Polygon limit?

Discussion and information relevant to creating special missions, new ships, skins etc.

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Commander McLane
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Re: Polygon limit?

Post by Commander McLane »

Staer9 wrote:
The modelling is finished, now only the texture to go...
by the way it shall be call the 'Core Systems Interceptor'
Whatever the core systems are...
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Griff
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Re: Polygon limit?

Post by Griff »

good luck with the texturing, it looks like you've recreated the model perfectly!
I expect the chessboard bit in the first picture is just a temporary texture to test for UV distortion on that bit of the mesh before it gets it's proper texture applied not part of the final design
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Staer9
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Re: Polygon limit?

Post by Staer9 »

Commander McLane wrote:
Staer9 wrote:
The modelling is finished, now only the texture to go...
by the way it shall be call the 'Core Systems Interceptor'
Whatever the core systems are...
I guess the core systems are all the ones of tech level 12 and above
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TGHC
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Re: Polygon limit?

Post by TGHC »

A bit of skewed logic there, but it's intriguing, looking forward to it.
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Re: Polygon limit?

Post by Disembodied »

I'd read "Core Systems" as being a manufacturer, not a collection of planets! Works either way, though.
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Re: Polygon limit?

Post by DaddyHoggy »

Disembodied wrote:
I'd read "Core Systems" as being a manufacturer, not a collection of planets! Works either way, though.
If I had time - there'd be a YAH Ad based on that! (Perhaps based on the old Total Annihilation stuff...)
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Re: Polygon limit?

Post by Disembodied »

DaddyHoggy wrote:
If I had time - there'd be a YAH Ad based on that! (Perhaps based on the old Total Annihilation stuff...)
Hmmm ... good idea! I might nick it ... :wink:
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Re: Polygon limit?

Post by Staer9 »

Just started texturing and realized how ridiculously hard it is... it may take some time, I hope to release a screenshot on tuesday
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