Speedtest with new torus: my i3 with integrated HD4000 graphics, which is rated as some $20 videocard by
tomshardware, is capable to 4x time acceleration with 60 ships nearby (spawned by
Salon).
When I try to hit limits with so many ships then my
TAF display started to flickering between 3x and 4x which mean 3.5x in average, but I can not produce situations to drop to 3x due to torus is usable in deep space only, I got masslock before this can happen.
So I think it is a solution for all players, except on cheap netbooks (my other test machine, no shaders and 20FPS in 1x TAF) which is so far from a gamer hardware.
I will be happy if some player publish his results, I see there are some downloads already. If TAF in Shift+F is stable at 4x when you use torus with j key then you can increase the TimeSlipTorusTAF variable in timeslip.js to 16 (strictly for debug purposes, you should set it back to 4 after the test

), recheck how many x you get and send here with your hardware specs please.
There are a TimeSlipInjectorsTAF variable also, but I do not recommend to increase this over the default 2 (exists only to set to 1 if you do not like it) due to with ships nearby you can get
problems, sometimes "press space" after a sudden collision and your controls are faster in TAF which is unmanageable with large time multipliers.