Ship's clock

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Cody
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Ship's clock

Post by Cody »

2093654:13:47:41(Adjusting) I expect the answer is no, but is there any way to disable/hide the (Adjusting) bit?
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
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Re: Ship's clock

Post by another_commander »

The answer is actually yes. In descriptions.plist, find the line that reads:
"clock-format-adjusting" = "%07d:%02d:%02d:%02d (adjusting)";
and remove the adjusting bit.
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Re: Ship's clock

Post by Cody »

Excellent! [twangin' guitars]
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
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ffutures
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Re: Ship's clock

Post by ffutures »

If you don't mind me asking, why would you want to do that? It's pretty important to know when you've burned off a big chunk of time by travel or repairs etc.
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Re: Ship's clock

Post by Cody »

Having an instrument panel rather than a conventional hud, it simply doesn't fit - and I can see when the clock is running fast.
I should've known to look in descriptions.plist, but this old brain - what's left of it - is running slow!
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
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Re: Ship's clock

Post by ffutures »

See what you mean. Maybe having the numbers flash or something while readjusting would serve the same purpose?
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