[RELEASE] FE Ships

Discussion and information relevant to creating special missions, new ships, skins etc.

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Reval
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Location: At home in the Xexedi Cluster, driving an FE Asp II, Laenina's Flux.

[RELEASE] FE Ships

Post by Reval »

FE Ships transforms the core Oolite ships into their Frontier First Encounters equivalents. The result: Larger hull-capacities and an altered speed-scale across the board.

Here's the breakdown:

Code: Select all

SHIP		FE Thrust	LM 	    TC
-------------------------------------------------------		
         Adder      18.1     	0.240        15
      Anaconda       6.0     	0.080       400
           Asp      22.2     	0.294        75
           Boa       8.0     	0.106       700
       Cobra 1      16.1     	0.213        35
       Cobra 3      20.1     	0.267        55
   Constrictor      22.0     	0.292        65
  Fer-de-Lance      22.5     	0.298        10
         Gecko      16.0     	0.212         9
         Krait      20.1     	0.267        17
         Mamba      20.5     	0.272        20
         Moray      14.0     	0.186        45
        Python      10.0     	0.133       320
    Sidewinder      23.2     	0.308        15
         Viper      24.2     	0.321        25
       Viper 2      25.2     	0.334        30
FE Ships will, above all, be of benefit to traders and explorers, since Frontier and First Encounters increased the cargo capacity of all the original Elite ships.

For example, the Adder FE can boast a base 15 TC cargo hold, expandable to 30 TC with Oolite's cargo-bay extension. You will find this enhancement with FE ships across the board, including the now playable Gecko, Krait, Mamba, Sidewinder and Vipers.

To fly the new lightweight ships, you will need to install FE Ships Player alongside FE Ships.

For the full FE experience, use Normal Start and sell your Cobra III pronto!

At Lave, you will find available the Gecko, Krait, Sidewinder, Adder, and Cobra I. All will have the 'FE' suffix in-game.

Recommended upgrade paths for FE Ships Player:

Hunter: Gecko, Krait, Sidewinder, Mamba, Fer-de-Lance, Viper.
Trader: Gecko, Krait, Adder, Cobra I, Cobra III, Asp Explorer, and onward...

Geckos, Kraits, and Sidewinders have no docking computers, no military upgrades, no extra cargo holds. Their successful operation will prove a challenge. Enjoy!

FE Ships and FE Ships Player are downloadable in OXZ format from the Oolite Wiki as well as through Oolite's in-game Expansion Pack Manager.

Finally, my sincere thanks to all who helped me get this - my first release - into a playable state, especially another_commander, montana05, dybal, and Commander_X.

http://wiki.alioth.net/img_auth.php/2/24/FE_Ships.oxz
http://wiki.alioth.net/img_auth.php/6/6 ... Player.oxz
Dor 'call me Grocer' Reval (a Xexedian Laver) was always considered a little backward.
another_commander
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Re: [RELEASE] FE Ships

Post by another_commander »

Congrats on your first release!

Oh, and welcome to the Dark Side.

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Reval
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Location: At home in the Xexedi Cluster, driving an FE Asp II, Laenina's Flux.

Re: [RELEASE] FE Ships

Post by Reval »

FE Ships version 1.1

Now in the Manager and on the Wiki.

This update brings the prices of most of the FE ships into line with those of Frontier: First Encounters.

For example, the Asp Explorer - in Oolite costing over 400,000 credits - is now the next logical step up from a Cobra 3, at just 187,000 credits.
Dor 'call me Grocer' Reval (a Xexedian Laver) was always considered a little backward.
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