Stellar Serpents OXP
Moderators: winston, another_commander
Stellar Serpents OXP
Following on from an old discussions here about Space Monsters and also because I thought it might be fun to have something different (and I was bored last week), allow me to introduce Stellar Serpents OXP.
A little flavour/sideline mission OXP which gives the player something to look out for and on occasion even take on a little (very) big game hunting. These creatures can appear randomly in any of the 8 galaxies and wander from system to system annoying traders, attacking ships and generally getting in the way. They use jumping ships wormholes to move between systems and are a pest, so they need to be hunted down and eliminated. The 500 credit bounty awarded for the successful killing of one is nothing compared to finding somewhere large enough to mount the skull of one of these monsters.
Official notification is given on docking with the main station when a serpent is sighted within the current galaxy, and when it is killed by someone else (you're not the only snake-hunter in the Ooniverse!). You can also keep track of where any serpent currently in the galaxy is via the manifest (F5-F5) screen. They show up randomly, but are highly territorial so you'll never see more than one around.
Requires 1.74, and is basically just a little bit of fun to add to the variety of the game...
- = = Download Stellar Serpents OXP = = -
A little flavour/sideline mission OXP which gives the player something to look out for and on occasion even take on a little (very) big game hunting. These creatures can appear randomly in any of the 8 galaxies and wander from system to system annoying traders, attacking ships and generally getting in the way. They use jumping ships wormholes to move between systems and are a pest, so they need to be hunted down and eliminated. The 500 credit bounty awarded for the successful killing of one is nothing compared to finding somewhere large enough to mount the skull of one of these monsters.
Official notification is given on docking with the main station when a serpent is sighted within the current galaxy, and when it is killed by someone else (you're not the only snake-hunter in the Ooniverse!). You can also keep track of where any serpent currently in the galaxy is via the manifest (F5-F5) screen. They show up randomly, but are highly territorial so you'll never see more than one around.
Requires 1.74, and is basically just a little bit of fun to add to the variety of the game...
- = = Download Stellar Serpents OXP = = -
Last edited by Thargoid on Thu Jul 21, 2011 7:32 pm, edited 4 times in total.
My OXPs via Boxspace or from my Wiki pages .
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- Smivs
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This sounds like fun...just downloaded
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- Killer Wolf
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No, although the message that gets sent when you arrive at a system with a serpent in it might just have to be altered a little bit with that thought
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Thargoid TV
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What game was it.. had big space whales in it. Was really cool, they sang and stuff when you were in their vicinity. Was very peaceful just flying near a pod of them - completely at odds of the violent war that was happening!
That's it! Star Glider 2. Awesome.
I wonder.. would the Oolite game engine allow for animated 3D shapes like that?
That's it! Star Glider 2. Awesome.
I wonder.. would the Oolite game engine allow for animated 3D shapes like that?
The glass is twice as big as it needs to be.
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If you want a demo of what can be done look at the serpents themselves.
It is a bit crude and rather limited, but until there's a game mechanism to make an entity fly sideways (ie not in the direction it's pointing) then it'll have to do. This is of course without shaders. I'm sure there all sorts of additional things could be possible.
But the stellar serpents aren't static models, they slither. And a whale's tail just goes up and down in a similar fashion...
It is a bit crude and rather limited, but until there's a game mechanism to make an entity fly sideways (ie not in the direction it's pointing) then it'll have to do. This is of course without shaders. I'm sure there all sorts of additional things could be possible.
But the stellar serpents aren't static models, they slither. And a whale's tail just goes up and down in a similar fashion...
My OXPs via Boxspace or from my Wiki pages .
Thargoid TV
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Thargoid TV
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"Where Galactic Snakes Live" – from NASA's Spitzer Space Telescope.
JPL-Caltech wrote:The snake is located about 11,000 light-years away in the constellation Sagittarius.
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