Fleets

An area for discussing new ideas and additions to Oolite.

Moderators: winston, another_commander

User avatar
pagroove
---- E L I T E ----
---- E L I T E ----
Posts: 3035
Joined: Wed Feb 21, 2007 11:52 pm
Location: On a famous planet

Post by pagroove »

ADCK wrote:
If i remember right the Super Bulk Haulers have 3 normal Bulk Haulers as escorts, but due to a bug in 1.73 Oolite they don't appear (they should work in 1.74, havnt encountered any yet, but i rarely play only develope :P )
I have and I suggest you change the escort ships. having 4 bulkhaulers in one place is kinda overkill (in the hauler department).

Better do something like this. I give 4 fleet layout ideas. make those groups fairly rare. and still add the chance to meet individual haulers:



(mixed fleet layout)
1 super bulk hauler
1 small bulk hauler, 1 outrider frigate, 1 fuel tank
a fleet of about 4 cobbies, vipers

(merchant fleet lay out)

or by
1 super bulk hauler
1 small bulk haulers, 1 orisis, f1 frigate type
4 vipers, 1 anaconda, 1 fuel tanker

(Convoy lay out)
1 Tigershark
1 behemoth, 1 firgate, 1 Orisis (non passenger one), 1 fuel tanker, 4 vipers, 4 cobbies, 1 anaconda,

(Superfleet)

1 LRC or 1 Lifter type, escorted by the convoy lay out
For P.A. Groove's music check
https://soundcloud.com/p-a-groove
Famous Planets v 2.7. (for Povray)
Image
https://bb.oolite.space/viewtopic.php?f=4&t=13709
Post Reply