another_commander wrote:@Vincentz: I tried what you suggest during testing of the feature (in a kind of manual way using the increase/decrease FOV keys). The result was less impressive than I expected, although it could just be me not doing it too well. At the end I decided that I liked better the screen steady, without any shaking or moving backwards and forwards.
Yup, kinda agree, when I tried it. Though the "pushed back in the seat/pushed towards windscreen" would have to be much faster than the keys are able to do.
Still it might not be as immersive as i imagine, due to the cockpit/HUD is stationary, and also some flickering (though when using keys it looks very smooth).
Regarding original idea, I think it should be called Optics, and have a 2 (3) function effect :
1. Normal (user defined FOV = UDFOV)
2. Zoom (when Equipment is activated): UDFOV - 20 (maybe different number, but enough for being useful while not making ship unstearable. Should prolly be % of UDFOV instead of fixed number for people using different (extreme) FOVs, f.ex. with 3 monitor setup.
3. Fisheye (when Equipment is activated a second time): UDFOV + 30 (same concept as Zoom)
Imho it should be gradually zoom. It helps especially when zooming in (I think).
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