-Player version added, available from TL12 and cost 100 million credits.
-30 turrets oriented around the hull in each 45 degree so no holes in the defensive sphere.
-TIE Fighters and TIE Interceptors added from StarWars OXP as escorts of Star Destroyers.
-There are 72 fighters in internal hangar which intercept attackers.
-Player get replacement fighters at arrival screen in the next station for cheap cost.
-Hexagon escort formation around Star Destroyers, following the Imperial logo.
-Fighter groups and actual targets are listed in MFD.
-Fighters land back in green alert, tractor beam will help to arrive into the hangar.
-Fighters must land before hyperjump, you should cancel countdown if time is not enough.
-TIE Interceptors require advanced Imperial-class Star Destroyer which cost 200MCr.
-Can dock to stations by Shuttle or ILS (cautiously) if put target lock to the station.
-Most ship stats are set between Staer9's original and GGShinobi's nightmare version.
-New gray textures made in MaPZone, new normal map and shaders added.
-Contain Heavy Sniper Gun mounts in forward and aft views for Sniper Gun OXP.
-Spawn script removed, new pirate roles added and bigTrader role for BigShips OXP.
-Packaged into OXZ format for in-game expansion manager.
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