Page 4 of 458

Posted: Wed Apr 30, 2008 2:22 pm
by JensAyton
The issue of web sites has been at the back of my mind for a while. Taken it to front of mind, talking about it on developer mailing list for now.

Posted: Wed Apr 30, 2008 2:27 pm
by Lestradae
The issue of web sites has been at the back of my mind for a while. Taken it to front of mind, talking about it on developer mailing list for now.
Why only there and not here?

:?:

L

Posted: Thu May 01, 2008 10:53 pm
by ovvldc
another_commander wrote:
Or, alternatively (and maybe even better), the entire Berlios Oolite homepage could be switched to point to wiki.alioth.net. This should redirect newcomers straight to where the information is.
FWIW, be prepared to lock down editing access to the wiki if you do that. As exposure grows, malicious edits (and bots) tend to grow a lot faster. Though OOlite seems to be sufficiently small now, much more of this prettification will have it break into mainstream someday :).

Best wishes,
Oscar

Posted: Thu May 01, 2008 11:23 pm
by JensAyton
Lestradae wrote:
Why only there and not here?
Because getting numerous conflicting suggestions and side-arguments would not be helpful at this point.

Posted: Fri May 02, 2008 7:44 am
by Getafix
This discussion is getting way off-topic and ruins all the fun (i.e. of drooling on screenshots etc. :)).
Let's continue posting amazing scenes!

Piece, brothers! 8)

Posted: Fri May 02, 2008 8:44 am
by Cmdr. Maegil
Getafix, derailing threads is standard procedure here, you might want to get used... In fact derailments often end up being as interesting, and some even more fun than the original thread.

This isn't always true, but the good threads always get back on tracks by themselves. Think of it as Darwin in action... :wink:

Posted: Fri May 02, 2008 10:29 am
by Hoopy
to be fair, the derailments here are pretty minor. I'm on some email only mailing lists and the subject lines might as well just be the date or something it's so completely irrelevant after the first few mails...

I think it's probably a sign of everyone being friendly and nowing each other. The email lists I mentioned have been running more than 10 years and most people on them have got to know many of the members very well IRL. So it's a good thing really :)

Posted: Sun May 04, 2008 10:09 pm
by The Dreamcatcher
Sorry for asking what is probably a really stupid question, but how do you turn all the textured stuff on?

Posted: Mon May 05, 2008 8:34 am
by Commander McLane
You would find the answer to this question, and to many more questions you could have on the (surprise, surprise) FAQ-page of the wiki.

Posted: Mon May 05, 2008 10:11 am
by The Dreamcatcher
The Dreamcatcher wrote:
Sorry for asking what is a really stupid question, but how do you turn all the textured stuff on?
Yeah, was a bit braindead when I posted that. Apologies for asking something I did actually know the answer to. :oops:

Posted: Thu May 08, 2008 6:29 pm
by pagroove
Anyone with more screenies?

Posted: Thu May 08, 2008 7:54 pm
by Griff
we need pics from the GRS buoyRepair.oxp, Svengali & Eric Walch are being a bit shy, if it was me i'd be flooding the boards with glamour shots of the ships & stations from that oxp!

Posted: Thu May 08, 2008 9:05 pm
by Svengali
Griff wrote:
we need pics from the GRS buoyRepair.oxp, Svengali & Eric Walch are being a bit shy, if it was me i'd be flooding the boards with glamour shots of the ships & stations from that oxp!
:D :D :D
We wanted to give the comoonity a little bit time to explore it on their own, but here it comes.

Image
Image
The first is made in combination with the SystemRedux.oxp.
Hope this helps a little bit.

Posted: Thu May 08, 2008 9:18 pm
by Svengali
Two more...
Image
Image

Posted: Thu May 08, 2008 9:25 pm
by Cmdr. Maegil
Ooooohhhhh!!! Pretty!... :D

L, you might even consider nicking that ship and C&P the Hognose stuff on it - it seems a shame for such a beautiful model to be in service of just one company. :wink: