Oolite 1.74 Trailer @ youtube.com

General discussion for players of Oolite.

Moderators: winston, another_commander

Post Reply
User avatar
pagroove
---- E L I T E ----
---- E L I T E ----
Posts: 3035
Joined: Wed Feb 21, 2007 11:52 pm
Location: On a famous planet

Oolite 1.74 Trailer @ youtube.com

Post by pagroove »

Hi,

I made an attempt to make a LOL 1.74 Oolite trailer.
Made my own music for it last night in Reason.
Edited a bit. and this is the result.


Enjoy the Oolite 1.74 trailer vid.

http://www.youtube.com/watch?v=Zn1ldl03E3s
For P.A. Groove's music check
https://soundcloud.com/p-a-groove
Famous Planets v 2.7. (for Povray)
Image
https://bb.oolite.space/viewtopic.php?f=4&t=13709
User avatar
pagroove
---- E L I T E ----
---- E L I T E ----
Posts: 3035
Joined: Wed Feb 21, 2007 11:52 pm
Location: On a famous planet

Post by pagroove »

A few spelling mistakes due to to very early in the morning:

These are:

Rieduquat instead ot Riedquat.

now instead of know.

SRY for that/
For P.A. Groove's music check
https://soundcloud.com/p-a-groove
Famous Planets v 2.7. (for Povray)
Image
https://bb.oolite.space/viewtopic.php?f=4&t=13709
another_commander
Quite Grand Sub-Admiral
Quite Grand Sub-Admiral
Posts: 6664
Joined: Wed Feb 28, 2007 7:54 am

Post by another_commander »

Nice. But the Coriolis shown at around 04:55 is buggy. It appears as if the lighting source changes origin continuously. This is a problem with some earlier versions of Griff's Coriolis, which still have references to the obsoleted and removed tex0 and tex1 implicit uniforms. Normal mapping is not present on the station either, as a result of the same issue,
User avatar
Eric Walch
Slightly Grand Rear Admiral
Slightly Grand Rear Admiral
Posts: 5536
Joined: Sat Jun 16, 2007 3:48 pm
Location: Netherlands

Post by Eric Walch »

another_commander wrote:
..which still have references to the obsoleted and removed tex0 and tex1 implicit uniforms. Normal mapping is not present on the station either, as a result of the same issue,
I second that. Nice trailer. And the Griff krait has the same issue. It uses the wrong map for engine glow. Instead of just the engine, the whole ships glows. The current griff krait has not this problem under 1.74.
User avatar
pagroove
---- E L I T E ----
---- E L I T E ----
Posts: 3035
Joined: Wed Feb 21, 2007 11:52 pm
Location: On a famous planet

Post by pagroove »

Yes, noticed that. But due to the color they are easier to hit ;)

EDIT:

And sorry that the trailer is so long. I wanted to fade the music out but I cannot seem to do that properly with Windows Movie Maker. So I waited to a passage where the music seems to drop off. But this was a one night project so I hasted things a bit.
For P.A. Groove's music check
https://soundcloud.com/p-a-groove
Famous Planets v 2.7. (for Povray)
Image
https://bb.oolite.space/viewtopic.php?f=4&t=13709
User avatar
Star Gazer
---- E L I T E ----
---- E L I T E ----
Posts: 633
Joined: Sat Aug 14, 2004 4:55 pm
Location: North Norfolk, UK, (Average Agricultural, Feudal States,Tech Level 8)

Post by Star Gazer »

I wanted to fade the music out but I cannot seem to do that properly with Windows Movie Maker
...ahh the joys of a Mac and iMovie!

...but that aside, nicely done! 8)
Very funny, Scotty, now beam down my clothes...
Post Reply