1) Thrust. What exactly does this do? Is it acceleration/deceleration?
2) Fuel. The wiki only has a short blurb, but the value for all ships is 70, which I assume refers to the 7.0ly maximum jump that any ship can take. I'm debating whether to tweak this. Part of this consideration has to do with the distance between planets. I'm not sure how to ask this question, but I'm trying to figure out the maximum distance between two adjacent planets. In other words, would a ship be able to access all planets (even if it had to take a long way around) if it could only jump 6ly? What about 5ly? How low can you go and still be able to access everything?
3) Energy and recharge. Does this apply to fore/aft shields as well? Regardless of the value, every ship has a certain number of full bars of energy. Is there a value that's used as a break point to start a new bar? If so, is the amount of energy in each bar split between them? So if the breakpoint is 101. would a ship with 100 energy would have one bar of 100, which a ship with energy 150 would have two bars of 75? Also, is the recharge rate the amount of energy the regenerates per second?
4) Cargo. Correct me if I'm wrong. A ship that doesn't have an extra_cargo entry cannot upgrade their cargo hold. If they do have it, then it can be upgraded, and by an amount specified by an integer value.
I think that's all I got for now. Thanks.
