame
13:58:16.563 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Snoopers2.1.oxp/Scripts/snoopers.js
13:58:16.563 [script.javaScript.load.success]: Loaded JavaScript: snoopers 2.1 -- The Galactic News Network.
13:58:16.563 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/System_Redux.oxp/Config/script.js
13:58:16.563 [script.javaScript.load.success]: Loaded JavaScript: System Redux 1.2 1.2 -- Texture the home planet, add a planet/moon combination to each system.
13:58:16.563 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Tianve1.3.oxp/Config/script.js
13:58:16.563 [script.javaScript.load.success]: Loaded JavaScript: oolite-tianve 1.3 -- Makeover for the Tianve Star System in Chart One
13:58:16.564 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/YOUR_AD_HERE.oxp/Scripts/your_ad_here.js
13:58:16.564 [script.javaScript.load.success]: Loaded JavaScript: Pi-Forty-Two Con stores 4.1.7 -- This script places constore stations near witchspace boys and also one asteroid billboard when the populator can not add at least one of them.
13:58:16.565 [script.load.world.listAll]: Loaded 29 world scripts:
aquatics_equipment 1.1
aquatics_populator 1.0
assassins
AsteroidStorm 4.01
bigShips_populator 1.0.2
black_monks
buoyRepair 1.02.8
Cabal_Common_Comms 1.2
Cabal_Common_Functions 1.2
Cabal_Common_Keyboard 1.2
communist_population 2.11
dictators.js 1.0
elite_monument
Famous Planets 2 Launch Script 2.0.2
Generation Ships 1.2
ionics_v_rlf 1.3.1
military_fiasco 2.5.2
oolite-cloaking-device 1.75.1
oolite-constrictor-hunt 1.75.1
oolite-nova 1.75.1
oolite-thargoid-plans 1.75.1
oolite-tianve 1.3
oolite-trumbles 1.75.1
Pi-Forty-Two Con stores 4.1.7
PlanetFall 1.40
Random_Hits 1.4.7
rockHermit_Locator 1.3.3
snoopers 2.1
System Redux 1.2 1.2
13:58:17.012 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
13:58:17.012 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
13:58:17.038 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
13:58:17.038 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
13:58:17.038 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
13:58:17.038 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
13:58:17.104 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
13:58:17.104 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
13:58:17.104 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/griff_shipset_all_in_1.oxp/Scripts/griff_spawn_wreckage.js
13:58:17.104 [script.javaScript.load.success]: Loaded JavaScript: griff_spawn_wreckage 1.0 -- Spawn wreckage and sparks from dead ship
13:58:17.144 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
13:58:17.144 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
13:58:17.156 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
13:58:17.156 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
13:58:17.157 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
13:58:17.157 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
13:58:17.169 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
13:58:17.169 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
13:58:17.184 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
13:58:17.184 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
13:58:17.200 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
13:58:17.200 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
13:58:17.200 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
13:58:17.200 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
13:58:17.200 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
13:58:17.201 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
13:58:17.201 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
13:58:17.201 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
13:58:17.201 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
13:58:17.201 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
13:58:17.220 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
13:58:17.220 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
13:58:17.220 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
13:58:17.220 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
13:58:17.312 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
13:58:17.312 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
13:58:17.312 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/griff_shipset_all_in_1.oxp/Scripts/griff_spawn_wreckage.js
13:58:17.312 [script.javaScript.load.success]: Loaded JavaScript: griff_spawn_wreckage 1.0 -- Spawn wreckage and sparks from dead ship
13:58:17.404 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
13:58:17.404 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
13:58:17.405 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/griff_shipset_all_in_1.oxp/Scripts/griff_spawn_wreckage.js
13:58:17.405 [script.javaScript.load.success]: Loaded JavaScript: griff_spawn_wreckage 1.0 -- Spawn wreckage and sparks from dead ship
13:58:17.524 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
13:58:17.524 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
13:58:17.524 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/griff_shipset_all_in_1.oxp/Scripts/griff_spawn_wreckage.js
13:58:17.524 [script.javaScript.load.success]: Loaded JavaScript: griff_spawn_wreckage 1.0 -- Spawn wreckage and sparks from dead ship
13:58:17.542 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
13:58:17.543 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
13:58:17.543 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
13:58:17.543 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
13:58:17.543 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
13:58:17.543 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
13:58:17.544 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
13:58:17.544 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
13:58:17.544 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
13:58:17.544 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
13:58:17.544 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
13:58:17.544 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
13:58:17.545 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
13:58:17.545 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
13:58:17.545 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
13:58:17.545 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
13:58:17.545 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
13:58:17.545 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
13:58:17.546 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
13:58:17.546 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
13:58:17.641 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
13:58:17.641 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
13:58:17.641 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/griff_shipset_all_in_1.oxp/Scripts/griff_spawn_wreckage.js
13:58:17.641 [script.javaScript.load.success]: Loaded JavaScript: griff_spawn_wreckage 1.0 -- Spawn wreckage and sparks from dead ship
13:58:17.658 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
13:58:17.658 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
13:58:17.659 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
13:58:17.659 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
13:58:17.659 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
13:58:17.659 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
13:58:17.659 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
13:58:17.659 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
13:58:17.660 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
13:58:17.660 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
13:58:17.660 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
13:58:17.660 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
13:58:17.660 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
13:58:17.660 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
13:58:17.661 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
13:58:17.661 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
13:58:17.661 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
13:58:17.661 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
13:58:17.661 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
13:58:17.661 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
13:58:17.769 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
13:58:17.769 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
13:58:17.769 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/griff_shipset_all_in_1.oxp/Scripts/griff_spawn_wreckage.js
13:58:17.769 [script.javaScript.load.success]: Loaded JavaScript: griff_spawn_wreckage 1.0 -- Spawn wreckage and sparks from dead ship
13:58:17.795 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/griff_shipset_all_in_1.oxp/Scripts/griff_spawn_wreckage.js
13:58:17.795 [script.javaScript.load.success]: Loaded JavaScript: griff_spawn_wreckage 1.0 -- Spawn wreckage and sparks from dead ship
13:58:17.867 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/griff_shipset_all_in_1.oxp/Scripts/griff_spawn_wreckage.js
13:58:17.867 [script.javaScript.load.success]: Loaded JavaScript: griff_spawn_wreckage 1.0 -- Spawn wreckage and sparks from dead ship
13:58:17.946 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/griff_shipset_all_in_1.oxp/Scripts/griff_spawn_wreckage.js
13:58:17.946 [script.javaScript.load.success]: Loaded JavaScript: griff_spawn_wreckage 1.0 -- Spawn wreckage and sparks from dead ship
13:58:17.985 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/griff_shipset_all_in_1.oxp/Scripts/griff_spawn_wreckage.js
13:58:17.985 [script.javaScript.load.success]: Loaded JavaScript: griff_spawn_wreckage 1.0 -- Spawn wreckage and sparks from dead ship
13:58:17.987 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/AsteroidStorm 4.01.oxp/Scripts/AsteroidStormAsteroid.js
13:58:17.987 [script.javaScript.load.success]: Loaded JavaScript: AsteroidStormAsteroid 1.2 -- Code for an self colouring asteroid
13:58:17.988 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/AsteroidStorm 4.01.oxp/Scripts/AsteroidStormAsteroid.js
13:58:17.988 [script.javaScript.load.success]: Loaded JavaScript: AsteroidStormAsteroid 1.2 -- Code for an self colouring asteroid
13:58:18.055 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
13:58:18.055 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
13:58:18.057 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
13:58:18.057 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
13:58:18.058 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/AsteroidStorm 4.01.oxp/Scripts/AsteroidStormAsteroid.js
13:58:18.058 [script.javaScript.load.success]: Loaded JavaScript: AsteroidStormAsteroid 1.2 -- Code for an self colouring asteroid
13:58:18.058 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/AsteroidStorm 4.01.oxp/Scripts/AsteroidStormAsteroid.js
13:58:18.058 [script.javaScript.load.success]: Loaded JavaScript: AsteroidStormAsteroid 1.2 -- Code for an self colouring asteroid
13:58:18.077 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Griff_Debris_sets135_no_normal_map.oxp/Scripts/griff_explosionScript.js
13:58:18.078 [script.javaScript.load.success]: Loaded JavaScript: griff_explosion 1.0 -- Wreckage spawning from dead ship
13:58:18.079 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Griff_Debris_sets135_no_normal_map.oxp/Scripts/griff_explosionScript.js
13:58:18.079 [script.javaScript.load.success]: Loaded JavaScript: griff_explosion 1.0 -- Wreckage spawning from dead ship
13:58:18.080 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
13:58:18.080 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
13:58:18.085 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Griff_Debris_sets135_no_normal_map.oxp/Scripts/griff_explosionScript.js
13:58:18.085 [script.javaScript.load.success]: Loaded JavaScript: griff_explosion 1.0 -- Wreckage spawning from dead ship
13:58:18.089 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Griff_Debris_sets135_no_normal_map.oxp/Scripts/griff_explosionScript.js
13:58:18.089 [script.javaScript.load.success]: Loaded JavaScript: griff_explosion 1.0 -- Wreckage spawning from dead ship
13:58:18.091 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Griff_Debris_sets135_no_normal_map.oxp/Scripts/griff_explosionScript.js
13:58:18.091 [script.javaScript.load.success]: Loaded JavaScript: griff_explosion 1.0 -- Wreckage spawning from dead ship
13:58:18.097 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
13:58:18.097 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
13:58:18.097 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
13:58:18.097 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
13:58:18.100 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
13:58:18.101 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
13:58:18.101 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
13:58:18.101 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
13:58:18.109 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
13:58:18.109 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
13:58:18.111 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
13:58:18.111 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
13:58:18.113 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
13:58:18.113 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
13:58:18.115 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Griff_Debris_sets135_no_normal_map.oxp/Scripts/griff_explosionScript.js
13:58:18.115 [script.javaScript.load.success]: Loaded JavaScript: griff_explosion 1.0 -- Wreckage spawning from dead ship
13:58:18.115 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Griff_Debris_sets135_no_normal_map.oxp/Scripts/griff_explosionScript.js
13:58:18.115 [script.javaScript.load.success]: Loaded JavaScript: griff_explosion 1.0 -- Wreckage spawning from dead ship
13:58:18.117 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Griff_Debris_sets135_no_normal_map.oxp/Scripts/griff_explosionScript.js
13:58:18.117 [script.javaScript.load.success]: Loaded JavaScript: griff_explosion 1.0 -- Wreckage spawning from dead ship
13:58:18.119 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Griff_Debris_sets135_no_normal_map.oxp/Scripts/griff_explosionScript.js
13:58:18.119 [script.javaScript.load.success]: Loaded JavaScript: griff_explosion 1.0 -- Wreckage spawning from dead ship
13:58:18.125 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
13:58:18.125 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
13:58:18.127 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
13:58:18.127 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
13:58:18.127 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
13:58:18.128 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
13:58:18.134 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
13:58:18.134 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
13:58:18.135 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
13:58:18.135 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
13:58:18.147 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
13:58:18.147 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
13:58:18.158 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
13:58:18.158 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
13:58:18.170 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
13:58:18.170 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
13:58:18.289 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
13:58:18.289 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
13:58:18.289 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
13:58:18.289 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
13:58:18.289 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
13:58:18.289 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
13:58:18.289 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-player-script.js
13:58:18.289 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-player-script 1.75.1 -- Standard script for player ship.
13:58:18.359 [loading.complete]: ========== Loading complete. ==========
13:58:18.392 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
13:58:18.392 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
13:58:18.412 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
13:58:18.412 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
13:58:22.125 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
13:58:22.125 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
13:58:22.416 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-global-prefix.js
13:58:22.416 [script.javaScript.load.success]: Loaded JavaScript: oolite-global-prefix 1.75.1 -- (no description)
13:58:22.416 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-locale-functions.js
13:58:22.416 [script.javaScript.load.success]: Loaded JavaScript: oolite-locale-functions 1.75.1 -- (no description)
13:58:22.417 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-constrictor-hunt-mission.js
13:58:22.417 [script.javaScript.load.success]: Loaded JavaScript: oolite-constrictor-hunt 1.75.1 -- (no description)
13:58:22.417 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-cloaking-device-mission.js
13:58:22.417 [script.javaScript.load.success]: Loaded JavaScript: oolite-cloaking-device 1.75.1 -- Cloaking device mission in galaxy 5.
13:58:22.417 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-nova-mission.js
13:58:22.417 [script.javaScript.load.success]: Loaded JavaScript: oolite-nova 1.75.1 -- (no description)
13:58:22.417 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-thargoid-plans-mission.js
13:58:22.417 [script.javaScript.load.success]: Loaded JavaScript: oolite-thargoid-plans 1.75.1 -- (no description)
13:58:22.417 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-trumbles-mission.js
13:58:22.417 [script.javaScript.load.success]: Loaded JavaScript: oolite-trumbles 1.75.1 -- Random offers of trumbles.
13:58:22.417 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Aquatics 2.23.oxp/Scripts/aquatics_populator.js
13:58:22.417 [script.javaScript.load.success]: Loaded JavaScript: aquatics_populator 1.0 -- Adds the hammerhead haulers and platforms, plus runs the mission offering.
13:58:22.418 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Aquatics 2.23.oxp/Scripts/aquatics_equipment.js
13:58:22.418 [script.javaScript.load.success]: Loaded JavaScript: aquatics_equipment 1.1 -- Controls equipment availablity in Aquatics.
13:58:22.418 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/AsteroidStorm 4.01.oxp/Scripts/AsteroidStorm.js
13:58:22.418 [script.javaScript.load.success]: Loaded JavaScript: AsteroidStorm 4.01 -- A mission to save a space station, original script.js (Oolite 1.65-js) by Dajt, updated & expanded by Kaks & adapted to Oolite 1.73+ by Eric.
13:58:22.418 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/BigShips 1.02.oxp/Scripts/bigShips_populator.js
13:58:22.418 [script.javaScript.load.success]: Loaded JavaScript: bigShips_populator 1.0.2 -- Populator for generic big ships facilitator OXP.
13:58:22.419 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/buoyRepair1.02.8.oxp/Scripts/buoyRepair.js
13:58:22.419 [script.javaScript.load.success]: Loaded JavaScript: buoyRepair 1.02.8 -- This script adds buoy repairships when one of the two main navigation buoys gets destroyed
13:58:22.419 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Cabal_Common_Library1.2.oxp/Scripts/Cabal_Common_Functions.js
13:58:22.419 [script.javaScript.load.success]: Loaded JavaScript: Cabal_Common_Functions 1.2 -- Libraryscript
13:58:22.419 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Cabal_Common_Library1.2.oxp/Scripts/Cabal_Common_Keyboard.js
13:58:22.419 [script.javaScript.load.success]: Loaded JavaScript: Cabal_Common_Keyboard 1.2 -- Libraryscript Keyboard
13:58:22.420 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Cabal_Common_Library1.2.oxp/Scripts/Cabal_Common_Comms.js
13:58:22.420 [script.javaScript.load.success]: Loaded JavaScript: Cabal_Common_Comms 1.2 -- Secure comms channels - controlling script.
13:58:22.420 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Commies.oxp/Scripts/commies.js
13:58:22.420 [script.javaScript.load.success]: Loaded JavaScript: communist_population 2.11 -- Code for a communist_population
13:58:22.424 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Dictators v1.4.oxp/Scripts/dictators.js
13:58:22.424 [script.javaScript.load.success]: Loaded JavaScript: dictators.js 1.0 -- World script for populating dictatorship systems
13:58:22.424 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Famous_Planets_v2.5.oxp/Config/script.js
13:58:22.424 [script.javaScript.load.success]: Loaded JavaScript: Famous Planets 2 Launch Script 2.0.2 -- Planet-textures replacement and music for some special systems. Compatible to SystemRedux and OXPConfig.
13:58:22.427 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Generation Ships 1.2.oxp/Scripts/Generation Ships.js
13:58:22.427 [script.javaScript.load.success]: Loaded JavaScript: Generation Ships 1.2 -- (no description)
13:58:22.428 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/ionics-1.3.1.oxp/Scripts/ionics_main.js
13:58:22.429 [script.javaScript.load.success]: Loaded JavaScript: ionics_v_rlf 1.3.1 -- Script only used for the ionics mission.
13:58:22.429 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/military Fiasco 2.5.2.oxp/Scripts/militaryFiasco.js
13:58:22.429 [script.javaScript.load.success]: Loaded JavaScript: military_fiasco 2.5.2 -- Translation into JS by Eric Walch
13:58:22.430 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/PlanetFall 1.41.oxp/Config/script.js
13:58:22.430 [script.javaScript.load.success]: Loaded JavaScript: PlanetFall 1.40 -- Enables planetary landing
13:58:22.430 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/RandomHits1.4.7.oxp/Scripts/oolite-randomHits.js
13:58:22.431 [script.javaScript.load.success]: Loaded JavaScript: Random_Hits 1.4.7 -- Mission board for generating hit targets. Written by Little Bear and ported to JS by Eric Walch
13:58:22.431 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Rock_Hermit_Locator1.3.2.oxp/Config/script.js
13:58:22.431 [script.javaScript.load.success]: Loaded JavaScript: rockHermit_Locator 1.3.3 -- This script places buoys at rockHermites and Pirate Coves. It is a translation of the legacy code of Frame
13:58:22.432 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Snoopers2.1.oxp/Scripts/snoopers.js
13:58:22.432 [script.javaScript.load.success]: Loaded JavaScript: snoopers 2.1 -- The Galactic News Network.
13:58:22.432 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/System_Redux.oxp/Config/script.js
13:58:22.432 [script.javaScript.load.success]: Loaded JavaScript: System Redux 1.2 1.2 -- Texture the home planet, add a planet/moon combination to each system.
13:58:22.432 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Tianve1.3.oxp/Config/script.js
13:58:22.432 [script.javaScript.load.success]: Loaded JavaScript: oolite-tianve 1.3 -- Makeover for the Tianve Star System in Chart One
13:58:22.433 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/YOUR_AD_HERE.oxp/Scripts/your_ad_here.js
13:58:22.433 [script.javaScript.load.success]: Loaded JavaScript: Pi-Forty-Two Con stores 4.1.7 -- This script places constore stations near witchspace boys and also one asteroid billboard when the populator can not add at least one of them.
13:58:22.434 [script.load.world.listAll]: Loaded 29 world scripts:
aquatics_equipment 1.1
aquatics_populator 1.0
assassins
AsteroidStorm 4.01
bigShips_populator 1.0.2
black_monks
buoyRepair 1.02.8
Cabal_Common_Comms 1.2
Cabal_Common_Functions 1.2
Cabal_Common_Keyboard 1.2
communist_population 2.11
dictators.js 1.0
elite_monument
Famous Planets 2 Launch Script 2.0.2
Generation Ships 1.2
ionics_v_rlf 1.3.1
military_fiasco 2.5.2
oolite-cloaking-device 1.75.1
oolite-constrictor-hunt 1.75.1
oolite-nova 1.75.1
oolite-thargoid-plans 1.75.1
oolite-tianve 1.3
oolite-trumbles 1.75.1
Pi-Forty-Two Con stores 4.1.7
PlanetFall 1.40
Random_Hits 1.4.7
rockHermit_Locator 1.3.3
snoopers 2.1
System Redux 1.2 1.2
13:58:22.436 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
13:58:22.436 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
13:58:22.436 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
[snip]
14:34:37.077 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
14:34:37.077 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
14:36:20.948 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
14:36:20.948 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
14:36:20.948 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/griff_shipset_all_in_1.oxp/Scripts/griff_spawn_wreckage.js
14:36:20.948 [script.javaScript.load.success]: Loaded JavaScript: griff_spawn_wreckage 1.0 -- Spawn wreckage and sparks from dead ship
14:37:16.209 [gameController.exitApp]: .GNUstepDefaults synchronized.
Closing log at 2011-04-23 14:37:16 +0100.
John