Oolite Mac OS X – Trunk nightly builds

Discussion and announcements regarding the Mac port… er, original version of Oolite.

Moderators: winston, another_commander

Post Reply
User avatar
JensAyton
Grand Admiral Emeritus
Grand Admiral Emeritus
Posts: 6657
Joined: Sat Apr 02, 2005 2:43 pm
Location: Sweden
Contact:

Oolite Mac OS X – Trunk nightly builds

Post by JensAyton »

Getafix is working on a nicer nightly page, but in the mean time,Mac nighties are available here:
GitHub Oolite Nightly Releases repository.

The nightly is the latest version of trunk Oolite and Debug.oxp at the time the script runs (04:30 CE(S)T, for my convenience), assuming it builds without errors.


Edit by a_c, 25 May 2017: Updated with new location for the nightlies,
User avatar
Ramirez
---- E L I T E ----
---- E L I T E ----
Posts: 628
Joined: Mon Nov 07, 2005 9:52 am
Location: London, UK

Post by Ramirez »

Thanks Ahruman, that's great. Now I've got no excuse not to get on and finish some of the projects I started ages ago.
Download Resistance Commander plus many other exciting OXPs HERE
User avatar
Getafix
Quite Grand Sub-Admiral
Quite Grand Sub-Admiral
Posts: 979
Joined: Tue Apr 01, 2008 12:55 pm
Location: A small ice asteroid, orbiting Oresrati in Galaxy 8 (a.k.a. northwest Armorica).
Contact:

Oolite Mac OS X – Trunk nightly builds

Post by Getafix »

A slightly updated Mac OS X nightly build status page,
similar to the one published for Windows and Linux, can be found here.

The installation zip-file setup is still hosted in Ahruman's server.
"Any sufficiently advanced information is indistinguishable from noise." [Newman, Lachmann, Moore]
User avatar
Pluisje
Dangerous
Dangerous
Posts: 93
Joined: Mon Jan 11, 2010 3:14 pm

Post by Pluisje »

The nightly build 3165 is missing the MacOS map. This results in the message "not supported by this architecture" (or something like that, this is a translation).
another_commander
Quite Grand Sub-Admiral
Quite Grand Sub-Admiral
Posts: 6680
Joined: Wed Feb 28, 2007 7:54 am

Post by another_commander »

Pluisje wrote:
The nightly build 3165 is missing the MacOS map. This results in the message "not supported by this architecture" (or something like that, this is a translation).
A glitch in the system, I'm afraid. If you look at the nightly page details, all builds are reported as failed, yet the Mac managed to somehow generate a distribution zip. You will have to wait tomorrow's nightly for a fix, I guess.
User avatar
JensAyton
Grand Admiral Emeritus
Grand Admiral Emeritus
Posts: 6657
Joined: Sat Apr 02, 2005 2:43 pm
Location: Sweden
Contact:

Post by JensAyton »

Last night’s build ran and gave a notification that it had successfully uploaded, but actually wasn’t. Not sure what happened there. You’re not missing anything very exciting, anyway.
User avatar
Getafix
Quite Grand Sub-Admiral
Quite Grand Sub-Admiral
Posts: 979
Joined: Tue Apr 01, 2008 12:55 pm
Location: A small ice asteroid, orbiting Oresrati in Galaxy 8 (a.k.a. northwest Armorica).
Contact:

Oolite Mac OS X – Trunk nightly builds

Post by Getafix »

Since Windows is also synchronized to Mac nightlies, no nightly for Windows too.

Getafix is thinking: Hmm... I should probably break the revision synchronization between the three OS nightlies.

Linux nightly is intentionally paused today. Read here.
"Any sufficiently advanced information is indistinguishable from noise." [Newman, Lachmann, Moore]
User avatar
JensAyton
Grand Admiral Emeritus
Grand Admiral Emeritus
Posts: 6657
Joined: Sat Apr 02, 2005 2:43 pm
Location: Sweden
Contact:

Post by JensAyton »

Starting tonight, the Mac nightly will perform extra checks for JavaScript memory management errors. These errors will provide actually useful information in the log file (immediately before crashing), and it’s extra important that they’re reported.
User avatar
Corny
---- E L I T E ----
---- E L I T E ----
Posts: 363
Joined: Sun Dec 20, 2009 11:50 am
Location: (northern) Germany

Post by Corny »

I'm looking forward to test that since my old trunk crashed every time I jumped to a specific system, supposedly because some weird JS in an OXP.
User avatar
Kaks
Quite Grand Sub-Admiral
Quite Grand Sub-Admiral
Posts: 3009
Joined: Mon Jan 21, 2008 11:41 pm
Location: The Big Smoke

Post by Kaks »

Looking forward to getting your bug reports!
Plus, and that goes for everyone, really, if you see a crash to desktop please let us know as soon as you can, including ways of repeating that crash, & any other relevant info you might have.

It definitely helps us to get a better Oolite! :)
Hey, free OXPs: farsun v1.05 & tty v0.5! :0)
User avatar
Corny
---- E L I T E ----
---- E L I T E ----
Posts: 363
Joined: Sun Dec 20, 2009 11:50 am
Location: (northern) Germany

Post by Corny »

I sent it to Cmdr. James who suggested trying the next nightly since he believed the crash was caused by an error that was fixed after r3471.
If it persists, I'll certainly post all my reports if I don't find the OXP that causes the crash.
another_commander
Quite Grand Sub-Admiral
Quite Grand Sub-Admiral
Posts: 6680
Joined: Wed Feb 28, 2007 7:54 am

Post by another_commander »

Corny wrote:
If it persists, I'll certainly post all my reports if I don't find the OXP that causes the crash.
If it persists, please post all of your reports regardless.
User avatar
JensAyton
Grand Admiral Emeritus
Grand Admiral Emeritus
Posts: 6657
Joined: Sat Apr 02, 2005 2:43 pm
Location: Sweden
Contact:

Post by JensAyton »

“An OXP did it” is not a reason to disregard a bug. In fact, it makes it worse.
User avatar
Cmdr James
Commodore
Commodore
Posts: 1357
Joined: Tue Jun 05, 2007 10:43 pm
Location: Berlin

Post by Cmdr James »

There are two objectives here, to establish precisely the cause of the failure in an OXP and also in oolite. It is likely that both should be fixed, although I guess it is possible that the OXP is doing something legal and still killing oolite.

My sugestion to try again today was based around fixes that the dev team made yesterday, and my inability to reproduce the failure on my trunk build.
User avatar
Eric Walch
Slightly Grand Rear Admiral
Slightly Grand Rear Admiral
Posts: 5536
Joined: Sat Jun 16, 2007 3:48 pm
Location: Netherlands

Post by Eric Walch »

Corny wrote:
I'm looking forward to test that since my old trunk crashed every time I jumped to a specific system, supposedly because some weird JS in an OXP.
Which system? Its not by accident a communistic system of tech level > 9 ?
Post Reply