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Crash

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weksman
Harmless
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Posts: 1
Joined: Fri Oct 31, 2008 8:30 am

Crash

Post by weksman »

I have iMac 3.2Ghz Intel Core i3

I start to get these messages, first the screen freezes. After re-start all ok for while...
Please could somebody check these messages.

Thank you

Weksman

Exception: TypeError: system.systemNameForID is not a function
Active script: personalities 0.9
personalities.js, line 41:
missionVariables.personalities_systemname = system.systemNameForID(Math.floor(Math.random() * 256));
Kills Store set to player score
Initialising OXP System Demux 2.0
Could not find a Thorgorn_Threat.oxp
LaveAcademy 1.2 loaded.
Exception: TypeError: system.systemNameForID is not a function
Active script: personalities 0.9
personalities.js, line 41:
missionVariables.personalities_systemname = system.systemNameForID(Math.floor(Math.random() * 256));
Initialising OXP System Demux 2.0
Could not find a Thorgorn_Threat.oxp
LaveAcademy 1.2 loaded.
Exception: TypeError: player.ship.hasEquipment is not a function
Active script: Cataclysm 1.1
cataclysm.js, line 1061:
<line out of range!>
Exception: TypeError: player.ship.hasEquipment is not a function
Active script: Cataclysm 1.1
cataclysm.js, line 1061:
<line out of range!>
Exception: TypeError: player.ship.hasEquipment is not a function
Active script: Cataclysm 1.1
cataclysm.js, line 1061:
<line out of range!>
Exception: TypeError: player.ship.hasEquipment is not a function
Active script: Cataclysm 1.1
cataclysm.js, line 1061:
<line out of range!>
Exception: TypeError: player.ship.hasEquipment is not a function
Active script: Cataclysm 1.1
cataclysm.js, line 1061:
<line out of range!>
Exception: TypeError: player.ship.hasEquipment is not a function
Active script: Cataclysm 1.1
cataclysm.js, line 1061:
<line out of range!>
Exception: TypeError: player.ship.hasEquipment is not a function
Active script: Cataclysm 1.1
cataclysm.js, line 1061:
<line out of range!>
Exception: TypeError: player.ship.hasEquipment is not a function
Active script: Cataclysm 1.1
cataclysm.js, line 1061:
<line out of range!>
Exception: TypeError: player.ship.hasEquipment is not a function
Active script: Cataclysm 1.1
cataclysm.js, line 1061:
<line out of range!>
Exception: TypeError: player.ship.hasEquipment is not a function
Active script: Cataclysm 1.1
cataclysm.js, line 1061:
<line out of range!>
Exception: TypeError: player.ship.hasEquipment is not a function
Active script: Cataclysm 1.1
cataclysm.js, line 1061:
<line out of range!>
Exception: TypeError: player.ship.hasEquipment is not a function
Active script: Cataclysm 1.1
cataclysm.js, line 1061:
<line out of range!>
Exception: TypeError: player.ship.hasEquipment is not a function
Active script: Cataclysm 1.1
cataclysm.js, line 1061:
<line out of range!>
Exception: TypeError: player.ship.hasEquipment is not a function
Active script: Cataclysm 1.1
cataclysm.js, line 1061:
<line out of range!>
Exception: TypeError: player.ship.hasEquipment is not a function
Active script: Cataclysm 1.1
cataclysm.js, line 1061:
<line out of range!>
Exception: TypeError: player.ship.hasEquipment is not a function
Active script: Cataclysm 1.1
cataclysm.js, line 1061:
<line out of range!>
Exception: TypeError: player.ship.hasEquipment is not a function
Active script: Cataclysm 1.1
cataclysm.js, line 1061:
<line out of range!>
Exception: TypeError: player.ship.hasEquipment is not a function
Active script: Cataclysm 1.1
cataclysm.js, line 1061:
<line out of range!>
Exception: TypeError: player.ship.hasEquipment is not a function
Active script: Cataclysm 1.1
cataclysm.js, line 1061:
<line out of range!>
1 big trader(s) added to the Reesdice system.
Exception: TypeError: player.ship.hasEquipment is not a function
Active script: Cataclysm 1.1
cataclysm.js, line 344:
<line out of range!>
Demux populating using info : 1,10 ; 1,3
Demux trying to add moonA5
Demux trying to add moonB6
Demux trying to add planetA5
Demux using home planet texture 34
Generated 1 medusa for testing purposes.
Number of globes is 4
Exception: TypeError: System.planets is undefined
Active script: Fuel Collector 0.06
frame_fuel_collector.js, line 142:
for(var i = 0;i<System.planets.length;i++)
Exception: TypeError: player.position is undefined
Active script: TigersTurf 0.52d
TigersTurf.js, line 154:
let diff=(player.position.subtract(stn)).multiply(3.5);
2 big trader(s) added to the Arexe system.
Adding jump gates to the Arexe system
Exception: TypeError: system.systemNameForID is not a function
Active script: personalities 0.9
personalities.js, line 53:
missionVariables.personalities_systemname = system.systemNameForID(Math.floor(Math.random() * 256));
Exception: TypeError: player.ship.hasEquipment is not a function
Active script: Cataclysm 1.1
cataclysm.js, line 344:
<line out of range!>
Demux populating using info : 1,9 ; 4,0
Demux trying to add planetC1
Demux using home planet texture 18
Number of globes is 2
Exception: TypeError: System.planets is undefined
Active script: Fuel Collector 0.06
frame_fuel_collector.js, line 142:
for(var i = 0;i<System.planets.length;i++)
Exception: TypeError: player.ship.hasEquipment is not a function
Active script: Cataclysm 1.1
cataclysm.js, line 1061:
<line out of range!>
Exception: TypeError: player.ship.hasEquipment is not a function
Active script: Cataclysm 1.1
cataclysm.js, line 1061:
<line out of range!>
Exception: TypeError: player.ship.hasEquipment is not a function
Active script: Cataclysm 1.1
cataclysm.js, line 1061:
<line out of range!>
Exception: TypeError: player.ship.hasEquipment is not a function
Active script: Cataclysm 1.1
cataclysm.js, line 1061:
<line out of range!>
Exception: TypeError: player.ship.hasEquipment is not a function
Active script: Cataclysm 1.1
cataclysm.js, line 1061:
<line out of range!>
Exception: TypeError: player.ship.hasEquipment is not a function
Active script: Cataclysm 1.1
cataclysm.js, line 1061:
<line out of range!>
Exception: TypeError: player.ship.hasEquipment is not a function
Active script: Cataclysm 1.1
cataclysm.js, line 1061:
<line out of range!>
Exception: TypeError: player.ship.hasEquipment is not a function
Active script: Cataclysm 1.1
cataclysm.js, line 1061:
<line out of range!>
Exception: TypeError: player.ship.hasEquipment is not a function
Active script: Cataclysm 1.1
cataclysm.js, line 1061:
<line out of range!>
Exception: TypeError: player.ship.hasEquipment is not a function
Active script: Cataclysm 1.1
cataclysm.js, line 1061:
<line out of range!>
Exception: TypeError: player.ship.hasEquipment is not a function
Active script: Cataclysm 1.1
cataclysm.js, line 1061:
<line out of range!>
Exception: TypeError: player.ship.hasEquipment is not a function
Active script: Cataclysm 1.1
cataclysm.js, line 1061:
<line out of range!>
Exception: TypeError: player.ship.hasEquipment is not a function
Active script: Cataclysm 1.1
cataclysm.js, line 1061:
<line out of range!>
Exception: TypeError: player.ship.hasEquipment is not a function
Active script: Cataclysm 1.1
cataclysm.js, line 1061:
<line out of range!>
Exception: TypeError: player.ship.hasEquipment is not a function
Active script: Cataclysm 1.1
cataclysm.js, line 1061:
<line out of range!>
Exception: TypeError: player.ship.hasEquipment is not a function
Active script: Cataclysm 1.1
cataclysm.js, line 1061:
<line out of range!>
Exception: TypeError: player.ship.hasEquipment is not a function
Active script: Cataclysm 1.1
cataclysm.js, line 1061:
<line out of range!>
Exception: TypeError: player.ship.hasEquipment is not a function
Active script: Cataclysm 1.1
cataclysm.js, line 1061:
<line out of range!>
Exception: TypeError: player.ship.hasEquipment is not a function
Active script: Cataclysm 1.1
cataclysm.js, line 1061:
<line out of range!>
Exception: TypeError: player.ship.hasEquipment is not a function
Active script: Cataclysm 1.1
cataclysm.js, line 1061:
<line out of range!>
Exception: TypeError: player.ship.hasEquipment is not a function
Active script: Cataclysm 1.1
cataclysm.js, line 1061:
<line out of range!>
Exception: TypeError: player.ship.hasEquipment is not a function
Active script: Cataclysm 1.1
cataclysm.js, line 1061:
<line out of range!>
Exception: TypeError: player.ship.hasEquipment is not a function
Active script: Cataclysm 1.1
cataclysm.js, line 1061:
<line out of range!>
Exception: TypeError: player.ship.hasEquipment is not a function
Active script: Cataclysm 1.1
cataclysm.js, line 1061:
<line out of range!>
Exception: TypeError: player.ship.hasEquipment is not a function
Active script: Cataclysm 1.1
cataclysm.js, line 344:
<line out of range!>
Generated 1 medusa for testing purposes.
Number of globes is 2
Exception: TypeError: System.planets is undefined
Active script: Fuel Collector 0.06
frame_fuel_collector.js, line 142:
for(var i = 0;i<System.planets.length;i++)
Exception: TypeError: player.ship.hasEquipment is not a function
Active script: Cataclysm 1.1
cataclysm.js, line 1061:
<line out of range!>
User avatar
Capt. Murphy
Commodore
Commodore
Posts: 1127
Joined: Fri Feb 25, 2011 8:46 am
Location: UK South Coast.

Re: Crash

Post by Capt. Murphy »

Hi and welcome the boards weksman.

Which Oolite version are you using?

If 1.75 or 1.75.1 then neither Personalities 0.9 or Cataclysm 1.1 is compatible with this release. Hopefully the author will release updated versions at some point.

I don't recognise Fuel Collector 0.06 or Tigersturf 0.52d, but they are also producing errors.

Check http://wiki.alioth.net/index.php/OXP_List for a list of current OXP's and whether confirmed compatible with 1.75 + or not.

Get rid of these OXP's and if still getting freezes/crashes report back.
[EliteWiki] Capt. Murphy's OXPs
External JavaScript resources - W3Schools & Mozilla Developer Network
Win 7 64bit, Intel Core i5 with HD3000 (driver rev. 8.15.10.2696 - March 2012), Oolite 1.76.1
User avatar
Eric Walch
Slightly Grand Rear Admiral
Slightly Grand Rear Admiral
Posts: 5536
Joined: Sat Jun 16, 2007 3:48 pm
Location: Netherlands

Re: Crash

Post by Eric Walch »

Could not find a Thorgorn_Threat.oxp
Is from "behemothSpaceWar.oxp" it wants the Thorgorn_Threat.oxp installed alongside for optimal performance. Now it will add the much weaker default thargoids. Its not a crashing or bugging thing though.

Code: Select all

Active script: TigersTurf 0.52d
TigersTurf.js, line 154:
let diff=(player.position.subtract(stn)).multiply(3.5);
Should be "player.ship.position". This code must already be not-functional since 1.72 or 1.73. Its from hot_rods.oxp. It has this bug at two places in the code. No idea why it is marked as 1.75 compatible at the wiki, as it is not even 1.72 compatible.
User avatar
Kaks
Quite Grand Sub-Admiral
Quite Grand Sub-Admiral
Posts: 3009
Joined: Mon Jan 21, 2008 11:41 pm
Location: The Big Smoke

Re: Crash

Post by Kaks »

Hey, that's mine! I'll see if I can clean it up quickly from here! :)
Hey, free OXPs: farsun v1.05 & tty v0.5! :0)
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DaddyHoggy
Intergalactic Spam Assassin
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Posts: 8501
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Contact:

Re: Crash

Post by DaddyHoggy »

Wow weksman - that's a serious lurk you've managed there - 2.5yrs!

Oddly enough you came up in discussion in the bar as us Spam Assassins chilled out after a day of much slaying of bots. Your first post wasn't tagged for approval, even though the forum is set to do so, so it must be for new users only, not like old-timers like yourself.... :wink:

So, 30 months late - Welcome to the friendliest board this side of Riedquat(tm)
Selezen wrote:
Apparently I was having a DaddyHoggy moment.
Oolite Life is now revealed here
User avatar
TGHC
---- E L I T E ----
---- E L I T E ----
Posts: 2157
Joined: Mon Jan 31, 2005 4:16 pm
Location: Berkshire, UK

Re: Crash

Post by TGHC »

Welcome aboard matey.
The Grey Haired Commander has spoken!
OK so I'm a PC user - "you know whats scary? Out of billions of sperm I was the fastest"
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