[RELEASE:] Riredi (ambience OXP)

Discussion and information relevant to creating special missions, new ships, skins etc.

Moderators: winston, another_commander

User avatar
Captain Beatnik
Deadly
Deadly
Posts: 154
Joined: Sun Feb 27, 2011 10:15 pm
Location: Eastern Bavaria (Average Agricultural Confederacy)

[RELEASE:] Riredi (ambience OXP)

Post by Captain Beatnik »

Hi,

this .oxp adds some eye candy and background story to the ooniverse, a customized Riredi-system:

"Riredi is very fabled for the Rirediian mountain slug. These gigantic creatures are isles of flourishing
life on the barren planet and each of them forms a complete ecosystem. Dealing with radioactives is strictly prohibited on this world because radiation is harmful to the slugs. Riredi is home of Coluber Inc. and Riredisec Ltd."

I gave the planet a custom texture:

Image
(Planet Riredi, galaxy 1)

This is my first attempt in the art of planet texturing. Taking that into account I think the result is o.k. I hope you like it.

Then I gave the Planet a custom main station. Since Riredi is a corporate state world, I added background information in the planet description that Riredi is home of two fictional companies, Coluber Inc. and Riredisec Ltd. You can see the logos of Coluber, Riredisec, Galcop and the riredian navy on the gate of the main landing bay.

Image
(Sodalite station, Riredi system, with one of the stations defense ships on a intercept mission and a trader heading for the jump point.)

The model is based on a truncated octahedron. As far as I can see this Archimedean solid has not been used as basis for a oolite-station yet, so I filled the gap :wink: . Because the crystal structure of sodalite is also a truncated octahedron, I named this type of station "sodalite station".

And last but not least: I have equiped the station with a custom BGS docking tunnel for those who use the
BGS-A1.9.oxp:

Image
(Sodalite station BGS docking tunnel)

The new BGS docking tunnel is a absolutely cool feature! 8) :D . Many thanks to all developers of BGS for manking this possible.

You can download the .oxp from here: https://app.box.com/s/etcxda4iaph5dlebdk33

If you find any bugs, please report them.

Since I have no access to the wiki, I kindly ask if someone with access to the wiki could add the oxp to the oxp-list. Thank you in advance!

Best regards

C.B.
I love deadlines. I like the whooshing sound they make as they fly by. (Douglas Adams, 1952 - 2001)
You have to try the impossible to achieve the possible. (Emil Sinclair, 1877 - 1962)
User avatar
Smivs
Retired Assassin
Retired Assassin
Posts: 8408
Joined: Tue Feb 09, 2010 11:31 am
Location: Lost in space
Contact:

Re: [RELEASE:] Riredi (ambience OXP)

Post by Smivs »

Wow, you've been busy. Looking very good :)
Added to OXP list.
Commander Smivs, the friendliest Gourd this side of Riedquat.
User avatar
Diziet Sma
---- E L I T E ----
---- E L I T E ----
Posts: 6312
Joined: Mon Apr 06, 2009 12:20 pm
Location: Aboard the Pitviper S.E. "Blackwidow"

Re: [RELEASE:] Riredi (ambience OXP)

Post by Diziet Sma »

Looking very good, in every aspect.. I can't wait to check it out!

Love the circular docking bay.. 8)
Most games have some sort of paddling-pool-and-water-wings beginning to ease you in: Oolite takes the rather more Darwinian approach of heaving you straight into the ocean, often with a brick or two in your pockets for luck. ~ Disembodied
User avatar
JazHaz
---- E L I T E ----
---- E L I T E ----
Posts: 2991
Joined: Tue Sep 22, 2009 11:07 am
Location: Enfield, Middlesex
Contact:

Re: [RELEASE:] Riredi (ambience OXP)

Post by JazHaz »

Diziet Sma wrote:
Looking very good, in every aspect.. I can't wait to check it out!

Love the circular docking bay.. 8)
Pretty much everything I was going to say, except I can't check it out being in G4!
User avatar
spara
---- E L I T E ----
---- E L I T E ----
Posts: 2691
Joined: Wed Aug 15, 2012 4:19 am
Location: Finland

Re: [RELEASE:] Riredi (ambience OXP)

Post by spara »

That station looks awesome.
Duggan
---- E L I T E ----
---- E L I T E ----
Posts: 496
Joined: Sat Dec 31, 2011 2:58 pm

Re: [RELEASE:] Riredi (ambience OXP)

Post by Duggan »

spara wrote:
That station looks awesome.

It certainly does, In fact so much enamoured with it am I . that I would like to see it more often , say for example in Stations for Extra Planets. So perhaps your people could talk to Captain Beatniks people and something beautiful may occur. :)
Flying Python Class Cruiser, Chapter & Verse IV
User avatar
Commander McLane
---- E L I T E ----
---- E L I T E ----
Posts: 9520
Joined: Thu Dec 14, 2006 9:08 am
Location: a Hacker Outpost in a moderately remote area
Contact:

Re: [RELEASE:] Riredi (ambience OXP)

Post by Commander McLane »

Captain Beatnik wrote:
The model is based on a truncated octahedron. As far as I can see this Archimedean solid has not been used as basis for a oolite-station yet
Not for a station, but those who have played through Cataclysm OXP will maybe remember the shape. Only a little BIGGER! :wink:
User avatar
Captain Beatnik
Deadly
Deadly
Posts: 154
Joined: Sun Feb 27, 2011 10:15 pm
Location: Eastern Bavaria (Average Agricultural Confederacy)

Re: [RELEASE:] Riredi (ambience OXP)

Post by Captain Beatnik »

Thank you very much for your kind comments! :D
Duggan wrote:
spara wrote:
That station looks awesome.

It certainly does, In fact so much enamoured with it am I . that I would like to see it more often , say for example in Stations for Extra Planets. So perhaps your people could talk to Captain Beatniks people and something beautiful may occur. :)
That´s a very good suggestion! Spara has already sent a pm to me and I gave him the generic textures so he can add a generic version of the station to the Stations for Extra Planets oxp.
I love deadlines. I like the whooshing sound they make as they fly by. (Douglas Adams, 1952 - 2001)
You have to try the impossible to achieve the possible. (Emil Sinclair, 1877 - 1962)
User avatar
pagroove
---- E L I T E ----
---- E L I T E ----
Posts: 3035
Joined: Wed Feb 21, 2007 11:52 pm
Location: On a famous planet

Re: [RELEASE:] Riredi (ambience OXP)

Post by pagroove »

Very nice. Congrats on a first Beatnik Famous Planet! I like it and also the station.
For P.A. Groove's music check
https://soundcloud.com/p-a-groove
Famous Planets v 2.7. (for Povray)
Image
https://bb.oolite.space/viewtopic.php?f=4&t=13709
dertien
---- E L I T E ----
---- E L I T E ----
Posts: 471
Joined: Sun Jan 23, 2011 9:27 pm
Location: Belgium, Monarchy, Feudal, Overtaxed system

Re: [RELEASE:] Riredi (ambience OXP)

Post by dertien »

Planet texture looks fabulous, good work, nice show also on the new station shape !
Alpha Backer of Elite Dangerous
With 250 GBP :D
dybal
---- E L I T E ----
---- E L I T E ----
Posts: 499
Joined: Mon Feb 10, 2020 12:47 pm

Re: [RELEASE:] Riredi (ambience OXP)

Post by dybal »

Riredi OXP v1.0.0 is available on the Expansion Manager and here.
User avatar
cbr
---- E L I T E ----
---- E L I T E ----
Posts: 1422
Joined: Thu Aug 27, 2015 4:24 pm

Re: [RELEASE:] Riredi (ambience OXP)

Post by cbr »

What a gorgeous station...
User avatar
phkb
Impressively Grand Sub-Admiral
Impressively Grand Sub-Admiral
Posts: 4830
Joined: Tue Jan 21, 2014 10:37 pm
Location: Writing more OXPs, because the world needs more OXPs.

Re: [RELEASE:] Riredi (ambience OXP)

Post by phkb »

I've been working on an update to this OXP. Here's how it looks so far:
Image

New diffuse, normal, emission and specular maps for the station. Switched to using the Pitviper Mark II for the station guard ship, and gave it a new diffuse, normal, and specular maps. Also made the station sell at least 1 Pitviper (but possibly more), each with a 10% discount.

Question: At present, you'd only see the Mark II guard if the station is attacked, not as a general replacement to Vipers. Should I make the special Pitviper Mark II the default police ship for Riredi, or leave it the way it is?

Image
Updated the planet texture, added city lights, normal and specular maps.

Still working on the lights. Not completely happy with it yet, but it's getting there.

Let me know what you think. I'll hopefully publish this before the weekend.
User avatar
Wildeblood
---- E L I T E ----
---- E L I T E ----
Posts: 2453
Joined: Sat Jun 11, 2011 6:07 am
Location: Western Australia
Contact:

Re: [RELEASE:] Riredi (ambience OXP)

Post by Wildeblood »

phkb wrote: Wed Feb 07, 2024 4:24 am
Let me know what you think.
That planet image right there is beautiful. May I snaffle it for inclusion in Explorers' Club 1.4.8?
In your heart, you know it's flat.
User avatar
phkb
Impressively Grand Sub-Admiral
Impressively Grand Sub-Admiral
Posts: 4830
Joined: Tue Jan 21, 2014 10:37 pm
Location: Writing more OXPs, because the world needs more OXPs.

Re: [RELEASE:] Riredi (ambience OXP)

Post by phkb »

Wildeblood wrote: Wed Feb 07, 2024 4:59 am
May I snaffle it for inclusion in Explorers' Club 1.4.8?
Sure!
Post Reply