So I went to work and put together an updated variety pack, utilising Griff's normal map to add bumps, and adding additional references to use the new "gloss" property in 1.87. The pack uses the default shaders, and I think they turned out pretty well. The pack should work in Oolite 1.80 and following, but I think the best effects are seen in 1.87.
(Full disclosure: I actually have no idea what I'm doing with textures and shaders. I can do a reasonable impression of sounding like I know what I'm talking about, but all I can do is, well, not much really. Edit shipdata.plist files. So, if anyone wants to point out how badly I've put things together I'd be very happy to issue an update to correct things.)
Anyway, if you have the "No-Shader" pack, you can install this one right next to it and essentially all the no-shader ships will be replaced by these new ones. You might want to do this if you have a save game that uses one of the no-shader ships, so that you can resave the game after switching over to the new version using Ship Respray (or you can edit the save file directly).
All credit to Griff, dertien and Amah, who put in all the work on the original variety packs.
Here's some screenshots of the ships in 1.87, with bumps and gloss and everything.






Download v2.0: Z-GrOovY_VarietyPack.oxz
Now also available via the download manager.
For reference, here's a link to no-shader wiki page:
![[EliteWiki]](/images/elitewikismall.png)