[RELEASE] Coluber CPV-9333 Pitviper (V.1.0.0)

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[RELEASE] Coluber CPV-9333 Pitviper (V.1.0.0)

Post by Captain Beatnik »

This .oxp adds the powerful Coluber CPV-9333 "Pitviper" to the Ooniverse.
Image
Current version is 1.0.0.. You may download it here: https://www.box.com/s/6uh6ufodsnk0jer9d6un.

I have added a save-file containing a fully equipped Pitviper for those who want to launch immediately for a testflight.

What the Boa II is to the trader, the Pitviper is to the bounty-hunter.This corvette-class combat vessel is the result of a joint venture between the Riredian Government and the Coluber Works and Shipyards Ltd. (The HQ of the company is located in the Riredi system in galaxy one and so they have very good connections to the lokal government.)

The ships hull can not deny to be a insektoid design and thus - to human eyes - the ship looks quite ugly. Many of the outer technical details can not deny to be a human design and thus - to insect eyes - the ship looks quite ugly. But hey! They have put a nice paintwork on it, so its o.k.! ;-)

In the Riredian culture and religion the numbers 3,6 and 9 are very meaningful and this circumstance had great influence on the design.(E.g. the vindicator can carry 27 = 3*9 missiles; 9 energy banks; 3 engines; etc.)

The Pitviper is a straightforward combat vessel, a bounty-hunters dream (and thus a pirates nightmare of course). The military version (Pitviper "Vindicator") is not available on the civilian market. This version has no cargo capacity, but can carry up to 27(!!) missiles. It´s main weapon is a reinforced military laser. This proprietary development of the riredian navy has 30% more penetrating power then a common military laser an is also not available on the civilian market.

The civilian version sold by Coluber is limited to a maximum of 9 missiles due to GALCOPS weapon restrictions for civilian spacecrafts. In the civilian version Coluber removed the automated missile reloader system and added some cargo capacity instead.

A special characteristic of the pitviper is it´s forcefield-reinforced hull. This together with the special design of the hull enables the pilot to attack by ramming other ships. But be careful! If the speed is too high (or the opponents ship is really big), even a reinforced hull may break.

If you are lucky, you may get an offer to buy the "Beast", a special edition of the Pitviper. Coluber has gained a exceptional permission from the Riredian Government to equip a small amount of pitvipers for the civilian market with the military engines and energy banks of the the "Vindicator" version. Of course these vessels are rare and quite expensive. But hey! They have put a really cool paintwork on it, so it is worth the money! :wink:

CPV-9333 Pitviper stats:

Size (metres, WxHxL) 66 x 57 x 93
Cargo capacity 9 TC ("Vindicator": none)
Cargo bay extension no ("Beast": 3)
Maximum speed 0.333 LM ("Beast","Vindicator": 3.66 LM)
Manoeuvrability Roll: 1.8
Pitch: 1.2
Yaw: 1.2
Thrust 39 ("Beast","Vindicator": 45)
Energy banks 9
Energy recharge rate Medium (3.66) ("Beast","Vindicator": Good (3.99))
Gun mounts Fore, Aft
Fore reinforced military laser: no ("Vindicator": yes)
Missile slots 9 ("Vindicator": 27)
Shield boosters available Yes
Military shields available Yes
Hyperspace capable Yes
Available to player Yes ("Vindicator": no)
Base price 399999 Cr ("Beast": 499999 Cr)

To give you a better imagination of the Pitvipers true size I have made a comparison-chart containing an Anaconda, a Cobra3, a Pitviper, a cargopod and a missile:

Image

A HUD designed especially for the Pitviper is also available:

Image

If you want to use the CPV-HUD, just edit the shipdata.plist and delete the two slashes in front of the line "hud = cb68_cpv_hud.plist. Or just put the stand-alone-version of CPV-HUD into your addons folder.

If you find any bugs please report.

Enjoy!

VERSION HISTORY:
=======================
Version 1.0.0 2012-09-12
*First release of this .OXP
========================
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Re: [RELEASE] Coluber CPV-9333 Pitviper (V.1.0.0)

Post by Wildeblood »

Brilliant. It looks like the Liberator's good-looking friend.

Edited to add picture:

Image
Last edited by Wildeblood on Sun Sep 23, 2012 4:04 pm, edited 1 time in total.
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Re: [RELEASE] Coluber CPV-9333 Pitviper (V.1.0.0)

Post by Commander McLane »

Wildeblood wrote:
Brilliant. It looks like the Liberator's good-looking friend.
But The Liberator's reactor glows menacingly! :twisted:
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Re: [RELEASE] Coluber CPV-9333 Pitviper (V.1.0.0)

Post by Shipbuilder »

Nice looking ship Captain Beatnik <runs off to download and install>
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Re: [RELEASE] Coluber CPV-9333 Pitviper (V.1.0.0)

Post by commanderxairon »

FOR MANDALORE AND HIS CHILDREN


o.o this ship is awezome his design is direct to the point has a custom HUD and everything this is brutal i love it
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MY CREW
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Re: [RELEASE] Coluber CPV-9333 Pitviper (V.1.0.0)

Post by JazHaz »

Does this ship fit in a standard dock?
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£4,500 though! :shock: <Faints>
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Re: [RELEASE] Coluber CPV-9333 Pitviper (V.1.0.0)

Post by Commander McLane »

JazHaz wrote:
Does this ship fit in a standard dock?
CPV-9333 Pitviper stats:

Size (metres, WxHxL) 66 x 57 x 93
So the answer is yes. (Dock size is 192 x 64.) But there isn't much room to the top and bottom.
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Re: [RELEASE] Coluber CPV-9333 Pitviper (V.1.0.0)

Post by mandoman »

Did you say it looks ugly??? I think it's hot. Very nice job, dude. :D
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Re: [RELEASE] Coluber CPV-9333 Pitviper (V.1.0.0)

Post by Shipbuilder »

It almost reminds me of one of the insect-aliens from Starship Troopers (Which is a good thing).
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Re: [RELEASE] Coluber CPV-9333 Pitviper (V.1.0.0)

Post by Captain Beatnik »

Thank you all for your kind comments and special thanks to Wildeblood for adding that nice picture to the thread. :D

I´m still tinkering on a galcop version version of the pitviper that will appear in the role "police" in some systems in the Xexedi-cluster. If I get ist running fine, I´ll add it in the next update of this .oxp.

Best regards

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Re: [RELEASE] Coluber CPV-9333 Pitviper (V.1.0.0)

Post by Jake »

Commander McLane wrote:
Wildeblood wrote:
Brilliant. It looks like the Liberator's good-looking friend.
But The Liberator's reactor glows menacingly! :twisted:
How is that ship not an OXP yet?
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Re: [RELEASE] Coluber CPV-9333 Pitviper (V.1.0.0)

Post by mandoman »

Jake wrote:
Commander McLane wrote:
Wildeblood wrote:
Brilliant. It looks like the Liberator's good-looking friend.
But The Liberator's reactor glows menacingly! :twisted:
How is that ship not an OXP yet?
I take it you folks ain't speakin' of a B-24 Liberator? :wink:
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Re: [RELEASE] Coluber CPV-9333 Pitviper (V.1.0.0)

Post by Commander McLane »

Jake wrote:
Commander McLane wrote:
Wildeblood wrote:
Brilliant. It looks like the Liberator's good-looking friend.
But The Liberator's reactor glows menacingly! :twisted:
How is that ship not an OXP yet?
How would I refer to the reactor glow of The Liberator from liberator.oxp, if it weren't an OXP yet?

A very old one at that. Some screen shots here.
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Re: [RELEASE] Coluber CPV-9333 Pitviper (V.1.0.0)

Post by Tichy »

Beautyful! I bought a Pitviper Beast yesterday and used it for about an hour. Perfect ship for bounty hunters and killers. Maybe too powerful! :D
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Re: [RELEASE] Coluber CPV-9333 Pitviper (V.1.0.0)

Post by Diziet Sma »

Yummy.. I just might be tempted away from my beloved Cobby for bounty hunting.. :twisted:

Edit:

Here's my new, as yet un-named Beast, on patrol at Diso. It handles beautifully. Feels like a natural-born killer on the stick.. I have to keep reminding myself that I'm not invincible when flying it. :lol:

A real winner, Captain Beatnik. Thanks! 8)

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