[WiP]Ship's Cat OXP
Posted: Wed Nov 21, 2012 9:50 am
-Adds 9 individual ship's cats for purchase.
-Includes some famous SciFi ship's cats and some real life ship's cats.
-Shipboard animals can be purchased at any system station.
-Most cats can be brought with you to a new ship, some may refuse.
-Some are picky about who they fly with.
-You can own as many cats as you want... be like a bag-lady in space.
-They're not all cats.
Updated, license fixed and added to readme.
https://www.box.com/s/cwbtijiztjv5rwsornzq
Well I've gone as far as my limited mental capacity can take me.
The OXP contains nine unique cats atm but this will increase in proportion to inspiration.
It randomly adds a cat from a list of individual animals with a handy script from Commander McLane, each with their own names, descriptions and in some cases minor conditions such as player legal status requirements before they will appear for purchase.
Sometimes there are no cats for sale today.
Your cat/s won't appear for sale while you own him/them.
So far so good, it's not very ambitious but it all seems to work and you basically get a furry beer cooler with a name and history.
I intend to add more cats, names, descriptions and attempt to mix up some more variations on conditions for purchase to reflect the "personality" of the cat.
Where I need major help is here...
Cats can be damaged and repaired like any equipment but I'd really like to see them to have a chance to be randomly destroyed if they become damaged: "Ship's Cat killed in action!" and remove the equipment from the ship.
Like Realistic Damage OXP but just for the cats.
I have no clue how to even begin this but giving the cats a (relatively low)chance to be killed would be a key feature so if anyone could help me out you can have a cat named after you... if you haven't already.
-Includes some famous SciFi ship's cats and some real life ship's cats.
-Shipboard animals can be purchased at any system station.
-Most cats can be brought with you to a new ship, some may refuse.
-Some are picky about who they fly with.
-You can own as many cats as you want... be like a bag-lady in space.
-They're not all cats.
Updated, license fixed and added to readme.
https://www.box.com/s/cwbtijiztjv5rwsornzq
Well I've gone as far as my limited mental capacity can take me.
The OXP contains nine unique cats atm but this will increase in proportion to inspiration.
It randomly adds a cat from a list of individual animals with a handy script from Commander McLane, each with their own names, descriptions and in some cases minor conditions such as player legal status requirements before they will appear for purchase.
Sometimes there are no cats for sale today.
Your cat/s won't appear for sale while you own him/them.
So far so good, it's not very ambitious but it all seems to work and you basically get a furry beer cooler with a name and history.
I intend to add more cats, names, descriptions and attempt to mix up some more variations on conditions for purchase to reflect the "personality" of the cat.
Where I need major help is here...
Cats can be damaged and repaired like any equipment but I'd really like to see them to have a chance to be randomly destroyed if they become damaged: "Ship's Cat killed in action!" and remove the equipment from the ship.
Like Realistic Damage OXP but just for the cats.
I have no clue how to even begin this but giving the cats a (relatively low)chance to be killed would be a key feature so if anyone could help me out you can have a cat named after you... if you haven't already.