
Originally, I had modeled in the side door, rear grill/vents, "torpedo tubes", and portholes. I decided to try and Photoshop those into the texture instead. The result was a polygon reduction from over 3000 to 1628.
According to Wikipedia, "...As the Professor prefers to send the crew on dangerous missions in favor of higher profit margins, the ship is well armed and quite fast. The ship is capable of travel faster than the current speed of light, by shifting the entire universe [7] The ship can actually travel at 97% of the new light speed.[8]..." So, I set the speed to 550 because Oolite. Max_cargo = 30, because Oolite, and scale is 3 times larger than it should be because Oolite! };] Same with the rest of the stats! What you don't like, you may easily change! I know I will, as it is way too twitchy for me to play by keyboard!
Length 150m
Width 50.4m
Height 50m
energy_recharge_rate = 2.5;
max_cargo = 30;
max_energy = 350;
max_flight_pitch = 1.5;
max_flight_roll = 2.2;
max_flight_yaw = 1.5;
max_flight_speed = 550;
max_missiles = 4;
thrust = 40;
Price 100,000
Tech lvl 11 and up.
Get it HERE!
I have Included an Extras folder, which includes such things as the original .obj files, the original texture template and my Photoshop files, so you may customize this ship however you like.
To install, just unzip and place the .oxp folder into your AddOns folder.
Released under Creative Commons Attribution-NonCommercial-ShareAlike 3.0 license yada yada yada... I HIGHLY encourage you to change/modify this ship to meet your needs, I only ask that you give me credit for the original mesh/texture. Thanks and enjoy!
Also, if you are one of the many who have helped me with answers, advice, testing, or input, I thank you! (Especialy you Dizzy!)
Paradox a.k.a CybOrSpasm
P.S. Check this baby out in REAR VIEW at full speed! 19 engine exhausts in YOUR FACE!

P.P.S. I haven't really play tested this much, so any problems, let me know...