UK_Eliter wrote:Thanks everyone. I've uploaded a new and improved version. (But accidentally I have said so in a new thread within the 'expansion pack' forum. But I am repeating the essentials here.)
The link:
http://www.box.net/shared/moreq536ht
I just got it. There are still missing semicolons in shipData and shipYard. At least on the mac this means the plists are not loaded.
shipYard (3x): one after missiles, one after weapon_facings and one after the second-last curly bracket.
shipData (5x) : 3 after role-lists, one after fire_rate and one after the second-last curly bracket.
With these changes the ships also load on mac systems.
And as Svengali noted, you did not define a position for the turrets. That means they default to 0,0,0 and that is the ships center. They can fire from there through the hull, but you never will see the turrets themselves. (Actually, I noticed in your screenshots that they are just visible.)
Also the orientation is not defined. Than the will default to point forward [1,0,0,0]. You can sneak in from behind and the turrets will never hit you there. On the other hand, when you just have one single turret, it must point in a direction, and forward is not bad by itself.