ok, that eliminated that error, but here's the next one:
file not found: ../build/TestRelease/Oolite.app/Contents/MacOS/Oolite
the docking computer
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- JensAyton
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Try Build->Clean and building again (once again, making sure “Active SDK” is “Use Base SDK”, “Active Configuration” is “TestRelease”, and “Active Target” is “Build All”).
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- JensAyton
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For the record, building in the “Debug” configuration (after selecting the appropriate “Active Architecture”) is several times faster, but the resulting application is somewhat slower.
E-mail: [email protected]