But.. I also found the vertex data ..
This last ship is the cougar, however, not in the form we see it on the wiki.. I cannot recall that ship, but it may have looked like that in another version of Elite..
however, I'm in the process of recreating the Cougar in 3d max.. interestingly its just like normal day dat file reading however with Hex numbers that I have to convert each and every one first..
Cheers Frame...
the data is like this..
Code: Select all
COUGAR
&00
&14,&0E
vertices
&00,&05,&43
-&14,&00,&28
-&28,&00,-&28
&00,&0E,-&28
&00,-&0E,-&28
&14,&00,&28
&28,&00,-&28
-&24,&00,&38
-&3C,&00,-&14
&24,&00,&38
&3C,&00,-&14
&00,&07,&23
&00,&08,&19
-&0C,&02,&2D
&0C,&02,&2D
-&0A,&06,-&28
-&0A,-&06,-&28
&0A,-&06,-&28
&0A,&06,-&28
&00,&00,-&28
faces
&01,-&10,&2E,&04,4,3,0,1,2
&01,-&10,-&2E,&04,3,4,1,2
&03,&00,-&1B,&05,4,4,5,0,1
&02,&10,-&2E,&04,3,6,5,4
&02,&10,&2E,&04,4,0,3,6,5
&05,&00,&00,-&A0,4,6,4,2,3
&06,-&10,-&2E,&04,4,1,2,8,7
&06,-&10,&2E,&04,4,1,2,8,7
&06,&10,&2E,&04,4,5,6,10,9
&06,&10,-&2E,&04,4,5,6,10,9
&08,&00,&00,-&A0,3,15,16,19
&08,&00,&00,-&A0,3,19,18,17
&09,-&10,&2E,&04,3,11,13,12
&09,&10,&2E,&04,3,11,14,12